Player Matchup

Morgan Le Fay
Morgan Le Fay
AmamiOwO
Morgan Le Fay
Level 60
God Stats
0W - 2L
1,518 SR
Queue Stats
5W - 6L
1,347 Elo+
Party 1
Kuzenbo
Kuzenbo
Lunarshiro7
Kuzenbo
Level 17
God Stats
1W - 3L
1,295 SR
Queue Stats
5W - 6L
1,347 Elo+
Party 1
Izanami
Izanami
SharoonVT
Izanami
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,285 Elo+
Party 1
Team Averages
Level 54
1,438 SR
1,326 Elo+

VS

Team Averages
Level 88
1,380 SR
1,281 Elo+
Aphrodite
Aphrodite
Dragonfly_Nypmh
Aphrodite
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 90L
1,418 Elo+
Party 2
Amaterasu
Amaterasu
KushKidKori
Amaterasu
Level 146
God Stats
2W - 4L
1,524 SR
Queue Stats
81W - 75L
1,424 Elo+
Party 2
Ishtar
Ishtar
ryno1ryan
Ishtar
Level 62
God Stats
3W - 2L
1,117 SR
Queue Stats
32W - 29L
1,003 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AmamiOwO
Morgan Le Fay
19
5 / 2 / 4
13,717
624
29,665
22,482
15,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Lunarshiro7
Kuzenbo
19
2 / 2 / 6
13,227
601
18,454
25,677
49,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SharoonVT
Izanami
18
2 / 6 / 5
13,385
608
10,782
18,850
12,238
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dragonfly_Nypmh
Aphrodite
20
0 / 0 / 7
13,461
612
12,781
16,272
10,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
KushKidKori
Amaterasu
20
7 / 2 / 3
15,646
711
24,564
30,039
31,333
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ishtar
ryno1ryan
Ishtar
20
3 / 7 / 4
15,084
686
21,052
25,808
14,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
9
Kills
10
10
Deaths
9
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AmamiOwO
Morgan Le Fay
5
2
4
3.5
W
Aphrodite
Dragonfly_Nypmh
Aphrodite
0
0
7
3.5
W
Amaterasu
KushKidKori
Amaterasu
7
2
3
4.25
L
Kuzenbo
Lunarshiro7
Kuzenbo
2
2
6
2.5
L
Izanami
SharoonVT
Izanami
2
6
5
0.75
W
Ishtar
ryno1ryan
Ishtar
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,901
Damage
58,397
67,009
Taken
72,119
78,157
Mitigated
56,739
6,504
Healing
37,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AmamiOwO
Morgan Le Fay
29,665
3,418
830
1,876
22,482
15,971
254
3,047
19,424
71,579
1,966
W
Aphrodite
Dragonfly_Nypmh
Aphrodite
12,781
2,388
10,386
12,155
16,272
10,769
624
11,898
4,374
48,667
0
W
Amaterasu
KushKidKori
Amaterasu
24,564
10,477
0
9,392
30,039
31,333
1,951
15,990
14,049
0
93,659
L
Kuzenbo
Lunarshiro7
Kuzenbo
18,454
5,290
1,033
1,322
25,677
49,948
15
6,760
18,904
35,363
3,564
L
Izanami
SharoonVT
Izanami
10,782
5,616
166
1,277
18,850
12,238
1,393
3,028
15,784
0
66,675
W
Ishtar
ryno1ryan
Ishtar
21,052
12,629
0
5,428
25,808
14,637
781
17,432
8,376
0
95,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,329
Gold Earned
44,191
193
Minions Killed
302
0
Camps Cleared
0
1,109,806
Distance Traveled
1,123,090
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,717
624
63
3
0
366,559
0
W
Aphrodite
13,461
612
57
3
0
409,585
0
W
Amaterasu
15,646
711
109
5
0
414,713
0
L
Kuzenbo
13,227
601
37
2
0
418,144
0
L
Izanami
13,385
608
93
4
0
325,103
0
W
Ishtar
15,084
686
136
6
0
298,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role