Player Matchup

Janus
Janus
BobTheRob03
Janus
Level 154
God Stats
5W - 9L
1,500 SR
Queue Stats
107W - 105L
1,502 Elo+
Party 1
Nut
Nut
NotRevognah
Nut
Level 157
God Stats
10W - 12L
1,575 SR
Queue Stats
243W - 222L
1,543 Elo+
Party 1
Sol
Sol
UGHailong08
Sol
Level 129
God Stats
13W - 5L
1,693 SR
Queue Stats
295W - 261L
1,545 Elo+
Party 1
Hercules
Hercules
atiqlegend13
Hercules
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
415W - 405L
1,459 Elo+
Solo
Apollo
Apollo
goldyartss
Apollo
Level 69
God Stats
290W - 262L
1,458 SR
Queue Stats
413W - 396L
1,475 Elo+
Solo
Team Averages
Level 125
1,545 SR
1,505 Elo+

VS

Team Averages
Level 88
1,459 SR
1,468 Elo+
Bastet
Bastet
Flixkzz
Bastet
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
141W - 147L
1,375 Elo+
Party 2
Nox
Nox
KillCamLikesYou
Nox
Level 144
God Stats
3W - 4L
1,405 SR
Queue Stats
163W - 143L
1,574 Elo+
Party 3
Artemis
Artemis
Progamermoment23
Artemis
Level 109
God Stats
14W - 7L
1,600 SR
Queue Stats
34W - 30L
1,542 Elo+
Party 3
Thoth
Thoth
lIlIllEBTllIlIl
Thoth
Level 102
God Stats
1W - 1L
1,271 SR
Queue Stats
37W - 41L
1,451 Elo+
Party 2
Odin
Odin
snip3rtim
Odin
Level 18
God Stats
8W - 5L
1,521 SR
Queue Stats
123W - 148L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 0
7,164
551
5,605
8,293
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 3
6,390
492
4,514
10,689
3,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 4 / 0
5,156
397
2,397
8,048
2,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
atiqlegend13
Hercules
8
0 / 4 / 0
5,464
420
3,207
13,234
10,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
goldyartss
Apollo
13
1 / 0 / 0
7,416
570
2,714
7,190
2,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Flixkzz
Bastet
13
4 / 0 / 5
7,531
579
5,297
8,298
3,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

12
5 / 0 / 4
7,038
541
5,488
8,851
6,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
3 / 1 / 5
7,069
544
9,536
6,969
3,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 3 / 2
7,135
549
3,638
6,716
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Odin
12
0 / 1 / 1
6,835
526
4,786
7,342
5,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
14
15
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
W
Bastet
Flixkzz
Bastet
4
0
5
6.5
W
5
0
4
7
L
0
2
3
0.75
W
3
1
5
5.5
L
0
4
0
0
L
Hercules
atiqlegend13
Hercules
0
4
0
0
L
Apollo
goldyartss
Apollo
1
0
0
1
W
2
3
2
1
W
Odin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,437
Damage
28,745
47,454
Taken
38,176
21,371
Mitigated
20,558
12,193
Healing
10,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,605
363
0
0
8,293
2,370
0
2,832
5,065
46,974
1,019
W
Bastet
Flixkzz
Bastet
5,297
2,021
0
4,986
8,298
3,208
169
1,179
6,935
0
50,668
W
5,488
699
0
400
8,851
6,288
102
1,471
7,340
29,066
603
L
4,514
2,466
0
4,853
10,689
3,991
14
1,615
8,974
0
47,969
W
9,536
4,884
0
3,273
6,969
3,268
546
1,395
5,540
0
48,223
L
2,397
1,261
0
1,843
8,048
2,061
0
1,393
6,655
27,287
0
L
Hercules
atiqlegend13
Hercules
3,207
644
0
3,157
13,234
10,467
0
2,672
10,562
0
22,164
L
Apollo
goldyartss
Apollo
2,714
1,089
0
2,340
7,190
2,482
683
40
6,445
0
55,459
W
3,638
195
0
984
6,716
2,027
576
3,325
3,083
34,046
1,742
W
Odin
4,786
412
0
1,343
7,342
5,767
0
0
7,197
0
42,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,590
Gold Earned
35,608
344
Minions Killed
340
0
Camps Cleared
0
1,174,622
Distance Traveled
1,223,657
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,164
551
82
6
0
248,761
0
W
Bastet
7,531
579
83
6
0
297,968
3
W
Nox
7,038
541
37
3
0
219,262
2
L
Nut
6,390
492
82
6
0
257,163
0
W
Artemis
7,069
544
73
6
0
218,218
0
L
Sol
5,156
397
53
4
0
180,102
0
L
Hercules
5,464
420
27
2
0
240,181
0
L
Apollo
7,416
570
100
8
0
248,415
0
W
Thoth
7,135
549
80
6
0
234,501
5
W
Odin
6,835
526
67
5
0
253,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role