Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Monster_Mouse98
Ra
Level 129
God Stats
4W - 6L
1,406 SR
Queue Stats
86W - 81L
1,548 Elo+
Party 1
Tyr
Tyr
PelesRightSandle
Tyr
Level 158
God Stats
5W - 10L
1,620 SR
Queue Stats
308W - 290L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
RISING JAGER
Danzaburou
Level 104
God Stats
7W - 12L
1,548 SR
Queue Stats
41W - 42L
1,468 Elo+
Solo
Atlas
Atlas
WarriorOneTrick
Atlas
Level 156
God Stats
1W - 4L
1,370 SR
Queue Stats
323W - 300L
1,521 Elo+
Party 1
Team Averages
Level 132
1,489 SR
1,510 Elo+

VS

Team Averages
Level 91
1,539 SR
1,419 Elo+
Bacchus
Bacchus
ArcticAggie12
Bacchus
Level 94
God Stats
98W - 93L
1,477 SR
Queue Stats
249W - 243L
1,409 Elo+
Party 2
Cernunnos
Cernunnos
NorthJupiter
Cernunnos
Level 123
God Stats
45W - 31L
1,662 SR
Queue Stats
170W - 150L
1,444 Elo+
Solo
Nu Wa
Nu Wa
Roguex94
Nu Wa
Level 66
God Stats
9W - 4L
1,684 SR
Queue Stats
84W - 84L
1,432 Elo+
Solo
Thor
Thor
getmiggywithitt
Thor
Level 106
God Stats
7W - 11L
1,391 SR
Queue Stats
157W - 165L
1,398 Elo+
Party 2
Bellona
Bellona
msharpy45
Bellona
Level 67
God Stats
55W - 42L
1,478 SR
Queue Stats
138W - 134L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
0 / 2 / 2
5,444
389
2,927
9,140
7,058
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 0 / 2
6,750
482
3,852
3,607
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 2 / 1
6,973
498
5,018
10,229
4,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
RISING JAGER
Danzaburou
11
0 / 4 / 2
6,883
492
8,802
10,356
3,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 0 / 2
6,464
462
6,078
10,410
6,850
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
1 / 0 / 2
7,827
559
3,763
7,465
7,700
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
NorthJupiter
Cernunnos
12
1 / 2 / 0
7,446
532
5,717
9,441
3,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Roguex94
Nu Wa
12
1 / 2 / 1
7,039
503
3,348
5,844
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 4
8,079
577
3,709
9,651
4,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bellona
msharpy45
Bellona
14
3 / 0 / 3
8,927
638
7,280
13,594
17,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
4
Kills
8
8
Deaths
4
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
2
2
0.5
W
Bacchus
1
0
2
2
L
0
0
2
1
W
Cernunnos
NorthJupiter
Cernunnos
1
2
0
0.5
L
3
2
1
1.75
L
Danzaburou
RISING JAGER
Danzaburou
0
4
2
0.25
W
Nu Wa
Roguex94
Nu Wa
1
2
1
0.75
L
1
0
2
2
W
2
0
4
4
W
Bellona
msharpy45
Bellona
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,677
Damage
23,817
43,742
Taken
45,995
23,988
Mitigated
35,882
14,210
Healing
12,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,927
1,338
0
1,480
9,140
7,058
44
2,606
6,388
0
21,238
W
Bacchus
3,763
601
389
2,108
7,465
7,700
201
2,286
5,089
28,356
2,915
L
3,852
317
180
1,411
3,607
1,370
0
1,436
2,171
50,169
0
W
Cernunnos
NorthJupiter
Cernunnos
5,717
3,020
0
3,616
9,441
3,783
2,610
2,952
6,489
0
57,497
L
5,018
835
0
5,046
10,229
4,791
0
676
9,396
0
58,520
L
Danzaburou
RISING JAGER
Danzaburou
8,802
3,411
0
2,930
10,356
3,919
0
699
9,053
0
50,605
W
Nu Wa
Roguex94
Nu Wa
3,348
1,500
0
1,147
5,844
2,258
34
3,451
2,329
39,762
298
L
6,078
2,567
0
3,163
10,410
6,850
0
1,609
8,801
32,124
0
W
3,709
1,004
0
801
9,651
4,507
862
568
9,083
0
70,417
W
Bellona
msharpy45
Bellona
7,280
1,371
0
3,999
13,594
17,634
77
1,078
12,516
73
54,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,514
Gold Earned
39,318
335
Minions Killed
398
0
Camps Cleared
0
1,302,561
Distance Traveled
1,349,983
23
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,444
389
37
3
0
191,074
0
W
Bacchus
7,827
559
37
3
0
284,305
0
L
Ra
6,750
482
87
6
0
286,908
6
W
Cernunnos
7,446
532
89
6
0
252,044
0
L
Tyr
6,973
498
88
6
0
313,012
0
L
Danzaburou
6,883
492
93
7
0
228,972
6
W
Nu Wa
7,039
503
52
4
0
258,386
0
L
Atlas
6,464
462
30
2
0
282,595
11
W
Thor
8,079
577
108
8
0
302,646
0
W
Bellona
8,927
638
112
8
0
252,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role