Player Matchup

Amaterasu
Amaterasu
HomelessHoboXx
Amaterasu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
SewerRat767003
Cthulhu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 58L
1,458 Elo+
Party 2
Khepri
Khepri
Some Blind Dude
Khepri
Level 62
God Stats
4W - 0L
1,806 SR
Queue Stats
36W - 24L
1,463 Elo+
Party 2
Terra
Terra
crowdcontrol2
Terra
Level 135
God Stats
6W - 5L
1,457 SR
Queue Stats
713W - 755L
1,543 Elo+
Solo
Raijin
Raijin
vivicajuly
Raijin
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 49L
1,466 Elo+
Solo
Team Averages
Level 105
1,553 SR
1,479 Elo+

VS

Team Averages
Level 126
1,644 SR
1,464 Elo+
Tiamat
Tiamat
DEVIL DOG 69870
Tiamat
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 243L
1,453 Elo+
Solo
Xing Tian
Xing Tian
DIPPINTHEDRIZZLE
Xing Tian
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 82L
1,485 Elo+
Solo
Ne Zha
Ne Zha
HunterOfFenris
Ne Zha
Level 67
God Stats
1W - 1L
1,773 SR
Queue Stats
221W - 217L
1,489 Elo+
Party 1
Amaterasu
Amaterasu
ItsProbablyPiper
Amaterasu
Level 137
God Stats
6W - 4L
1,723 SR
Queue Stats
223W - 217L
1,489 Elo+
Party 1
Chang'e
Chang'e
xMissBarbieDoll
Chang'e
Level 156
God Stats
6W - 5L
1,724 SR
Queue Stats
246W - 265L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HomelessHoboXx
Amaterasu
12
1 / 0 / 5
6,480
810
7,995
9,621
10,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 1 / 6
6,671
834
10,067
8,716
7,356
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 5
6,493
812
3,530
4,974
3,256
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
3 / 2 / 2
7,172
897
8,267
7,678
6,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Raijin
vivicajuly
Raijin
13
2 / 0 / 4
6,549
819
13,832
5,496
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
5,313
664
1,484
3,378
1,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
13
1 / 1 / 2
6,953
869
8,585
11,701
10,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 0 / 4
6,481
810
8,583
10,161
4,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
12
3 / 2 / 1
6,558
820
8,713
18,029
10,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 4
6,136
767
4,900
8,250
3,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
6
Kills
4
4
Deaths
6
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Xing Tian
1
1
2
2
W
Amaterasu
HomelessHoboXx
Amaterasu
1
0
5
3.5
L
0
0
4
2
L
Amaterasu
3
2
1
1.75
W
0
1
6
3
W
0
1
5
2.5
W
3
2
2
2
W
Raijin
vivicajuly
Raijin
2
0
4
4
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,691
Damage
32,265
36,485
Taken
51,519
31,114
Mitigated
31,017
20,473
Healing
30,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,484
563
317
277
3,378
1,722
0
2,494
884
4,287
162
L
Xing Tian
8,585
1,164
1,981
3,444
11,701
10,522
0
7,142
4,559
12,727
1,673
W
Amaterasu
HomelessHoboXx
Amaterasu
7,995
3,771
2,669
3,602
9,621
10,614
0
3,995
5,364
0
12,280
L
8,583
1,632
510
3,831
10,161
4,833
0
6,995
3,166
0
20,928
L
Amaterasu
8,713
3,333
741
7,605
18,029
10,619
0
12,999
5,030
0
11,191
W
10,067
379
1,585
1,568
8,716
7,356
0
3,268
5,209
20,759
0
W
3,530
179
1,852
691
4,974
3,256
0
1,283
3,632
5,762
0
W
8,267
800
3,871
1,853
7,678
6,958
0
3,291
4,215
16,333
332
W
Raijin
vivicajuly
Raijin
13,832
2,653
1,639
1,143
5,496
2,930
0
2,348
3,016
26,371
0
L
4,900
717
6,666
5,187
8,250
3,321
0
5,890
2,360
12,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,365
Gold Earned
31,441
78
Minions Killed
70
0
Camps Cleared
0
758,866
Distance Traveled
703,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,313
664
6
1
0
69,460
0
L
Xing Tian
6,953
869
15
2
0
155,296
0
W
Amaterasu
6,480
810
20
3
0
171,150
0
L
Ne Zha
6,481
810
18
2
0
168,125
0
L
Amaterasu
6,558
820
11
1
0
165,935
0
W
Cthulhu
6,671
834
27
3
0
158,426
0
W
Khepri
6,493
812
0
0
0
154,916
0
W
Terra
7,172
897
10
1
0
151,354
0
W
Raijin
6,549
819
21
3
0
123,020
0
L
Chang'e
6,136
767
20
3
0
144,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role