Player Matchup

Osiris
Osiris
Biaann
Osiris
Level 118
God Stats
12W - 9L
1,582 SR
Queue Stats
306W - 292L
1,534 Elo+
Solo
Surtr
Surtr
BoS Hyqe
Surtr
Level 171
God Stats
48W - 61L
1,473 SR
Queue Stats
602W - 590L
1,516 Elo+
Solo
Neith
Neith
Shawty12inch
Neith
Level 101
God Stats
4W - 5L
1,793 SR
Queue Stats
219W - 204L
1,606 Elo+
Party 2
Janus
Janus
okblueshirt32
Janus
Level 97
God Stats
2W - 8L
1,328 SR
Queue Stats
51W - 66L
1,571 Elo+
Party 2
Anubis
Anubis
the_unknown805
Anubis
Level 143
God Stats
5W - 6L
1,329 SR
Queue Stats
407W - 371L
1,577 Elo+
Solo
Team Averages
Level 126
1,501 SR
1,561 Elo+

VS

Team Averages
Level 180
1,804 SR
1,700 Elo+
Neith
Neith
Flųr
Neith
Level 128
God Stats
3W - 1L
1,643 SR
Queue Stats
150W - 114L
1,629 Elo+
Party 1
Hades
Hades
FuryQuake23
Hades
Level 189
God Stats
31W - 26L
1,561 SR
Queue Stats
289W - 280L
1,507 Elo+
Solo
Eset
Eset
QuocamoIe
Eset
Level 169
God Stats
12W - 1L
1,971 SR
Queue Stats
345W - 160L
1,854 Elo+
Party 1
Hercules
Hercules
blobasurousrex
Hercules
Level 173
God Stats
7W - 2L
1,933 SR
Queue Stats
80W - 37L
1,767 Elo+
Party 1
Nemesis
Nemesis
imascrub
Nemesis
Level 241
God Stats
8W - 3L
1,912 SR
Queue Stats
285W - 123L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Biaann
Osiris
8
1 / 4 / 1
4,498
450
2,880
9,581
7,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
BoS Hyqe
Surtr
9
0 / 5 / 0
4,872
487
5,246
10,320
5,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 1
4,847
485
2,624
6,863
2,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 4 / 0
5,256
526
1,962
5,249
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 7 / 2
5,138
514
3,528
9,734
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Flųr
Neith
12
3 / 0 / 4
7,063
706
5,171
5,211
2,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 1 / 4
4,978
498
1,771
5,310
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
12
9 / 0 / 4
7,517
752
9,917
5,651
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
12
5 / 1 / 0
7,302
730
7,588
11,132
6,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Nemesis
imascrub
Nemesis
10
7 / 3 / 5
6,539
654
6,635
8,724
2,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
24
24
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Osiris
Biaann
Osiris
1
4
1
0.38
L
Surtr
BoS Hyqe
Surtr
0
5
0
0
W
Neith
Flųr
Neith
3
0
4
5
W
0
1
4
2
W
Eset
9
0
4
11
L
0
4
1
0.13
W
Hercules
5
1
0
5
W
Nemesis
imascrub
Nemesis
7
3
5
3.17
L
1
4
0
0.25
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,240
Damage
31,082
41,747
Taken
36,028
20,413
Mitigated
15,546
6,867
Healing
15,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Biaann
Osiris
2,880
1,292
0
2,362
9,581
7,105
0
3,031
6,149
0
18,767
L
Surtr
BoS Hyqe
Surtr
5,246
2,486
0
2,285
10,320
5,524
0
0
9,848
693
31,765
W
Neith
Flųr
Neith
5,171
2,504
0
3,479
5,211
2,097
0
0
5,211
0
60,605
W
1,771
315
35
1,190
5,310
1,949
343
1,539
3,621
20,246
546
W
Eset
9,917
1,678
0
1,141
5,651
1,792
63
1,495
4,116
49,563
0
L
2,624
859
0
1,094
6,863
2,157
0
489
6,244
0
38,412
W
Hercules
7,588
3,806
0
5,868
11,132
6,775
0
1,348
9,784
0
59,413
W
Nemesis
imascrub
Nemesis
6,635
4,132
0
3,474
8,724
2,933
0
991
7,693
0
40,408
L
1,962
79
0
250
5,249
1,601
0
2,628
2,448
32,454
813
L
3,528
301
0
876
9,734
4,026
0
4,435
4,952
26,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,611
Gold Earned
33,399
263
Minions Killed
408
0
Camps Cleared
0
921,203
Distance Traveled
988,762
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,498
450
33
3
0
196,572
0
L
Surtr
4,872
487
51
5
0
182,907
0
W
Neith
7,063
706
100
10
0
179,977
0
W
Hades
4,978
498
43
4
0
187,668
1
W
Eset
7,517
752
88
9
0
214,595
0
L
Neith
4,847
485
62
6
0
180,356
0
W
Hercules
7,302
730
116
12
0
178,157
0
W
Nemesis
6,539
654
61
6
0
228,365
0
L
Janus
5,256
526
70
7
0
185,856
0
L
Anubis
5,138
514
47
5
0
175,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role