Player Matchup

Nu Wa
Nu Wa
BR0THERMAR
Nu Wa
Level 98
God Stats
2W - 0L
1,530 SR
Queue Stats
5W - 1L
1,730 Elo+
Party 1
Atlas
Atlas
ChaosSlayer28
Atlas
Level 51
God Stats
4W - 0L
1,871 SR
Queue Stats
54W - 52L
1,489 Elo+
Solo
Rama
Rama
GALARGAxX
Rama
Level 112
God Stats
5W - 3L
1,518 SR
Queue Stats
300W - 263L
1,571 Elo+
Solo
Awilix
Awilix
SaucyDinkle
Awilix
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,430 Elo+
Party 1
Jormungandr
Jormungandr
xXThisPlaneXx
Jormungandr
Level 155
God Stats
12W - 9L
1,672 SR
Queue Stats
13W - 13L
1,380 Elo+
Party 1
Team Averages
Level 84
1,618 SR
1,520 Elo+

VS

Team Averages
Level 81
1,580 SR
1,505 Elo+
Chang'e
Chang'e
EXCALiBUR4991
Chang'e
Level 127
God Stats
9W - 7L
1,652 SR
Queue Stats
109W - 133L
1,440 Elo+
Party 2
Achilles
Achilles
IndoorSugar
Achilles
Level 89
God Stats
6W - 8L
1,299 SR
Queue Stats
55W - 79L
1,360 Elo+
Party 2
Maui
Maui
IntegralWizardd
Maui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,740 Elo+
Party 2
Neith
Neith
ShoopieXYZ
Neith
Level 42
God Stats
3W - 2L
1,852 SR
Queue Stats
24W - 31L
1,501 Elo+
Solo
Arachne
Arachne
SurfaceDEVIL2
Arachne
Level 128
God Stats
4W - 4L
1,599 SR
Queue Stats
86W - 108L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
1 / 0 / 4
6,323
632
4,782
3,485
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
2 / 0 / 2
5,996
600
3,037
4,399
2,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
11
2 / 0 / 2
6,484
648
5,308
3,518
1,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
13
8 / 0 / 0
6,983
698
5,495
5,877
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
xXThisPlaneXx
Jormungandr
12
0 / 1 / 6
7,303
730
6,456
6,228
3,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
9
0 / 3 / 0
4,555
456
1,423
8,094
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
IndoorSugar
Achilles
9
0 / 2 / 1
4,912
491
2,696
10,334
8,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

5
0 / 2 / 0
3,846
385
816
4,470
2,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
8
0 / 3 / 0
4,405
441
1,634
6,888
1,972
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
8
1 / 3 / 0
5,056
506
1,889
7,821
2,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
13
Kills
1
1
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
1
0
4
3
W
2
0
2
3
L
Chang'e
0
3
0
0
W
Rama
2
0
2
3
L
Achilles
IndoorSugar
Achilles
0
2
1
0.25
L
0
2
0
0
W
Awilix
8
0
0
8
L
Neith
0
3
0
0
L
Arachne
1
3
0
0.33
W
Jormungandr
xXThisPlaneXx
Jormungandr
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,078
Damage
8,458
23,507
Taken
37,607
11,419
Mitigated
17,148
10,270
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
4,782
869
0
710
3,485
1,097
502
89
3,396
41,145
808
W
3,037
1,207
0
1,639
4,399
2,849
119
1,175
3,052
16,184
516
L
Chang'e
1,423
168
280
1,903
8,094
2,435
0
2,998
4,882
30,484
0
W
Rama
5,308
4,118
0
1,869
3,518
1,168
657
64
3,416
0
51,897
L
Achilles
IndoorSugar
Achilles
2,696
735
0
887
10,334
8,370
0
5,821
4,411
0
24,700
L
816
343
0
1,418
4,470
2,027
0
1,857
2,471
3,380
0
W
Awilix
5,495
2,139
0
3,592
5,877
2,466
0
406
5,471
0
49,353
L
Neith
1,634
331
0
746
6,888
1,972
0
1,228
5,558
0
27,042
L
Arachne
1,889
1,219
0
2,328
7,821
2,344
0
1,234
6,401
0
36,533
W
Jormungandr
xXThisPlaneXx
Jormungandr
6,456
2,141
0
2,460
6,228
3,839
199
295
5,933
57,166
2,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,089
Gold Earned
22,774
374
Minions Killed
191
0
Camps Cleared
0
947,531
Distance Traveled
825,820
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,323
632
87
9
0
165,672
0
W
Atlas
5,996
600
18
2
0
176,404
0
L
Chang'e
4,555
456
51
5
0
177,430
0
W
Rama
6,484
648
88
9
0
167,019
0
L
Achilles
4,912
491
36
4
0
197,125
2
L
Maui
3,846
385
2
0
0
125,836
0
W
Awilix
6,983
698
82
8
0
268,349
0
L
Neith
4,405
441
46
5
0
160,602
0
L
Arachne
5,056
506
56
6
0
164,827
0
W
Jormungandr
7,303
730
99
10
0
170,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role