Player Matchup

Surtr
Surtr
Goofy J2T
Surtr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,391 Elo+
Party 2
Ishtar
Ishtar
Zxdquiel 666
Ishtar
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,285 Elo+
Party 2
Sol
Sol
xvmon15
Sol
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 21L
1,500 Elo+
Party 2
Team Averages
Level 85
1,500 SR
1,392 Elo+

VS

Team Averages
Level 62
1,514 SR
1,436 Elo+
Cerberus
Cerberus
Joshua_villalva
Cerberus
Level 78
God Stats
22W - 18L
1,500 SR
Queue Stats
746W - 731L
1,467 Elo+
Solo
Agni
Agni
MageOfGeno
Agni
Level 86
God Stats
18W - 16L
1,519 SR
Queue Stats
84W - 90L
1,421 Elo+
Party 1
Chaac
Chaac
Mazghoul
Chaac
Level 21
God Stats
7W - 4L
1,522 SR
Queue Stats
40W - 46L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Goofy J2T
Surtr
13
1 / 7 / 0
9,218
658
8,250
22,122
19,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
14
1 / 7 / 1
9,817
701
6,186
16,073
5,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Sol
13
2 / 8 / 1
9,374
670
14,189
15,512
4,519
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
5 / 1 / 12
11,149
796
11,787
13,651
9,124
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
11 / 2 / 9
12,178
870
18,507
10,019
4,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
Mazghoul
Chaac
16
6 / 1 / 15
11,360
811
16,656
17,754
17,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
4
Kills
22
22
Deaths
4
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Surtr
Goofy J2T
Surtr
1
7
0
0.14
W
Cerberus
5
1
12
11
W
11
2
9
7.75
W
Chaac
Mazghoul
Chaac
6
1
15
13.5
L
Ishtar
1
7
1
0.21
L
Sol
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,625
Damage
46,950
53,707
Taken
41,424
28,984
Mitigated
31,082
8,026
Healing
8,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Goofy J2T
Surtr
8,250
3,448
49
2,922
22,122
19,096
10
10,688
10,724
851
27,214
W
Cerberus
11,787
439
0
4,592
13,651
9,124
1,107
4,833
8,798
53,299
0
W
18,507
1,212
190
647
10,019
4,168
1,206
4,304
5,715
48,113
0
W
Chaac
Mazghoul
Chaac
16,656
3,444
0
3,494
17,754
17,790
222
5,438
12,296
0
36,698
L
Ishtar
6,186
3,936
62
998
16,073
5,369
0
10,056
5,563
0
32,480
L
Sol
14,189
4,261
92
3,903
15,512
4,519
0
9,605
5,587
35,612
1,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,409
Gold Earned
34,687
144
Minions Killed
195
0
Camps Cleared
0
682,605
Distance Traveled
830,464
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,218
658
31
2
0
251,607
0
W
Cerberus
11,149
796
73
5
0
271,090
0
W
Agni
12,178
870
80
6
0
270,058
1
W
Chaac
11,360
811
42
3
0
289,316
0
L
Ishtar
9,817
701
63
5
0
218,478
0
L
Sol
9,374
670
50
4
0
212,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role