Player Matchup

Ares
Ares
Gold V
 
Ares
Gold V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Artemis
Artemis
Gold V
DevsMadeMe
Artemis
Gold V
Level 62
God Stats
2W - 3L
1,561 SR
Queue Stats
40W - 45L
1,434 MMR
Party 3
Gilgamesh
Gilgamesh
Silver II
VoidDoesGames
Gilgamesh
Silver II
Level 98
God Stats
4W - 8L
1,437 SR
Queue Stats
48W - 55L
1,412 MMR
Party 1
Janus
Janus
Silver I
dabdad666
Janus
Silver I
Level 126
God Stats
9W - 8L
1,696 SR
Queue Stats
44W - 44L
1,436 MMR
Solo
Thor
Thor
Silver II
w0rstxNitemare
Thor
Silver II
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,412 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,539 SR
1,439 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,563 SR
1,461 MMR
Ravana
Ravana
Bronze III
 
Ravana
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold III
 
Kukulkan
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Bronze III
LamborgiGeeski
Freya
Bronze III
Level 31
God Stats
4W - 1L
1,500 SR
Queue Stats
22W - 22L
1,438 MMR
Solo
Bellona
Bellona
Gold II
RougeStar35
Bellona
Gold II
Level 181
God Stats
23W - 18L
1,679 SR
Queue Stats
255W - 247L
1,505 MMR
Party 2
Bacchus
Bacchus
Silver II
ThroatpunchKAY
Bacchus
Silver II
Level 120
God Stats
1W - 0L
1,636 SR
Queue Stats
15W - 24L
1,362 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 4 / 4
6,649
511
3,701
13,083
10,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
DevsMadeMe
Artemis
12
2 / 4 / 3
7,237
557
5,471
10,654
4,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
VoidDoesGames
Gilgamesh
9
1 / 6 / 0
6,012
462
5,259
14,769
12,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
dabdad666
Janus
13
2 / 2 / 1
7,499
577
6,482
6,096
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 6 / 2
6,593
507
4,532
13,054
5,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
KaliOsirisThothAthena

VS

Bans
ArachneThanatosBake KujiraAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
10 / 1 / 4
8,428
648
9,587
7,502
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
 
Kukulkan
13
2 / 1 / 6
7,769
598
5,857
5,667
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 1
7,781
599
8,117
11,382
4,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
RougeStar35
Bellona
15
7 / 1 / 5
9,141
703
14,436
12,500
11,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 8
6,590
507
3,488
9,236
7,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
10
Kills
22
22
Deaths
10
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
4
4
1
W
Ravana
 
Ravana
10
1
4
12
W
Kukulkan
 
Kukulkan
2
1
6
5
L
Artemis
DevsMadeMe
Artemis
2
4
3
0.88
W
3
4
1
0.88
W
Bellona
RougeStar35
Bellona
7
1
5
9.5
W
0
3
8
1.33
L
Gilgamesh
VoidDoesGames
Gilgamesh
1
6
0
0.17
L
Janus
dabdad666
Janus
2
2
1
1.25
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,445
Damage
41,485
57,656
Taken
46,287
35,174
Mitigated
29,415
11,910
Healing
15,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,701
41
0
1,255
13,083
10,696
0
5,266
7,348
19,915
0
W
Ravana
 
Ravana
9,587
3,196
0
3,596
7,502
3,019
0
1,269
6,072
0
61,651
W
Kukulkan
 
Kukulkan
5,857
500
0
937
5,667
1,935
0
2,733
2,700
60,474
921
L
Artemis
DevsMadeMe
Artemis
5,471
2,514
0
3,679
10,654
4,131
701
5,104
5,172
0
45,172
W
8,117
2,300
0
4,639
11,382
4,908
0
903
10,395
64,257
0
W
Bellona
RougeStar35
Bellona
14,436
5,426
0
4,138
12,500
11,857
0
1,405
10,456
591
68,177
W
3,488
447
0
2,022
9,236
7,696
0
3,302
5,771
15,108
1,826
L
Gilgamesh
VoidDoesGames
Gilgamesh
5,259
1,739
0
1,612
14,769
12,538
0
2,341
11,719
0
32,720
L
Janus
dabdad666
Janus
6,482
448
0
1,495
6,096
2,356
0
1,878
4,138
56,656
0
L
4,532
661
0
3,869
13,054
5,453
0
2,627
10,226
0
36,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,990
Gold Earned
39,709
339
Minions Killed
417
0
Camps Cleared
0
1,268,616
Distance Traveled
1,390,722
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,649
511
21
2
0
262,073
2
W
Ravana
8,428
648
81
6
0
304,432
2
W
Kukulkan
7,769
598
108
8
0
267,401
4
L
Artemis
7,237
557
78
6
0
224,915
0
W
Freya
7,781
599
107
8
0
250,480
1
W
Bellona
9,141
703
96
7
0
281,486
4
W
Bacchus
6,590
507
25
2
0
286,923
0
L
Gilgamesh
6,012
462
52
4
0
252,878
0
L
Janus
7,499
577
125
10
0
267,645
4
L
Thor
6,593
507
63
5
0
261,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role