Player Matchup

Freya
Freya
Raynavee
Freya
Level 89
God Stats
5W - 1L
1,721 SR
Queue Stats
124W - 95L
1,478 Elo+
Party 2
Bellona
Bellona
Streumomi
Bellona
Level 125
God Stats
2W - 3L
1,305 SR
Queue Stats
76W - 82L
1,417 Elo+
Party 1
Hades
Hades
Streunami
Hades
Level 120
God Stats
3W - 4L
1,382 SR
Queue Stats
82W - 82L
1,425 Elo+
Party 1
Neith
Neith
batmanfreak17
Neith
Level 86
God Stats
4W - 3L
1,500 SR
Queue Stats
159W - 191L
1,445 Elo+
Party 2
Yemoja
Yemoja
dank_boi_42069
Yemoja
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 41L
1,398 Elo+
Party 1
Team Averages
Level 89
1,482 SR
1,433 Elo+

VS

Team Averages
Level 70
1,482 SR
1,229 Elo+
Ao Kuang
Ao Kuang
LokiofAsgard98
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,133 Elo+
Party 3
Jormungandr
Jormungandr
Omnikeeper
Jormungandr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,133 Elo+
Party 3
Yemoja
Yemoja
Raymondlazer49
Yemoja
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,288 Elo+
Solo
He Bo
He Bo
SeraphinaHidden
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,133 Elo+
Party 3
Fenrir
Fenrir
Smokieburr
Fenrir
Level 100
God Stats
5W - 5L
1,408 SR
Queue Stats
313W - 330L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Raynavee
Freya
18
13 / 1 / 20
11,032
919
24,894
13,784
6,916
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Streumomi
Bellona
15
5 / 4 / 21
9,155
763
10,251
17,617
18,060
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Streunami
Hades
17
10 / 2 / 18
10,526
877
21,203
17,212
11,332
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

17
3 / 2 / 26
9,452
788
14,315
13,175
6,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 0 / 26
9,669
806
7,268
8,082
4,420
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
1 / 8 / 5
7,742
645
5,438
16,962
17,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Omnikeeper
Jormungandr
16
2 / 5 / 4
8,038
670
12,322
17,094
22,977
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 4 / 6
8,548
712
11,062
15,601
14,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
1 / 10 / 5
7,804
650
7,639
14,885
6,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
Smokieburr
Fenrir
15
4 / 8 / 3
8,383
699
15,426
19,163
21,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
32
35
Kills
9
9
Deaths
35
111
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
1
8
5
0.44
L
Jormungandr
Omnikeeper
Jormungandr
2
5
4
0.8
L
1
4
6
1
W
Freya
Raynavee
Freya
13
1
20
23
L
1
10
5
0.35
L
Fenrir
Smokieburr
Fenrir
4
8
3
0.69
W
Bellona
Streumomi
Bellona
5
4
21
3.88
W
Hades
Streunami
Hades
10
2
18
9.5
W
3
2
26
8
W
4
0
26
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,931
Damage
51,887
69,870
Taken
83,705
47,223
Mitigated
83,523
44,698
Healing
17,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
5,438
1,922
97
1,779
16,962
17,796
0
11,744
5,218
7,381
0
L
Jormungandr
Omnikeeper
Jormungandr
12,322
3,207
353
1,510
17,094
22,977
0
9,104
7,990
29,848
1,078
L
11,062
1,395
4,305
2,410
15,601
14,809
0
8,736
6,865
20,716
0
W
Freya
Raynavee
Freya
24,894
7,121
1,316
4,678
13,784
6,916
796
6,835
6,741
39,129
1,412
L
7,639
1,802
1,072
718
14,885
6,861
0
10,364
4,521
16,592
0
L
Fenrir
Smokieburr
Fenrir
15,426
3,445
924
3,856
19,163
21,080
0
12,438
6,725
0
21,220
W
Bellona
Streumomi
Bellona
10,251
3,502
2,464
2,075
17,617
18,060
431
6,934
10,597
0
16,549
W
Hades
Streunami
Hades
21,203
2,482
5,523
7,275
17,212
11,332
288
8,214
8,902
35,925
1,156
W
14,315
4,628
117
2,607
13,175
6,495
1,204
7,788
5,121
0
28,132
W
7,268
3,015
15,974
2,669
8,082
4,420
35
4,956
3,126
11,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,834
Gold Earned
40,515
131
Minions Killed
96
0
Camps Cleared
0
1,057,506
Distance Traveled
942,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,742
645
7
1
0
176,170
0
L
Jormungandr
8,038
670
32
3
0
191,878
0
L
Yemoja
8,548
712
23
2
0
208,593
0
W
Freya
11,032
919
39
3
0
227,601
0
L
He Bo
7,804
650
17
1
0
172,576
0
L
Fenrir
8,383
699
17
1
0
192,833
0
W
Bellona
9,155
763
17
1
0
224,917
0
W
Hades
10,526
877
35
3
0
204,127
0
W
Neith
9,452
788
25
2
0
199,424
0
W
Yemoja
9,669
806
15
1
0
201,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role