Player Matchup

Artemis
Artemis
 
Artemis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
ImALizzardMan
Baron Samedi
Level 120
God Stats
1W - 3L
1,329 SR
Queue Stats
93W - 78L
1,506 Elo+
Party 3
Thanatos
Thanatos
LAUTIRECAPO2256
Thanatos
Level 25
God Stats
5W - 5L
1,315 SR
Queue Stats
12W - 21L
1,218 Elo+
Party 2
Erlang Shen
Erlang Shen
Laisecawar1
Erlang Shen
Level 100
God Stats
1W - 2L
1,191 SR
Queue Stats
22W - 35L
1,376 Elo+
Party 2
King Arthur
King Arthur
l-FallenJaGGeN-l
King Arthur
Level 108
God Stats
4W - 7L
1,372 SR
Queue Stats
29W - 44L
1,410 Elo+
Party 2
Team Averages
Level 88
1,341 SR
1,402 Elo+

VS

Team Averages
Level 105
1,393 SR
1,437 Elo+
Pele
Pele
 
Pele
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BOLTUZ
Ra
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,399 Elo+
Party 1
Cupid
Cupid
ElgordoRonaldo
Cupid
Level 7
God Stats
1W - 1L
1,248 SR
Queue Stats
1W - 3L
1,535 Elo+
Party 1
King Arthur
King Arthur
N3SCAU_Maxximo
King Arthur
Level 108
God Stats
5W - 6L
1,500 SR
Queue Stats
341W - 339L
1,207 Elo+
Solo
Ares
Ares
pinchadito1
Ares
Level 107
God Stats
0W - 3L
1,218 SR
Queue Stats
221W - 226L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
7 / 1 / 1
8,768
797
7,559
6,149
2,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
ImALizzardMan
Baron Samedi
13
4 / 0 / 2
7,409
674
4,708
5,601
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
11
2 / 0 / 2
6,004
546
1,767
6,696
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
Laisecawar1
Erlang Shen
12
0 / 2 / 0
6,251
568
5,715
13,769
8,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
l-FallenJaGGeN-l
King Arthur
8
1 / 0 / 4
5,365
488
4,221
5,538
2,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
0 / 2 / 0
5,690
517
1,697
10,245
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
11
0 / 6 / 0
5,784
526
2,377
9,465
3,804
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 4 / 0
5,204
473
2,016
7,307
1,965
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
N3SCAU_Maxximo
King Arthur
12
2 / 0 / 0
6,627
602
10,649
10,796
10,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

3
1 / 2 / 0
4,255
387
1,623
3,963
1,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
14
Kills
3
3
Deaths
14
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
1
1
7.5
L
Pele
 
Pele
0
2
0
0
L
Ra
0
6
0
0
L
0
4
0
0
W
Baron Samedi
ImALizzardMan
Baron Samedi
4
0
2
5
W
Thanatos
2
0
2
3
W
Erlang Shen
Laisecawar1
Erlang Shen
0
2
0
0
L
King Arthur
N3SCAU_Maxximo
King Arthur
2
0
0
2
W
King Arthur
l-FallenJaGGeN-l
King Arthur
1
0
4
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,970
Damage
18,362
37,753
Taken
41,776
19,699
Mitigated
21,912
16,662
Healing
12,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,559
3,805
0
1,311
6,149
2,607
1,104
889
5,260
0
63,756
L
Pele
 
Pele
1,697
258
0
5,249
10,245
3,527
0
246
9,999
0
45,021
L
Ra
2,377
298
120
2,697
9,465
3,804
0
4,462
5,003
43,867
834
L
2,016
1,518
54
1,352
7,307
1,965
0
0
7,307
0
26,055
W
Baron Samedi
ImALizzardMan
Baron Samedi
4,708
367
80
1,824
5,601
3,462
574
1,689
3,839
54,997
0
W
Thanatos
1,767
127
0
4,490
6,696
2,867
0
397
6,299
0
31,733
W
Erlang Shen
Laisecawar1
Erlang Shen
5,715
3,079
0
8,014
13,769
8,389
0
0
13,769
0
45,018
L
King Arthur
N3SCAU_Maxximo
King Arthur
10,649
1,772
0
2,088
10,796
10,750
0
0
10,796
0
50,566
W
King Arthur
l-FallenJaGGeN-l
King Arthur
4,221
1,474
0
943
5,538
2,374
0
926
4,612
0
23,380
L
1,623
215
0
746
3,963
1,866
0
0
3,963
4,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,797
Gold Earned
27,560
361
Minions Killed
284
0
Camps Cleared
0
1,130,486
Distance Traveled
933,002
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,768
797
115
10
0
215,341
0
L
Pele
5,690
517
88
8
0
215,611
0
L
Ra
5,784
526
74
7
0
198,430
2
L
Cupid
5,204
473
52
5
0
210,408
0
W
Baron Samedi
7,409
674
98
9
0
228,214
2
W
Thanatos
6,004
546
52
5
0
265,422
0
W
Erlang Shen
6,251
568
67
6
0
225,991
2
L
King Arthur
6,627
602
64
6
0
225,470
0
W
King Arthur
5,365
488
29
3
0
195,518
2
L
Ares
4,255
387
6
1
0
83,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role