Player Matchup

Ix Chel
Ix Chel
HairlessWaffle
Ix Chel
Level 149
God Stats
5W - 4L
1,441 SR
Queue Stats
96W - 86L
1,521 Elo+
Party 2
Bellona
Bellona
Raviaxto
Bellona
Level 12
God Stats
7W - 4L
1,873 SR
Queue Stats
15W - 15L
1,477 Elo+
Party 2
Nike
Nike
RohanCK
Nike
Level 157
God Stats
2W - 1L
1,946 SR
Queue Stats
62W - 58L
1,564 Elo+
Party 3
Cernunnos
Cernunnos
j053ph6
Cernunnos
Level 140
God Stats
3W - 2L
1,381 SR
Queue Stats
178W - 175L
1,500 Elo+
Solo
Eset
Eset
wtfnikko420
Eset
Level 109
God Stats
8W - 0L
1,868 SR
Queue Stats
63W - 58L
1,570 Elo+
Party 3
Team Averages
Level 113
1,702 SR
1,527 Elo+

VS

Team Averages
Level 149
1,552 SR
1,593 Elo+
Mercury
Mercury
ChappiePlez
Mercury
Level 159
God Stats
3W - 3L
1,182 SR
Queue Stats
102W - 79L
1,639 Elo+
Party 1
Gilgamesh
Gilgamesh
FusedGekyume
Gilgamesh
Level 155
God Stats
1W - 1L
1,773 SR
Queue Stats
31W - 36L
1,520 Elo+
Party 4
Aphrodite
Aphrodite
NATURALBORNK1LA
Aphrodite
Level 129
God Stats
2W - 2L
1,698 SR
Queue Stats
55W - 44L
1,612 Elo+
Party 1
Ix Chel
Ix Chel
SmellyaStink
Ix Chel
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 70L
1,594 Elo+
Party 4
Charybdis
Charybdis
Smurf728
Charybdis
Level 181
God Stats
2W - 2L
1,608 SR
Queue Stats
116W - 106L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 7
7,060
471
6,945
13,877
12,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Raviaxto
Bellona
14
0 / 0 / 3
8,111
541
7,903
16,050
12,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Nike
RohanCK
Nike
15
6 / 0 / 5
8,462
564
15,750
14,856
7,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Cernunnos
j053ph6
Cernunnos
15
6 / 0 / 3
8,836
589
13,266
12,244
6,060
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

13
3 / 1 / 5
7,940
529
13,388
8,926
3,856
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChappiePlez
Mercury
13
0 / 5 / 1
6,870
458
4,491
14,530
5,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
FusedGekyume
Gilgamesh
14
2 / 2 / 1
8,243
550
15,458
21,124
18,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Aphrodite
NATURALBORNK1LA
Aphrodite
12
1 / 3 / 2
7,269
485
5,138
15,276
11,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
SmellyaStink
Ix Chel
12
0 / 1 / 1
6,959
464
10,119
13,203
5,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
Smurf728
Charybdis
13
1 / 5 / 1
7,583
506
5,833
15,127
4,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
16
Kills
4
4
Deaths
16
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
ChappiePlez
Mercury
0
5
1
0.1
L
Gilgamesh
FusedGekyume
Gilgamesh
2
2
1
1.25
W
1
3
7
1.5
L
Aphrodite
NATURALBORNK1LA
Aphrodite
1
3
2
0.67
W
Bellona
Raviaxto
Bellona
0
0
3
1.5
W
Nike
RohanCK
Nike
6
0
5
8.5
L
Ix Chel
SmellyaStink
Ix Chel
0
1
1
0.5
L
Charybdis
Smurf728
Charybdis
1
5
1
0.3
W
Cernunnos
j053ph6
Cernunnos
6
0
3
7.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,252
Damage
41,039
65,953
Taken
79,260
42,787
Mitigated
46,129
22,841
Healing
30,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ChappiePlez
Mercury
4,491
1,890
0
710
14,530
5,997
0
2,995
11,535
0
67,705
L
Gilgamesh
FusedGekyume
Gilgamesh
15,458
4,304
0
6,222
21,124
18,732
0
4,124
17,000
212
68,303
W
6,945
1,103
1,461
3,619
13,877
12,491
0
4,050
9,633
26,707
532
L
Aphrodite
NATURALBORNK1LA
Aphrodite
5,138
959
4,545
6,856
15,276
11,305
0
5,810
9,466
30,821
0
W
Bellona
Raviaxto
Bellona
7,903
2,521
0
9,457
16,050
12,680
0
1,103
13,928
0
66,583
W
Nike
RohanCK
Nike
15,750
2,150
0
829
14,856
7,700
0
3,553
11,261
0
74,734
L
Ix Chel
SmellyaStink
Ix Chel
10,119
1,102
2,735
4,808
13,203
5,217
0
5,591
7,612
54,945
383
L
Charybdis
Smurf728
Charybdis
5,833
2,793
0
4,533
15,127
4,878
573
1,650
13,477
0
63,422
W
Cernunnos
j053ph6
Cernunnos
13,266
7,396
0
4,504
12,244
6,060
248
1,799
10,343
0
73,701
W
13,388
962
636
2,335
8,926
3,856
0
4,843
4,034
68,873
581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,409
Gold Earned
36,924
459
Minions Killed
456
0
Camps Cleared
0
1,505,059
Distance Traveled
1,437,627
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,870
458
106
7
0
332,919
1
L
Gilgamesh
8,243
550
107
7
0
272,522
0
W
Ix Chel
7,060
471
27
2
0
273,367
3
L
Aphrodite
7,269
485
46
3
0
278,426
0
W
Bellona
8,111
541
120
8
0
306,097
0
W
Nike
8,462
564
86
6
0
353,432
0
L
Ix Chel
6,959
464
99
7
0
306,419
0
L
Charybdis
7,583
506
98
7
0
247,341
2
W
Cernunnos
8,836
589
122
8
0
280,173
7
W
Eset
7,940
529
104
7
0
291,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role