Player Matchup

Ix Chel
Ix Chel
Clifford221
Ix Chel
Level 106
God Stats
4W - 2L
1,532 SR
Queue Stats
23W - 29L
1,437 Elo+
Party 2
Hachiman
Hachiman
Napunjee
Hachiman
Level 120
God Stats
13W - 3L
1,544 SR
Queue Stats
67W - 56L
1,458 Elo+
Solo
Janus
Janus
Natcordes772
Janus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,492 Elo+
Party 2
Nemesis
Nemesis
Straykiller
Nemesis
Level 114
God Stats
6W - 10L
1,204 SR
Queue Stats
121W - 115L
1,423 Elo+
Solo
Bellona
Bellona
jcooo21
Bellona
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,567 Elo+
Party 2
Team Averages
Level 112
1,456 SR
1,475 Elo+

VS

Team Averages
Level 93
1,488 SR
1,458 Elo+
Surtr
Surtr
DolcheTejada506
Surtr
Level 58
God Stats
1W - 6L
1,244 SR
Queue Stats
66W - 71L
1,411 Elo+
Solo
Athena
Athena
Jl3aken
Athena
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NosoyOne
Ah Muzen Cab
Level 124
God Stats
2W - 3L
1,453 SR
Queue Stats
502W - 443L
1,488 Elo+
Solo
Arachne
Arachne
SuperAfraid
Arachne
Level 124
God Stats
7W - 5L
1,744 SR
Queue Stats
68W - 74L
1,449 Elo+
Party 1
Thoth
Thoth
Superhappy
Thoth
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 69L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Clifford221
Ix Chel
12
6 / 0 / 4
7,480
623
8,608
8,912
4,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Napunjee
Hachiman
13
2 / 0 / 3
7,152
596
7,503
8,177
3,096
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 1 / 7
7,440
620
7,384
6,490
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Straykiller
Nemesis
12
3 / 1 / 3
6,729
561
4,631
8,619
3,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
jcooo21
Bellona
13
4 / 1 / 4
7,933
661
10,901
12,675
10,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,683
557
4,957
12,393
8,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Jl3aken
Athena
9
0 / 1 / 1
5,558
463
3,576
10,899
7,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
NosoyOne
Ah Muzen Cab
11
0 / 4 / 0
6,261
522
5,960
11,123
4,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
SuperAfraid
Arachne
11
1 / 5 / 2
6,241
520
4,702
15,198
6,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thoth
11
1 / 4 / 0
6,387
532
5,067
7,663
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
18
Kills
3
3
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Clifford221
Ix Chel
6
0
4
8
L
1
4
0
0.25
L
Athena
Jl3aken
Athena
0
1
1
0.5
W
Hachiman
Napunjee
Hachiman
2
0
3
3.5
W
3
1
7
6.5
L
Ah Muzen Cab
NosoyOne
Ah Muzen Cab
0
4
0
0
W
Nemesis
Straykiller
Nemesis
3
1
3
4.5
L
Arachne
SuperAfraid
Arachne
1
5
2
0.4
L
Thoth
1
4
0
0.25
W
Bellona
jcooo21
Bellona
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,027
Damage
24,262
44,873
Taken
57,276
22,928
Mitigated
29,306
18,508
Healing
11,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Clifford221
Ix Chel
8,608
1,373
856
3,487
8,912
4,179
0
1,975
6,897
36,932
0
L
4,957
1,978
0
2,760
12,393
8,118
0
1,210
10,371
1,166
37,311
L
Athena
Jl3aken
Athena
3,576
1,096
143
2,285
10,899
7,621
0
5,125
5,528
18,198
567
W
Hachiman
Napunjee
Hachiman
7,503
4,930
0
4,202
8,177
3,096
762
1,215
6,962
0
58,975
W
7,384
251
0
954
6,490
1,728
0
2,788
3,466
50,072
0
L
Ah Muzen Cab
NosoyOne
Ah Muzen Cab
5,960
1,767
0
1,109
11,123
4,171
0
2,179
8,904
0
52,803
W
Nemesis
Straykiller
Nemesis
4,631
1,737
0
2,087
8,619
3,263
0
2,012
6,387
0
46,389
L
Arachne
SuperAfraid
Arachne
4,702
2,996
0
4,850
15,198
6,616
0
3,995
10,858
0
50,090
L
Thoth
5,067
407
0
500
7,663
2,780
0
2,771
4,678
40,513
1,075
W
Bellona
jcooo21
Bellona
10,901
2,801
0
6,922
12,675
10,662
0
236
11,687
0
57,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,734
Gold Earned
31,130
434
Minions Killed
375
0
Camps Cleared
0
1,247,041
Distance Traveled
1,197,132
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,480
623
48
4
0
256,050
2
L
Surtr
6,683
557
78
7
0
212,491
0
L
Athena
5,558
463
21
2
0
267,134
3
W
Hachiman
7,152
596
102
9
0
221,078
0
W
Janus
7,440
620
94
8
0
271,972
0
L
Ah Muzen Cab
6,261
522
100
8
0
210,948
0
W
Nemesis
6,729
561
76
6
0
265,282
0
L
Arachne
6,241
520
80
7
0
275,835
0
L
Thoth
6,387
532
96
8
0
230,724
2
W
Bellona
7,933
661
114
10
0
232,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role