Player Matchup

Tsukuyomi
Tsukuyomi
Bronze III
HeavenlyStrings
Tsukuyomi
Bronze III
Level 67
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 10L
1,270 MMR
Solo
Scylla
Scylla
Silver I
KINGBLACK2520
Scylla
Silver I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,235 MMR
Solo
Ymir
Ymir
Silver IV
LuiBambuii
Ymir
Silver IV
Level 172
God Stats
4W - 6L
1,500 SR
Queue Stats
405W - 396L
1,211 MMR
Solo
Xbalanque
Xbalanque
Silver I
WhyNutDonut
Xbalanque
Silver I
Level 125
God Stats
52W - 50L
1,411 SR
Queue Stats
176W - 187L
1,264 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
hodor0126
Sun Wukong
Gold V
Level 148
God Stats
6W - 4L
1,733 SR
Queue Stats
315W - 323L
1,344 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,490 SR
1,265 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,502 SR
1,406 MMR
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver I
 
Surtr
Silver I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
 
Baron Samedi
Silver IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver III
Cholike
Danzaburou
Silver III
Level 153
God Stats
63W - 41L
1,443 SR
Queue Stats
174W - 175L
1,272 MMR
Solo
Hun Batz
Hun Batz
Gold IV
Redv1per
Hun Batz
Gold IV
Level 110
God Stats
4W - 4L
1,564 SR
Queue Stats
137W - 150L
1,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HeavenlyStrings
Tsukuyomi
11
1 / 7 / 0
6,694
418
2,958
14,901
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 2
6,878
430
4,418
7,711
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 3
6,566
410
5,349
13,697
11,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
WhyNutDonut
Xbalanque
14
2 / 6 / 0
8,216
514
4,646
14,605
6,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
hodor0126
Sun Wukong
11
0 / 1 / 0
6,772
423
5,147
11,492
8,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SusanoBellonaBake KujiraThanatos

VS

Bans
AwilixAgniLancelotOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
4 / 2 / 5
9,981
624
8,411
9,933
4,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Surtr
 
Surtr
15
1 / 0 / 1
9,628
602
9,140
12,961
10,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
 
Baron Samedi
13
3 / 0 / 8
8,673
542
3,909
10,770
8,979
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Cholike
Danzaburou
15
8 / 1 / 6
9,741
609
10,619
11,765
5,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Redv1per
Hun Batz
15
4 / 1 / 4
9,481
593
6,606
13,318
5,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
20
20
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
5
3.25
W
Surtr
 
Surtr
1
0
1
1.5
W
Baron Samedi
 
Baron Samedi
3
0
8
7
W
Danzaburou
Cholike
Danzaburou
8
1
6
11
L
Tsukuyomi
HeavenlyStrings
Tsukuyomi
1
7
0
0.14
L
1
2
2
1
L
0
4
3
0.38
W
Hun Batz
Redv1per
Hun Batz
4
1
4
6
L
Xbalanque
WhyNutDonut
Xbalanque
2
6
0
0.33
L
Sun Wukong
hodor0126
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,518
Damage
38,685
62,406
Taken
58,747
33,266
Mitigated
34,539
12,684
Healing
20,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,411
3,026
0
1,554
9,933
4,234
3,074
3,071
6,862
0
87,218
W
Surtr
 
Surtr
9,140
2,375
0
3,713
12,961
10,533
1,911
544
12,417
1,173
74,272
W
Baron Samedi
 
Baron Samedi
3,909
705
809
3,560
10,770
8,979
650
1,335
9,435
26,195
2,089
W
Danzaburou
Cholike
Danzaburou
10,619
5,291
0
4,862
11,765
5,220
2,132
3,690
8,075
0
70,926
L
Tsukuyomi
HeavenlyStrings
Tsukuyomi
2,958
1,258
0
4,336
14,901
5,462
0
797
14,104
0
36,281
L
4,418
322
0
1,157
7,711
2,213
0
82
7,629
43,905
0
L
5,349
1,907
0
1,802
13,697
11,271
0
1,258
12,439
26,707
0
W
Hun Batz
Redv1per
Hun Batz
6,606
1,840
0
5,676
13,318
5,573
1,837
2,534
10,784
0
74,513
L
Xbalanque
WhyNutDonut
Xbalanque
4,646
2,824
0
2,604
14,605
6,008
0
1,561
13,044
0
63,792
L
Sun Wukong
hodor0126
Sun Wukong
5,147
937
0
2,785
11,492
8,312
0
936
10,556
0
44,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,126
Gold Earned
47,504
363
Minions Killed
484
0
Camps Cleared
0
1,256,440
Distance Traveled
1,540,908
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,981
624
136
9
0
308,407
0
W
Surtr
9,628
602
127
8
0
284,611
0
W
Baron Samedi
8,673
542
32
2
0
303,262
3
W
Danzaburou
9,741
609
88
6
0
309,002
3
L
Tsukuyomi
6,694
418
64
4
0
298,127
0
L
Scylla
6,878
430
74
5
0
276,403
10
L
Ymir
6,566
410
41
3
0
202,201
4
W
Hun Batz
9,481
593
101
6
0
335,626
7
L
Xbalanque
8,216
514
105
7
0
252,055
0
L
Sun Wukong
6,772
423
79
5
0
227,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role