Player Matchup

Ne Zha
Ne Zha
Neanderthug
Ne Zha
Level 155
God Stats
11W - 19L
1,584 SR
Queue Stats
81W - 90L
1,495 Elo+
Party 1
Hou Yi
Hou Yi
Pysate
Hou Yi
Level 149
God Stats
4W - 2L
1,549 SR
Queue Stats
39W - 46L
1,468 Elo+
Party 1
Mulan
Mulan
Thats a rack747
Mulan
Level 125
God Stats
2W - 2L
1,429 SR
Queue Stats
13W - 20L
1,386 Elo+
Party 1
Danzaburou
Danzaburou
alex723
Danzaburou
Level 192
God Stats
63W - 66L
1,595 SR
Queue Stats
812W - 769L
1,516 Elo+
Party 2
Ymir
Ymir
dogjack
Ymir
Level 129
God Stats
9W - 3L
1,319 SR
Queue Stats
478W - 437L
1,541 Elo+
Party 2
Team Averages
Level 150
1,495 SR
1,481 Elo+

VS

Team Averages
Level 117
1,528 SR
1,519 Elo+
Sobek
Sobek
AwesomSaucomo
Sobek
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 167L
1,540 Elo+
Party 3
Chronos
Chronos
HarryAnis
Chronos
Level 69
God Stats
15W - 11L
1,301 SR
Queue Stats
248W - 212L
1,488 Elo+
Party 4
Pele
Pele
LaneWasHere
Pele
Level 138
God Stats
15W - 9L
1,675 SR
Queue Stats
107W - 104L
1,499 Elo+
Party 3
Fenrir
Fenrir
WARxREAPER
Fenrir
Level 192
God Stats
0W - 1L
1,500 SR
Queue Stats
326W - 308L
1,553 Elo+
Solo
Charybdis
Charybdis
ozzie84
Charybdis
Level 68
God Stats
14W - 12L
1,663 SR
Queue Stats
237W - 210L
1,514 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
2 / 1 / 7
9,068
567
5,735
13,352
10,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hou Yi
Pysate
Hou Yi
16
4 / 1 / 3
9,905
619
8,243
10,985
4,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 4 / 4
9,254
578
8,786
13,602
5,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Danzaburou
alex723
Danzaburou
17
5 / 1 / 4
11,359
710
11,640
14,124
7,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
dogjack
Ymir
17
9 / 0 / 10
10,254
641
16,279
15,800
8,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
7,177
449
8,319
13,490
10,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
HarryAnis
Chronos
15
3 / 5 / 1
8,922
558
10,868
13,957
5,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 5 / 0
7,493
468
5,946
13,581
5,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fenrir
WARxREAPER
Fenrir
14
1 / 5 / 1
7,512
470
7,198
16,781
15,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
ozzie84
Charybdis
12
0 / 5 / 0
7,087
443
8,000
12,043
4,103
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
22
Kills
6
7
Deaths
22
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Chronos
HarryAnis
Chronos
3
5
1
0.7
L
2
5
0
0.4
W
Ne Zha
2
1
7
5.5
W
Hou Yi
Pysate
Hou Yi
4
1
3
5.5
W
2
4
4
1
L
Fenrir
WARxREAPER
Fenrir
1
5
1
0.3
W
Danzaburou
alex723
Danzaburou
5
1
4
7
W
Ymir
dogjack
Ymir
9
0
10
14
L
Charybdis
ozzie84
Charybdis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,683
Damage
40,331
67,863
Taken
69,852
36,639
Mitigated
39,953
26,136
Healing
11,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,319
601
0
3,885
13,490
10,347
30
4,032
9,458
36,319
2,613
L
Chronos
HarryAnis
Chronos
10,868
2,309
0
785
13,957
5,028
366
4,122
9,835
75,220
0
L
5,946
868
0
522
13,581
5,393
0
3,405
10,176
0
53,793
W
Ne Zha
5,735
1,326
0
4,696
13,352
10,667
0
2,684
10,561
0
46,818
W
Hou Yi
Pysate
Hou Yi
8,243
5,295
0
3,679
10,985
4,480
42
852
10,133
0
79,602
W
8,786
1,167
0
3,665
13,602
5,705
650
7,021
6,186
0
65,326
L
Fenrir
WARxREAPER
Fenrir
7,198
1,335
0
3,779
16,781
15,082
0
2,026
14,755
111
48,042
W
Danzaburou
alex723
Danzaburou
11,640
4,389
0
5,245
14,124
7,141
2,171
1,813
11,665
0
90,240
W
Ymir
dogjack
Ymir
16,279
4,656
0
8,851
15,800
8,646
0
5,813
9,866
82,032
1,544
L
Charybdis
ozzie84
Charybdis
8,000
5,212
0
2,376
12,043
4,103
0
2,617
9,426
0
54,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,840
Gold Earned
38,191
554
Minions Killed
463
0
Camps Cleared
0
1,668,488
Distance Traveled
1,633,187
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,177
449
63
4
0
355,368
0
L
Chronos
8,922
558
159
10
0
316,562
0
L
Pele
7,493
468
85
5
0
393,368
6
W
Ne Zha
9,068
567
56
4
0
366,775
9
W
Hou Yi
9,905
619
141
9
0
295,653
1
W
Mulan
9,254
578
109
7
0
323,502
0
L
Fenrir
7,512
470
75
5
0
269,524
0
W
Danzaburou
11,359
710
144
9
0
324,855
6
W
Ymir
10,254
641
104
7
0
357,703
1
L
Charybdis
7,087
443
81
5
0
298,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role