Player Matchup

Hun Batz
Hun Batz
Galixyking
Hun Batz
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,125 Elo+
Party 2
Cabrakan
Cabrakan
Linchman29
Cabrakan
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,149 Elo+
Party 2
He Bo
He Bo
OppaiDrag0n9789
He Bo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,216 Elo+
Party 2
Bakasura
Bakasura
ashlynne002
Bakasura
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,318 Elo+
Solo
Anhur
Anhur
hoody220
Anhur
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
461W - 441L
1,459 Elo+
Solo
Team Averages
Level 98
1,500 SR
1,253 Elo+

VS

Team Averages
Level 138
1,426 SR
1,402 Elo+
Bakasura
Bakasura
FadedItachi
Bakasura
Level 147
God Stats
2W - 6L
1,136 SR
Queue Stats
412W - 450L
1,435 Elo+
Solo
Agni
Agni
HomemadeAnimal4
Agni
Level 148
God Stats
12W - 7L
1,688 SR
Queue Stats
240W - 295L
1,441 Elo+
Solo
Vulcan
Vulcan
Wicked_Jolteon
Vulcan
Level 122
God Stats
1W - 1L
1,262 SR
Queue Stats
4W - 8L
1,299 Elo+
Party 1
Poseidon
Poseidon
XIIParaDoXII
Poseidon
Level 126
God Stats
1W - 1L
1,327 SR
Queue Stats
5W - 9L
1,337 Elo+
Party 1
Ymir
Ymir
tanglingxfe4r
Ymir
Level 147
God Stats
2W - 0L
1,717 SR
Queue Stats
14W - 19L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Galixyking
Hun Batz
15
1 / 5 / 6
8,133
739
10,106
11,302
4,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cabrakan
Linchman29
Cabrakan
15
3 / 7 / 5
8,649
786
6,799
14,786
21,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 5 / 3
8,467
770
6,623
9,488
3,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
ashlynne002
Bakasura
14
1 / 5 / 6
7,282
662
4,412
12,460
6,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
hoody220
Anhur
14
1 / 5 / 5
7,458
678
4,467
10,331
7,409
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FadedItachi
Bakasura
14
1 / 1 / 20
8,788
799
5,014
8,672
5,071
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 3 / 15
9,442
858
9,920
8,796
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
13 / 1 / 10
10,600
964
20,344
6,915
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
XIIParaDoXII
Poseidon
16
5 / 2 / 15
9,530
866
10,406
5,924
2,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 4 / 19
8,620
784
6,773
15,288
14,360
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
106
10
Kills
27
27
Deaths
11
25
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Bakasura
FadedItachi
Bakasura
1
1
20
11
L
Hun Batz
Galixyking
Hun Batz
1
5
6
0.8
W
6
3
15
4.5
L
Cabrakan
Linchman29
Cabrakan
3
7
5
0.79
L
4
5
3
1.1
W
13
1
10
18
W
Poseidon
XIIParaDoXII
Poseidon
5
2
15
6.25
L
Bakasura
ashlynne002
Bakasura
1
5
6
0.8
L
Anhur
hoody220
Anhur
1
5
5
0.7
W
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,407
Damage
52,457
58,367
Taken
45,595
43,976
Mitigated
28,730
9,570
Healing
16,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
FadedItachi
Bakasura
5,014
2,576
762
3,538
8,672
5,071
2,269
2,657
5,833
0
8,547
L
Hun Batz
Galixyking
Hun Batz
10,106
926
886
1,075
11,302
4,833
0
9,060
2,182
0
24,667
W
9,920
338
888
1,077
8,796
3,703
452
1,955
6,550
17,121
540
L
Cabrakan
Linchman29
Cabrakan
6,799
529
0
0
14,786
21,221
0
11,032
3,110
11,061
0
L
6,623
197
164
1,116
9,488
3,896
0
8,003
1,485
20,984
1,479
W
20,344
13,265
2,065
1,638
6,915
3,410
918
2,150
4,597
37,066
421
W
Poseidon
XIIParaDoXII
Poseidon
10,406
1,441
1,580
709
5,924
2,186
2,316
1,267
4,523
26,211
467
L
Bakasura
ashlynne002
Bakasura
4,412
3,267
672
3,236
12,460
6,617
0
9,966
2,241
0
8,842
L
Anhur
hoody220
Anhur
4,467
1,733
1,162
1,259
10,331
7,409
0
8,722
1,385
0
13,008
W
6,773
1,595
1,070
2,878
15,288
14,360
738
4,037
10,737
12,075
173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,989
Gold Earned
46,980
102
Minions Killed
133
0
Camps Cleared
0
889,538
Distance Traveled
1,008,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,788
799
31
3
0
212,175
0
L
Hun Batz
8,133
739
16
1
0
201,609
0
W
Agni
9,442
858
13
1
0
188,463
0
L
Cabrakan
8,649
786
12
1
0
156,012
0
L
He Bo
8,467
770
32
3
0
186,293
0
W
Vulcan
10,600
964
44
4
0
241,303
0
W
Poseidon
9,530
866
39
4
0
203,302
0
L
Bakasura
7,282
662
20
2
0
186,710
0
L
Anhur
7,458
678
22
2
0
158,914
0
W
Ymir
8,620
784
6
1
0
163,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role