Player Matchup

Discordia
Discordia
 
Discordia
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mr_dooni_slayer
Ah Muzen Cab
Level 114
God Stats
13W - 2L
1,809 SR
Queue Stats
117W - 107L
1,520 Elo+
Solo
Nox
Nox
Talynn13
Nox
Level 109
God Stats
49W - 59L
1,488 SR
Queue Stats
270W - 316L
1,462 Elo+
Party 1
Thanatos
Thanatos
Xekami
Thanatos
Level 88
God Stats
9W - 1L
1,913 SR
Queue Stats
91W - 112L
1,464 Elo+
Solo
Team Averages
Level 117
1,642 SR
1,489 Elo+

VS

Team Averages
Level 121
1,506 SR
1,495 Elo+
Olorun
Olorun
 
Olorun
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
GrandDalf
He Bo
Level 79
God Stats
1W - 5L
1,500 SR
Queue Stats
47W - 67L
1,500 Elo+
Solo
Agni
Agni
HUGZnKIZZ3Z
Agni
Level 127
God Stats
11W - 14L
1,590 SR
Queue Stats
342W - 349L
1,525 Elo+
Solo
Pele
Pele
Nexed Jackal
Pele
Level 123
God Stats
74W - 81L
1,481 SR
Queue Stats
1,031W - 1,095L
1,525 Elo+
Solo
Izanami
Izanami
lokied88
Izanami
Level 128
God Stats
6W - 10L
1,457 SR
Queue Stats
51W - 69L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
4 / 0 / 7
7,794
1,299
5,714
1,058
386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
 
Odin
12
1 / 1 / 7
6,598
1,100
5,780
6,107
4,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Mr_dooni_slayer
Ah Muzen Cab
12
2 / 0 / 6
6,945
1,158
6,708
3,250
1,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
0 / 1 / 10
6,824
1,137
3,647
2,396
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Xekami
Thanatos
12
5 / 1 / 6
7,908
1,318
3,826
5,112
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Team 1 Tickets

356

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 0 / 1
6,306
1,051
1,326
2,895
1,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
GrandDalf
He Bo
11
2 / 2 / 1
6,861
1,144
3,286
3,858
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 1
6,757
1,126
5,139
6,653
2,224
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 1
6,127
1,021
4,375
9,723
8,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
lokied88
Izanami
11
0 / 3 / 1
5,862
977
1,681
4,867
1,360
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
12
Kills
3
3
Deaths
12
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
7
7.5
W
Odin
 
Odin
1
1
7
4.5
L
Olorun
 
Olorun
0
0
1
0.5
L
He Bo
GrandDalf
He Bo
2
2
1
1.25
L
1
4
1
0.38
W
Ah Muzen Cab
Mr_dooni_slayer
Ah Muzen Cab
2
0
6
5
L
0
3
1
0.17
W
0
1
10
5
W
Thanatos
Xekami
Thanatos
5
1
6
8
L
Izanami
lokied88
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,675
Damage
15,807
17,923
Taken
27,996
8,913
Mitigated
14,003
6,428
Healing
2,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,714
181
0
0
1,058
386
0
688
370
17,155
0
W
Odin
 
Odin
5,780
692
93
348
6,107
4,022
0
3,958
2,149
0
6,419
L
Olorun
 
Olorun
1,326
307
180
220
2,895
1,144
0
1,417
1,433
11,048
0
L
He Bo
GrandDalf
He Bo
3,286
273
0
190
3,858
1,129
0
1,493
2,320
13,835
0
L
5,139
268
0
746
6,653
2,224
0
2,554
3,970
25,911
0
W
Ah Muzen Cab
Mr_dooni_slayer
Ah Muzen Cab
6,708
1,383
0
977
3,250
1,281
0
850
2,400
0
28,695
L
4,375
572
0
1,064
9,723
8,146
0
2,353
7,158
0
10,097
W
3,647
151
0
0
2,396
1,008
0
1,320
1,076
10,261
0
W
Thanatos
Xekami
Thanatos
3,826
406
0
5,010
5,112
2,216
0
2,935
2,177
0
14,761
L
Izanami
lokied88
Izanami
1,681
816
0
0
4,867
1,360
0
1,544
3,287
0
7,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,069
Gold Earned
31,913
122
Minions Killed
130
7
Camps Cleared
4
615,811
Distance Traveled
513,841
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,794
1,299
29
5
2
116,479
0
W
Odin
6,598
1,100
5
1
0
117,877
0
L
Olorun
6,306
1,051
31
5
0
100,289
0
L
He Bo
6,861
1,144
35
6
1
96,983
0
L
Agni
6,757
1,126
39
7
1
121,617
0
W
Ah Muzen Cab
6,945
1,158
32
5
1
131,512
0
L
Pele
6,127
1,021
12
2
2
133,026
0
W
Nox
6,824
1,137
23
4
2
117,637
0
W
Thanatos
7,908
1,318
33
6
2
132,306
0
L
Izanami
5,862
977
13
2
0
61,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role