Player Matchup

Bacchus
Bacchus
Silver II
Big Lardo
Bacchus
Silver II
Level 122
God Stats
223W - 220L
1,516 SR
Queue Stats
1,019W - 1,030L
1,076 MMR
Party 2
Kukulkan
Kukulkan
Silver II
EnvyToy
Kukulkan
Silver II
Level 89
God Stats
0W - 2L
1,212 SR
Queue Stats
77W - 95L
1,195 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
GhostLove290
Baron Samedi
Silver I
Level 121
God Stats
84W - 66L
1,540 SR
Queue Stats
399W - 428L
1,083 MMR
Party 2
Charybdis
Charybdis
Silver V
IPharaohs33I
Charybdis
Silver V
Level 62
God Stats
21W - 24L
1,597 SR
Queue Stats
26W - 45L
1,146 MMR
Solo
Bastet
Bastet
Silver I
MohAbbas8599
Bastet
Silver I
Level 123
God Stats
5W - 2L
1,500 SR
Queue Stats
250W - 260L
1,065 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,473 SR
1,113 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,606 SR
1,113 MMR
Xing Tian
Xing Tian
Silver III
Dadominator007
Xing Tian
Silver III
Level 157
God Stats
8W - 4L
1,835 SR
Queue Stats
62W - 74L
1,079 MMR
Solo
Osiris
Osiris
Silver III
Deadlylynx01
Osiris
Silver III
Level 122
God Stats
3W - 5L
1,733 SR
Queue Stats
19W - 30L
1,010 MMR
Party 1
Cupid
Cupid
Silver III
GamingGeneral49
Cupid
Silver III
Level 115
God Stats
4W - 16L
1,231 SR
Queue Stats
40W - 64L
1,012 MMR
Solo
Nemesis
Nemesis
Silver II
Scorpionking1795
Nemesis
Silver II
Level 157
God Stats
26W - 18L
1,617 SR
Queue Stats
311W - 329L
1,116 MMR
Solo
Eset
Eset
Gold V
treyghost3
Eset
Gold V
Level 108
God Stats
4W - 1L
1,612 SR
Queue Stats
26W - 33L
1,350 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Big Lardo
Bacchus
12
2 / 1 / 3
7,812
558
5,162
9,676
9,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
EnvyToy
Kukulkan
12
0 / 4 / 1
6,590
471
6,335
8,711
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
GhostLove290
Baron Samedi
11
1 / 5 / 2
6,557
468
5,801
11,656
6,929
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
IPharaohs33I
Charybdis
10
1 / 3 / 1
6,464
462
5,851
7,830
2,533
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
12
3 / 5 / 2
6,963
497
7,846
14,949
5,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AgniAo KuangNu WaBellona

VS

Bans
ArachneThanatosMedusaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dadominator007
Xing Tian
11
1 / 4 / 3
7,043
503
3,580
11,267
9,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Osiris
15
5 / 1 / 3
9,433
674
7,817
13,199
10,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 0 / 2
8,158
583
7,623
9,833
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 1 / 9
7,999
571
6,250
12,268
5,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
6 / 1 / 3
9,212
658
10,623
7,749
3,139
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
18
18
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Big Lardo
Bacchus
2
1
3
3.5
W
Xing Tian
Dadominator007
Xing Tian
1
4
3
0.63
W
Osiris
5
1
3
6.5
L
Kukulkan
EnvyToy
Kukulkan
0
4
1
0.13
W
4
0
2
5
L
Baron Samedi
GhostLove290
Baron Samedi
1
5
2
0.4
L
Charybdis
IPharaohs33I
Charybdis
1
3
1
0.5
L
Bastet
3
5
2
0.8
W
2
1
9
6.5
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,995
Damage
35,893
52,822
Taken
54,316
27,743
Mitigated
32,009
12,612
Healing
19,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Big Lardo
Bacchus
5,162
652
0
2,597
9,676
9,392
0
2,190
7,486
25,532
0
W
Xing Tian
Dadominator007
Xing Tian
3,580
226
213
876
11,267
9,188
169
3,272
7,995
19,035
1,451
W
Osiris
7,817
1,661
0
7,073
13,199
10,192
340
5,495
7,704
0
68,846
L
Kukulkan
EnvyToy
Kukulkan
6,335
510
0
1,106
8,711
3,009
0
5,091
3,520
47,965
1,282
W
7,623
3,397
116
5,595
9,833
3,764
86
2,893
6,940
0
60,944
L
Baron Samedi
GhostLove290
Baron Samedi
5,801
1,064
84
3,300
11,656
6,929
0
1,687
9,275
31,490
0
L
Charybdis
IPharaohs33I
Charybdis
5,851
2,923
0
1,686
7,830
2,533
243
1,336
6,494
0
42,275
L
Bastet
7,846
2,632
0
3,839
14,949
5,880
0
3,337
11,480
0
57,342
W
6,250
2,414
0
2,708
12,268
5,726
0
2,455
9,813
0
69,978
W
10,623
479
853
2,178
7,749
3,139
461
3,576
4,173
72,735
1,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,386
Gold Earned
41,845
319
Minions Killed
448
0
Camps Cleared
0
1,302,793
Distance Traveled
1,416,307
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,812
558
28
2
0
303,614
5
W
Xing Tian
7,043
503
24
2
0
268,262
0
W
Osiris
9,433
674
114
8
0
299,697
4
L
Kukulkan
6,590
471
95
7
0
249,980
4
W
Cupid
8,158
583
84
6
0
254,530
0
L
Baron Samedi
6,557
468
33
2
0
214,872
2
L
Charybdis
6,464
462
73
5
0
230,139
2
L
Bastet
6,963
497
90
6
0
304,188
5
W
Nemesis
7,999
571
103
7
0
315,629
2
W
Eset
9,212
658
123
9
0
278,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role