Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BangOrangutang
Chiron
Level 129
God Stats
2W - 1L
1,766 SR
Queue Stats
39W - 36L
1,511 Elo+
Solo
Chaac
Chaac
FuryPurpleKill
Chaac
Level 117
God Stats
5W - 7L
1,558 SR
Queue Stats
163W - 141L
1,543 Elo+
Solo
Maui
Maui
H1H2
Maui
Level 197
God Stats
2W - 4L
1,354 SR
Queue Stats
300W - 317L
1,468 Elo+
Solo
Anubis
Anubis
P0_vm
Anubis
Level 145
God Stats
39W - 25L
1,628 SR
Queue Stats
129W - 132L
1,480 Elo+
Solo
Team Averages
Level 131
1,561 SR
1,500 Elo+

VS

Team Averages
Level 111
1,624 SR
1,539 Elo+
Nu Wa
Nu Wa
AirliaTheDreamer
Nu Wa
Level 39
God Stats
21W - 18L
1,606 SR
Queue Stats
118W - 124L
1,499 Elo+
Party 1
Susano
Susano
Aymanone
Susano
Level 65
God Stats
3W - 4L
1,689 SR
Queue Stats
155W - 127L
1,584 Elo+
Solo
Heimdallr
Heimdallr
BeatBoxingBanana
Heimdallr
Level 156
God Stats
4W - 6L
1,673 SR
Queue Stats
149W - 129L
1,558 Elo+
Solo
Horus
Horus
F3AR_TH3_MAT3S
Horus
Level 148
God Stats
10W - 10L
1,653 SR
Queue Stats
144W - 159L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
KayserShinya
Gilgamesh
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
201W - 196L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
0 / 0 / 1
6,875
491
3,663
10,495
4,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

15
4 / 1 / 2
8,668
619
7,726
10,485
4,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
1 / 2 / 1
8,056
575
10,421
13,263
10,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Maui
H1H2
Maui
13
2 / 0 / 9
8,300
593
6,321
11,881
9,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
P0_vm
Anubis
15
6 / 0 / 2
8,966
640
11,120
8,150
3,826
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,715
480
4,932
6,883
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
Aymanone
Susano
12
2 / 2 / 1
7,084
506
7,039
11,416
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heimdallr
12
0 / 4 / 1
7,057
504
9,291
10,352
4,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

10
0 / 2 / 1
6,135
438
3,937
14,605
10,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Gilgamesh
KayserShinya
Gilgamesh
14
1 / 2 / 1
8,302
593
8,196
19,020
11,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
13
Kills
3
3
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
0
0
1
0.5
L
0
3
0
0
L
Susano
Aymanone
Susano
2
2
1
1.25
W
4
1
2
5
L
Heimdallr
0
4
1
0.13
L
0
2
1
0.25
W
1
2
1
0.75
W
Maui
H1H2
Maui
2
0
9
6.5
L
Gilgamesh
KayserShinya
Gilgamesh
1
2
1
0.75
W
Anubis
P0_vm
Anubis
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,251
Damage
33,395
54,274
Taken
62,276
33,751
Mitigated
32,824
23,560
Healing
23,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
3,663
623
0
5,312
10,495
4,825
0
820
9,529
0
59,748
L
4,932
753
0
1,071
6,883
1,868
0
4,909
1,974
46,145
194
L
Susano
Aymanone
Susano
7,039
1,050
0
4,988
11,416
3,981
0
3,809
7,607
0
46,758
W
7,726
3,547
845
4,170
10,485
4,483
0
340
10,075
0
74,831
L
Heimdallr
9,291
4,519
0
2,559
10,352
4,453
0
2,620
7,732
0
60,483
L
3,937
2,042
650
6,412
14,605
10,654
0
5,999
8,606
0
19,187
W
10,421
1,912
0
3,274
13,263
10,682
487
364
11,882
0
51,801
W
Maui
H1H2
Maui
6,321
2,169
0
4,219
11,881
9,935
122
1,036
10,625
23,137
0
L
Gilgamesh
KayserShinya
Gilgamesh
8,196
2,758
0
7,539
19,020
11,868
365
175
18,845
0
69,715
W
Anubis
P0_vm
Anubis
11,120
660
0
5,740
8,150
3,826
401
1,670
6,154
77,417
1,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,865
Gold Earned
35,293
466
Minions Killed
376
0
Camps Cleared
0
1,550,948
Distance Traveled
1,393,180
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,875
491
79
6
0
367,675
0
L
Nu Wa
6,715
480
86
6
0
268,852
0
L
Susano
7,084
506
59
4
0
317,582
0
W
Chiron
8,668
619
131
9
0
305,516
1
L
Heimdallr
7,057
504
98
7
0
267,643
2
L
Horus
6,135
438
19
1
0
273,698
6
W
Chaac
8,056
575
100
7
0
266,551
2
W
Maui
8,300
593
17
1
0
326,978
1
L
Gilgamesh
8,302
593
114
8
0
265,405
0
W
Anubis
8,966
640
139
10
0
284,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role