Player Matchup

Ao Kuang
Ao Kuang
Cribsy
Ao Kuang
Level 124
God Stats
4W - 6L
1,799 SR
Queue Stats
22W - 22L
1,613 Elo+
Solo
Kukulkan
Kukulkan
Onetrickheal
Kukulkan
Level 93
God Stats
1W - 4L
1,135 SR
Queue Stats
107W - 99L
1,490 Elo+
Solo
Cupid
Cupid
Zeta02
Cupid
Level 158
God Stats
5W - 15L
1,236 SR
Queue Stats
118W - 231L
1,408 Elo+
Solo
King Arthur
King Arthur
alexmgar
King Arthur
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,564 Elo+
Solo
Mercury
Mercury
pettygoat23
Mercury
Level 61
God Stats
27W - 24L
1,546 SR
Queue Stats
70W - 81L
1,467 Elo+
Solo
Team Averages
Level 120
1,443 SR
1,508 Elo+

VS

Team Averages
Level 108
1,522 SR
1,502 Elo+
Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DarkLightSeance
Medusa
Level 145
God Stats
34W - 32L
1,530 SR
Queue Stats
262W - 251L
1,506 Elo+
Party 2
Chaac
Chaac
Finalin
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,530 Elo+
Party 1
Ra
Ra
LORD SNOW1384
Ra
Level 106
God Stats
147W - 130L
1,582 SR
Queue Stats
596W - 651L
1,511 Elo+
Solo
Artio
Artio
jlala101
Artio
Level 137
God Stats
3W - 1L
1,500 SR
Queue Stats
209W - 216L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cribsy
Ao Kuang
15
4 / 2 / 2
8,385
839
6,792
11,097
7,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Onetrickheal
Kukulkan
15
0 / 0 / 5
7,991
799
5,222
5,685
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Zeta02
Cupid
14
1 / 3 / 5
7,865
787
5,660
8,752
3,541
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
alexmgar
King Arthur
14
3 / 5 / 3
8,361
836
6,723
13,472
12,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
pettygoat23
Mercury
14
0 / 1 / 2
7,734
773
3,845
7,867
3,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 1 / 6
9,142
914
6,894
5,882
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 0 / 5
8,661
866
8,439
5,617
2,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chaac
Finalin
Chaac
16
6 / 3 / 4
9,520
952
12,486
13,721
9,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 6
8,544
854
3,748
4,272
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artio
jlala101
Artio
15
1 / 3 / 5
8,336
834
6,550
10,617
6,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
8
Kills
11
11
Deaths
8
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
6
5
L
Ao Kuang
Cribsy
Ao Kuang
4
2
2
2.5
W
1
0
5
3.5
W
Chaac
Finalin
Chaac
6
3
4
2.67
W
1
1
6
4
L
Kukulkan
Onetrickheal
Kukulkan
0
0
5
2.5
L
Cupid
Zeta02
Cupid
1
3
5
1.17
L
King Arthur
alexmgar
King Arthur
3
5
3
0.9
W
Artio
jlala101
Artio
1
3
5
1.17
L
Mercury
pettygoat23
Mercury
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,242
Damage
38,117
46,873
Taken
40,109
28,551
Mitigated
23,363
5,614
Healing
14,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,894
679
0
750
5,882
2,400
962
1,213
4,669
29,396
254
L
Ao Kuang
Cribsy
Ao Kuang
6,792
1,166
0
2,072
11,097
7,393
0
4,097
6,591
15,452
0
W
8,439
2,301
0
873
5,617
2,391
1,452
2,309
3,225
0
32,465
W
Chaac
Finalin
Chaac
12,486
3,061
0
2,359
13,721
9,724
366
2,392
11,229
0
33,184
W
3,748
225
5,644
1,224
4,272
1,955
546
1,160
2,969
34,407
0
L
Kukulkan
Onetrickheal
Kukulkan
5,222
488
0
1,335
5,685
2,374
0
1,653
3,847
31,436
586
L
Cupid
Zeta02
Cupid
5,660
2,874
156
1,646
8,752
3,541
511
2,455
6,006
0
23,543
L
King Arthur
alexmgar
King Arthur
6,723
699
0
405
13,472
12,225
0
5,010
8,112
0
16,324
W
Artio
jlala101
Artio
6,550
512
566
2,602
10,617
6,893
378
4,043
6,197
14,599
81
L
Mercury
pettygoat23
Mercury
3,845
1,381
0
0
7,867
3,018
0
2,160
5,431
0
20,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,336
Gold Earned
44,203
194
Minions Killed
266
0
Camps Cleared
0
1,163,457
Distance Traveled
1,211,815
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,142
914
87
9
0
254,854
0
L
Ao Kuang
8,385
839
25
3
0
250,573
1
W
Medusa
8,661
866
57
6
0
239,024
0
W
Chaac
9,520
952
42
4
0
234,312
0
W
Ra
8,544
854
59
6
0
267,952
0
L
Kukulkan
7,991
799
75
8
0
231,548
0
L
Cupid
7,865
787
44
4
0
204,712
0
L
King Arthur
8,361
836
19
2
0
211,256
3
W
Artio
8,336
834
21
2
0
215,673
0
L
Mercury
7,734
773
31
3
0
265,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role