Player Matchup

Sylvanus
Sylvanus
FUZEHCE
Sylvanus
Level 69
God Stats
15W - 15L
1,416 SR
Queue Stats
180W - 183L
1,464 Elo+
Solo
Horus
Horus
SpicyDragonBoi
Horus
Level 69
God Stats
14W - 11L
1,573 SR
Queue Stats
262W - 263L
1,481 Elo+
Solo
Poseidon
Poseidon
XLegendX716
Poseidon
Level 102
God Stats
26W - 33L
1,520 SR
Queue Stats
533W - 559L
1,389 Elo+
Party 1
He Bo
He Bo
barukguzman
He Bo
Level 53
God Stats
1W - 0L
1,226 SR
Queue Stats
12W - 6L
1,582 Elo+
Solo
Hachiman
Hachiman
l FISTO l
Hachiman
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
482W - 528L
1,428 Elo+
Party 1
Team Averages
Level 90
1,447 SR
1,469 Elo+

VS

Team Averages
Level 83
1,554 SR
1,498 Elo+
Erlang Shen
Erlang Shen
AmP330
Erlang Shen
Level 52
God Stats
11W - 6L
1,460 SR
Queue Stats
144W - 141L
1,486 Elo+
Solo
Kumbhakarna
Kumbhakarna
BusterChery8787
Kumbhakarna
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,422 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JoeBlow69
Ah Muzen Cab
Level 111
God Stats
0W - 1L
1,486 SR
Queue Stats
7W - 6L
1,498 Elo+
Party 2
Zeus
Zeus
PapaPuddintater
Zeus
Level 89
God Stats
4W - 9L
1,500 SR
Queue Stats
137W - 137L
1,548 Elo+
Solo
Lancelot
Lancelot
Rimardo
Lancelot
Level 58
God Stats
2W - 1L
1,822 SR
Queue Stats
14W - 9L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FUZEHCE
Sylvanus
14
0 / 0 / 7
9,368
1,041
4,813
8,953
9,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
2 / 0 / 6
8,969
997
7,036
10,596
13,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
XLegendX716
Poseidon
14
2 / 0 / 5
8,824
980
4,127
2,503
1,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
3 / 2 / 5
8,975
997
8,006
7,272
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
l FISTO l
Hachiman
15
2 / 0 / 6
9,271
1,030
15,666
5,765
2,795
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

333

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AmP330
Erlang Shen
13
0 / 0 / 0
7,790
866
410
3,139
1,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kumbhakarna
BusterChery8787
Kumbhakarna
13
0 / 2 / 2
8,836
982
2,280
13,658
14,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
JoeBlow69
Ah Muzen Cab
14
1 / 2 / 1
8,783
976
8,442
7,196
3,213
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 1 / 2
8,659
962
11,300
4,792
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Rimardo
Lancelot
14
1 / 4 / 1
8,652
961
7,204
14,256
7,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
9
Kills
2
2
Deaths
9
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AmP330
Erlang Shen
0
0
0
0
L
Kumbhakarna
BusterChery8787
Kumbhakarna
0
2
2
0.5
W
Sylvanus
FUZEHCE
Sylvanus
0
0
7
3.5
L
Ah Muzen Cab
JoeBlow69
Ah Muzen Cab
1
2
1
0.75
L
0
1
2
1
L
Lancelot
Rimardo
Lancelot
1
4
1
0.38
W
2
0
6
5
W
Poseidon
XLegendX716
Poseidon
2
0
5
4.5
W
3
2
5
2.75
W
Hachiman
l FISTO l
Hachiman
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,648
Damage
29,636
35,089
Taken
43,041
30,874
Mitigated
29,090
15,639
Healing
4,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AmP330
Erlang Shen
410
162
0
577
3,139
1,423
0
1,472
1,667
0
1,737
L
Kumbhakarna
BusterChery8787
Kumbhakarna
2,280
29
0
881
13,658
14,964
0
4,706
8,952
6,770
0
W
Sylvanus
FUZEHCE
Sylvanus
4,813
949
4,954
3,400
8,953
9,874
0
3,611
4,976
14,909
0
L
Ah Muzen Cab
JoeBlow69
Ah Muzen Cab
8,442
3,702
0
449
7,196
3,213
0
3,648
3,548
0
31,497
L
11,300
1,043
0
0
4,792
1,648
0
1,326
3,466
29,121
1,269
L
Lancelot
Rimardo
Lancelot
7,204
1,296
0
3,001
14,256
7,842
0
5,788
8,468
0
16,907
W
7,036
2,813
1,668
4,326
10,596
13,519
0
3,655
6,393
0
12,670
W
Poseidon
XLegendX716
Poseidon
4,127
762
0
0
2,503
1,123
0
837
1,612
18,048
0
W
8,006
438
0
430
7,272
3,563
0
1,384
5,798
24,128
206
W
Hachiman
l FISTO l
Hachiman
15,666
9,526
0
861
5,765
2,795
0
2,254
3,211
0
34,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,407
Gold Earned
42,720
182
Minions Killed
164
3
Camps Cleared
5
808,428
Distance Traveled
692,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,790
866
2
0
0
44,544
0
L
Kumbhakarna
8,836
982
12
1
0
148,821
0
W
Sylvanus
9,368
1,041
14
2
1
168,153
0
L
Ah Muzen Cab
8,783
976
53
6
2
163,422
0
L
Zeus
8,659
962
68
8
1
162,811
0
L
Lancelot
8,652
961
29
3
2
173,302
0
W
Horus
8,969
997
28
3
1
175,268
0
W
Poseidon
8,824
980
47
5
0
159,714
0
W
He Bo
8,975
997
52
6
0
159,042
0
W
Hachiman
9,271
1,030
41
5
1
146,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role