Player Matchup

Ravana
Ravana
Platinum IV
Monito90
Ravana
Platinum IV
Level 234
God Stats
9W - 8L
1,633 SR
Queue Stats
518W - 514L
1,747 MMR
Party 1
Ra
Ra
Diamond V
PinzoDunzo
Ra
Diamond V
Level 139
God Stats
12W - 9L
1,706 SR
Queue Stats
76W - 67L
2,106 MMR
Solo
Geb
Geb
Platinum I
TremendoJunior
Geb
Platinum I
Level 173
God Stats
2W - 1L
1,500 SR
Queue Stats
244W - 229L
1,825 MMR
Party 1
Ymir
Ymir
Gold I
cozybrash
Ymir
Gold I
Level 157
God Stats
9W - 9L
1,715 SR
Queue Stats
295W - 292L
1,681 MMR
Solo
Artemis
Artemis
Diamond IV
pulga01
Artemis
Diamond IV
Level 159
God Stats
6W - 3L
1,570 SR
Queue Stats
154W - 138L
2,038 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 172
1,625 SR
1,880 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 152
1,583 SR
1,879 MMR
Nemesis
Nemesis
Diamond IV
Canarix15
Nemesis
Diamond IV
Level 158
God Stats
2W - 3L
1,523 SR
Queue Stats
258W - 229L
2,072 MMR
Solo
Mulan
Mulan
Platinum V
ChickenSauce19
Mulan
Platinum V
Level 122
God Stats
4W - 3L
1,783 SR
Queue Stats
127W - 126L
1,600 MMR
Solo
Heimdallr
Heimdallr
Gold I
Dcas
Heimdallr
Gold I
Level 126
God Stats
3W - 3L
1,658 SR
Queue Stats
33W - 32L
1,753 MMR
Solo
Zeus
Zeus
Diamond IV
Iuv myron
Zeus
Diamond IV
Level 159
God Stats
7W - 7L
1,469 SR
Queue Stats
96W - 85L
2,183 MMR
Solo
Maui
Maui
Gold II
JDuls
Maui
Gold II
Level 196
God Stats
1W - 5L
1,484 SR
Queue Stats
39W - 32L
1,790 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Monito90
Ravana
14
5 / 0 / 3
8,119
625
4,481
4,900
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 0 / 1
9,152
704
7,499
6,441
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 6
7,591
584
4,009
9,095
7,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ymir
15
2 / 0 / 1
9,450
727
7,827
9,875
5,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
pulga01
Artemis
15
4 / 1 / 2
8,898
684
8,686
5,799
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
ThorSusanoThanatosAgni

VS

Bans
KaliNutCthulhuAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Canarix15
Nemesis
13
0 / 4 / 1
6,512
501
4,766
16,562
5,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 0
5,875
452
3,228
10,673
5,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Dcas
Heimdallr
9
0 / 2 / 0
5,575
429
2,608
6,642
2,545
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
11
0 / 5 / 0
6,539
503
5,849
7,729
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Maui
JDuls
Maui
10
1 / 2 / 0
5,883
453
3,152
9,050
6,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
16
Kills
1
1
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Canarix15
Nemesis
0
4
1
0.13
L
0
3
0
0
L
Heimdallr
Dcas
Heimdallr
0
2
0
0
L
Zeus
0
5
0
0
L
Maui
JDuls
Maui
1
2
0
0.5
W
Ravana
Monito90
Ravana
5
0
3
6.5
W
5
0
1
5.5
W
0
0
6
3
W
Ymir
2
0
1
2.5
W
Artemis
pulga01
Artemis
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,502
Damage
19,603
36,110
Taken
50,656
20,284
Mitigated
22,350
17,622
Healing
15,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Canarix15
Nemesis
4,766
2,252
0
6,845
16,562
5,922
0
4,090
12,418
0
60,273
L
3,228
273
0
4,034
10,673
5,509
0
5,805
4,402
0
36,343
L
Heimdallr
Dcas
Heimdallr
2,608
1,741
0
1,795
6,642
2,545
0
891
5,751
0
28,715
L
Zeus
5,849
903
0
527
7,729
2,043
0
4,278
3,451
58,720
1,660
L
Maui
JDuls
Maui
3,152
839
0
1,898
9,050
6,331
0
3,486
5,564
21,553
0
W
Ravana
Monito90
Ravana
4,481
1,567
0
3,274
4,900
1,903
0
2,112
2,788
0
56,126
W
7,499
290
1,405
3,691
6,441
2,899
0
2,181
4,260
89,461
0
W
4,009
798
0
3,158
9,095
7,653
0
3,981
5,114
17,385
1,799
W
Ymir
7,827
2,404
0
3,937
9,875
5,513
0
97
9,778
68,819
1,528
W
Artemis
pulga01
Artemis
8,686
4,524
0
2,157
5,799
2,316
2,827
553
5,246
0
65,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,210
Gold Earned
30,384
526
Minions Killed
386
0
Camps Cleared
0
1,399,546
Distance Traveled
1,139,008
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,512
501
110
8
0
308,612
2
L
Mulan
5,875
452
69
5
0
180,248
2
L
Heimdallr
5,575
429
60
5
0
194,036
0
L
Zeus
6,539
503
118
9
0
226,618
0
L
Maui
5,883
453
29
2
0
229,494
2
W
Ravana
8,119
625
93
7
0
323,363
0
W
Ra
9,152
704
158
12
0
299,157
1
W
Geb
7,591
584
23
2
0
296,919
5
W
Ymir
9,450
727
129
10
0
238,614
4
W
Artemis
8,898
684
123
9
0
241,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role