Player Matchup

Achilles
Achilles
CODEKINGS11
Achilles
Level 94
God Stats
2W - 1L
1,677 SR
Queue Stats
16W - 19L
1,428 Elo+
Party 3
Ao Kuang
Ao Kuang
TheRed1ight
Ao Kuang
Level 228
God Stats
6W - 12L
1,476 SR
Queue Stats
585W - 553L
1,536 Elo+
Solo
Scylla
Scylla
VICTIMofNSANITY
Scylla
Level 104
God Stats
16W - 19L
1,475 SR
Queue Stats
290W - 277L
1,530 Elo+
Party 2
Skadi
Skadi
VampireOfMercy
Skadi
Level 102
God Stats
3W - 2L
1,534 SR
Queue Stats
21W - 20L
1,489 Elo+
Party 3
Fafnir
Fafnir
j521chocthunder
Fafnir
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,381 Elo+
Party 2
Team Averages
Level 129
1,532 SR
1,473 Elo+

VS

Team Averages
Level 113
1,354 SR
1,487 Elo+
Apollo
Apollo
FA1LTAL1TY
Apollo
Level 142
God Stats
2W - 2L
1,255 SR
Queue Stats
37W - 47L
1,373 Elo+
Solo
Cerberus
Cerberus
Macipacinia
Cerberus
Level 62
God Stats
2W - 1L
1,177 SR
Queue Stats
90W - 92L
1,455 Elo+
Party 1
Chang'e
Chang'e
PapiChulo07
Chang'e
Level 118
God Stats
69W - 38L
1,553 SR
Queue Stats
164W - 133L
1,475 Elo+
Solo
Neith
Neith
khabar101
Neith
Level 143
God Stats
1W - 1L
1,286 SR
Queue Stats
35W - 47L
1,376 Elo+
Solo
Pele
Pele
lkukk
Pele
Level 98
God Stats
5W - 1L
1,500 SR
Queue Stats
53W - 34L
1,758 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CODEKINGS11
Achilles
13
1 / 2 / 0
8,006
471
7,873
17,464
18,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
TheRed1ight
Ao Kuang
13
1 / 6 / 1
7,402
435
7,903
16,779
6,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

13
0 / 4 / 1
7,167
422
10,276
9,162
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 3 / 0
6,657
392
6,129
6,604
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
0 / 1 / 1
7,140
420
4,270
11,356
12,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FA1LTAL1TY
Apollo
16
1 / 0 / 2
9,356
550
2,672
7,894
3,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Macipacinia
Cerberus
14
1 / 0 / 6
8,076
475
4,992
13,120
10,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
PapiChulo07
Chang'e
15
6 / 1 / 5
9,910
583
15,518
17,943
6,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
khabar101
Neith
15
0 / 1 / 5
9,208
542
8,558
11,039
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
lkukk
Pele
15
8 / 0 / 4
9,561
562
10,354
11,789
5,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
16
16
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
CODEKINGS11
Achilles
1
2
0
0.5
W
Apollo
FA1LTAL1TY
Apollo
1
0
2
2
W
Cerberus
Macipacinia
Cerberus
1
0
6
4
W
Chang'e
PapiChulo07
Chang'e
6
1
5
8.5
L
Ao Kuang
TheRed1ight
Ao Kuang
1
6
1
0.25
L
0
4
1
0.13
L
0
3
0
0
L
0
1
1
0.5
W
Neith
khabar101
Neith
0
1
5
2.5
W
Pele
lkukk
Pele
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,451
Damage
42,094
61,365
Taken
61,785
41,686
Mitigated
30,530
13,658
Healing
31,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CODEKINGS11
Achilles
7,873
1,234
0
4,345
17,464
18,550
0
2,434
14,738
0
57,137
W
Apollo
FA1LTAL1TY
Apollo
2,672
2,033
0
3,559
7,894
3,235
4,398
2,354
5,486
0
69,381
W
Cerberus
Macipacinia
Cerberus
4,992
295
0
3,114
13,120
10,775
248
4,304
8,500
41,507
1,706
W
Chang'e
PapiChulo07
Chang'e
15,518
1,011
3,520
11,756
17,943
6,981
529
9,047
8,346
66,437
3,733
L
Ao Kuang
TheRed1ight
Ao Kuang
7,903
2,376
0
5,780
16,779
6,023
0
2,860
13,691
49,715
15,294
L
10,276
524
0
816
9,162
2,625
0
4,782
3,816
61,141
0
L
6,129
3,139
13
577
6,604
1,844
0
2,781
3,761
0
41,910
L
4,270
713
0
2,127
11,356
12,644
0
5,298
5,566
20,125
0
W
Neith
khabar101
Neith
8,558
3,280
0
6,119
11,039
4,331
1,432
2,492
8,507
0
64,817
W
Pele
lkukk
Pele
10,354
2,644
0
3,602
11,789
5,208
213
2,597
9,058
0
56,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,372
Gold Earned
46,111
367
Minions Killed
545
0
Camps Cleared
0
1,605,315
Distance Traveled
1,770,999
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,006
471
89
5
0
294,748
0
W
Apollo
9,356
550
127
7
0
350,283
0
W
Cerberus
8,076
475
105
6
0
359,020
0
W
Chang'e
9,910
583
124
7
0
341,883
0
L
Ao Kuang
7,402
435
103
6
0
362,835
0
L
Scylla
7,167
422
98
6
0
349,887
0
L
Skadi
6,657
392
59
3
0
267,141
4
L
Fafnir
7,140
420
18
1
0
330,704
3
W
Neith
9,208
542
114
7
0
275,222
4
W
Pele
9,561
562
75
4
0
444,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role