Player Matchup

Sobek
Sobek
Jimmyatemywaffle
Sobek
Level 23
God Stats
5W - 0L
1,797 SR
Queue Stats
7W - 2L
1,676 Elo+
Party 1
Anhur
Anhur
LukeeeeyyyD
Anhur
Level 78
God Stats
5W - 2L
1,658 SR
Queue Stats
10W - 8L
1,591 Elo+
Party 1
Janus
Janus
Triage
Janus
Level 125
God Stats
1W - 0L
1,295 SR
Queue Stats
1W - 2L
1,298 Elo+
Party 1
Team Averages
Level 75
1,583 SR
1,522 Elo+

VS

Team Averages
Level 87
1,515 SR
1,539 Elo+
Nut
Nut
SFxSpazz
Nut
Level 87
God Stats
17W - 10L
1,562 SR
Queue Stats
268W - 273L
1,511 Elo+
Party 2
Bacchus
Bacchus
StepSisWYD3015
Bacchus
Level 105
God Stats
11W - 7L
1,483 SR
Queue Stats
651W - 645L
1,540 Elo+
Party 2
Arachne
Arachne
guy yoga
Arachne
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
416W - 417L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 10
8,145
815
5,691
9,929
12,133
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
9 / 2 / 2
9,683
968
16,458
10,108
4,737
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Triage
Janus
13
3 / 1 / 8
8,261
826
9,081
5,959
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,814
681
6,119
10,311
3,630
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 0
6,803
680
6,910
13,650
12,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
guy yoga
Arachne
11
0 / 5 / 1
6,352
635
4,863
13,124
8,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
1
3
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
W
9
2
2
5
L
0
4
3
0.38
L
1
4
0
0.25
W
Janus
Triage
Janus
3
1
8
7
L
Arachne
guy yoga
Arachne
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,230
Damage
17,892
25,996
Taken
37,085
19,281
Mitigated
23,955
3,821
Healing
2,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,691
716
0
1,840
9,929
12,133
0
1,972
7,949
16,900
0
W
16,458
11,213
0
1,981
10,108
4,737
1,106
3,033
7,058
0
58,394
L
6,119
3,087
0
375
10,311
3,630
0
5,634
4,677
0
19,823
L
6,910
701
0
1,411
13,650
12,266
0
4,458
9,192
24,740
132
W
Janus
Triage
Janus
9,081
880
0
0
5,959
2,411
0
1,752
4,199
27,836
313
L
Arachne
guy yoga
Arachne
4,863
3,981
0
878
13,124
8,059
0
4,623
8,501
0
12,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,089
Gold Earned
19,969
160
Minions Killed
87
0
Camps Cleared
0
607,608
Distance Traveled
586,280
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,145
815
26
3
0
210,373
0
W
Anhur
9,683
968
87
9
0
177,002
0
L
Nut
6,814
681
27
3
0
178,501
0
L
Bacchus
6,803
680
40
4
0
205,405
5
W
Janus
8,261
826
47
5
0
220,233
0
L
Arachne
6,352
635
20
2
0
202,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role