Player Matchup

Xbalanque
Xbalanque
MINKYBACK
Xbalanque
Level 18
God Stats
1W - 2L
1,525 SR
Queue Stats
36W - 31L
1,464 Elo+
Party 2
Danzaburou
Danzaburou
StewieJosh2002
Danzaburou
Level 54
God Stats
4W - 5L
1,349 SR
Queue Stats
306W - 311L
1,533 Elo+
Solo
Mercury
Mercury
alcoholiczac
Mercury
Level 108
God Stats
4W - 6L
1,356 SR
Queue Stats
626W - 635L
1,461 Elo+
Party 2
Scylla
Scylla
issa-_-vibe9
Scylla
Level 108
God Stats
12W - 9L
1,531 SR
Queue Stats
477W - 492L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
rowlika
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,482 Elo+
Solo
Team Averages
Level 61
1,452 SR
1,492 Elo+

VS

Team Averages
Level 123
1,592 SR
1,561 Elo+
Fenrir
Fenrir
BOSS TUBBS
Fenrir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,574 Elo+
Solo
Amaterasu
Amaterasu
JayBowIV
Amaterasu
Level 146
God Stats
2W - 0L
1,797 SR
Queue Stats
132W - 126L
1,548 Elo+
Party 1
Sol
Sol
Sweetswede12
Sol
Level 109
God Stats
2W - 4L
1,661 SR
Queue Stats
140W - 115L
1,561 Elo+
Party 1
Vulcan
Vulcan
masterdragonfire
Vulcan
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
191W - 211L
1,337 Elo+
Solo
Vamana
Vamana
sadiesmithjk
Vamana
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 37L
1,783 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MINKYBACK
Xbalanque
17
3 / 6 / 11
9,871
759
11,415
11,668
5,522
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
StewieJosh2002
Danzaburou
15
3 / 3 / 3
9,367
721
5,500
9,680
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
alcoholiczac
Mercury
15
3 / 7 / 7
8,857
681
8,018
15,913
13,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
19
7 / 3 / 6
11,110
855
15,732
10,878
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
rowlika
Sun Wukong
12
0 / 7 / 5
7,708
593
4,848
12,786
7,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BOSS TUBBS
Fenrir
16
6 / 3 / 9
10,130
779
4,798
10,362
7,419
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
JayBowIV
Amaterasu
15
2 / 4 / 13
9,373
721
9,286
16,696
19,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 3 / 13
11,186
860
17,277
10,941
4,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

19
5 / 2 / 14
11,284
868
12,427
8,454
3,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vamana
15
5 / 4 / 7
9,798
754
10,387
14,170
14,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
81
16
Kills
25
26
Deaths
16
32
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BOSS TUBBS
Fenrir
6
3
9
3.5
W
Amaterasu
JayBowIV
Amaterasu
2
4
13
2.13
L
Xbalanque
MINKYBACK
Xbalanque
3
6
11
1.42
L
Danzaburou
StewieJosh2002
Danzaburou
3
3
3
1.5
W
7
3
13
4.5
L
Mercury
alcoholiczac
Mercury
3
7
7
0.93
L
Scylla
7
3
6
3.33
W
5
2
14
6
L
Sun Wukong
rowlika
Sun Wukong
0
7
5
0.36
W
Vamana
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,513
Damage
54,175
60,925
Taken
60,623
35,526
Mitigated
49,136
10,662
Healing
16,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BOSS TUBBS
Fenrir
4,798
1,424
76
1,629
10,362
7,419
1,080
2,558
7,619
0
11,312
W
Amaterasu
JayBowIV
Amaterasu
9,286
4,107
2,427
4,744
16,696
19,171
462
3,639
12,725
0
13,711
L
Xbalanque
MINKYBACK
Xbalanque
11,415
6,028
404
215
11,668
5,522
0
5,134
5,753
0
26,776
L
Danzaburou
StewieJosh2002
Danzaburou
5,500
1,785
405
2,974
9,680
4,543
715
5,711
3,551
0
18,141
W
17,277
4,795
653
3,570
10,941
4,038
3,482
3,970
6,930
31,722
0
L
Mercury
alcoholiczac
Mercury
8,018
2,873
321
1,661
15,913
13,345
358
6,195
8,911
0
12,318
L
Scylla
15,732
692
609
2,253
10,878
4,786
0
5,321
4,752
41,969
985
W
12,427
5,725
550
692
8,454
3,515
566
3,766
4,516
43,094
258
L
Sun Wukong
rowlika
Sun Wukong
4,848
1,854
531
1,289
12,786
7,330
50
5,928
6,350
0
8,842
W
Vamana
10,387
4,356
116
2,162
14,170
14,993
102
1,295
12,686
0
13,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,913
Gold Earned
51,771
135
Minions Killed
151
0
Camps Cleared
0
1,010,274
Distance Traveled
1,221,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,130
779
11
1
0
250,129
0
W
Amaterasu
9,373
721
20
2
0
240,299
0
L
Xbalanque
9,871
759
33
3
0
208,954
0
L
Danzaburou
9,367
721
27
2
0
145,245
0
W
Sol
11,186
860
43
3
0
225,459
0
L
Mercury
8,857
681
9
1
0
232,710
0
L
Scylla
11,110
855
59
5
0
228,558
0
W
Vulcan
11,284
868
67
5
0
256,461
0
L
Sun Wukong
7,708
593
7
1
0
194,807
0
W
Vamana
9,798
754
10
1
0
249,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role