Player Matchup

Achilles
Achilles
AKappy14
Achilles
Level 126
God Stats
13W - 6L
1,696 SR
Queue Stats
190W - 83L
1,772 Elo+
Party 2
Ah Puch
Ah Puch
Darknesssoad
Ah Puch
Level 139
God Stats
4W - 1L
1,289 SR
Queue Stats
112W - 72L
1,555 Elo+
Party 3
Baron Samedi
Baron Samedi
DiPayaso
Baron Samedi
Level 119
God Stats
17W - 11L
1,797 SR
Queue Stats
130W - 97L
1,529 Elo+
Party 3
Nut
Nut
Dr Peppers69
Nut
Level 147
God Stats
11W - 14L
1,545 SR
Queue Stats
135W - 141L
1,467 Elo+
Solo
Kuzenbo
Kuzenbo
VanillaIcecream
Kuzenbo
Level 106
God Stats
11W - 2L
1,863 SR
Queue Stats
121W - 57L
1,729 Elo+
Party 2
Team Averages
Level 127
1,638 SR
1,611 Elo+

VS

Team Averages
Level 52
1,554 SR
1,355 Elo+
Cerberus
Cerberus
EatonWuff
Cerberus
Level 7
God Stats
1W - 3L
1,580 SR
Queue Stats
4W - 11L
1,180 Elo+
Party 1
Nu Wa
Nu Wa
Perica-_-
Nu Wa
Level 127
God Stats
3W - 4L
1,595 SR
Queue Stats
99W - 100L
1,511 Elo+
Solo
Heimdallr
Heimdallr
SamuraiGordo
Heimdallr
Level 96
God Stats
2W - 3L
1,597 SR
Queue Stats
4W - 11L
1,370 Elo+
Party 1
Thanatos
Thanatos
WaffleMan117
Thanatos
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 19L
1,414 Elo+
Party 1
Ares
Ares
escorza
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AKappy14
Achilles
17
9 / 0 / 9
10,015
910
10,121
10,347
14,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Darknesssoad
Ah Puch
16
5 / 0 / 11
9,454
859
12,360
6,984
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
DiPayaso
Baron Samedi
16
4 / 1 / 16
9,347
850
13,060
8,082
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
1 / 2 / 11
8,780
798
8,924
10,199
3,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 1 / 13
8,709
792
5,830
11,836
14,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EatonWuff
Cerberus
13
0 / 4 / 1
8,107
737
4,678
14,063
15,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Perica-_-
Nu Wa
17
1 / 2 / 2
9,406
855
12,864
5,171
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
SamuraiGordo
Heimdallr
14
1 / 6 / 2
8,041
731
10,612
13,318
6,821
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
WaffleMan117
Thanatos
14
2 / 6 / 1
8,324
757
4,955
11,996
5,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
escorza
Ares
13
0 / 4 / 0
7,955
723
4,233
13,652
14,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
10
22
Kills
4
4
Deaths
22
60
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
AKappy14
Achilles
9
0
9
13.5
W
Ah Puch
Darknesssoad
Ah Puch
5
0
11
10.5
W
Baron Samedi
DiPayaso
Baron Samedi
4
1
16
12
W
1
2
11
3.25
L
Cerberus
EatonWuff
Cerberus
0
4
1
0.13
L
Nu Wa
Perica-_-
Nu Wa
1
2
2
1
L
Heimdallr
SamuraiGordo
Heimdallr
1
6
2
0.33
W
3
1
13
9.5
L
Thanatos
WaffleMan117
Thanatos
2
6
1
0.42
L
Ares
escorza
Ares
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,295
Damage
37,342
47,448
Taken
58,200
40,374
Mitigated
45,409
16,647
Healing
7,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AKappy14
Achilles
10,121
843
0
3,075
10,347
14,480
533
4,129
6,218
0
28,644
W
Ah Puch
Darknesssoad
Ah Puch
12,360
553
0
3,486
6,984
2,868
586
2,478
4,506
44,513
318
W
Baron Samedi
DiPayaso
Baron Samedi
13,060
993
2,219
2,783
8,082
4,653
400
2,495
5,587
28,339
449
W
8,924
4,697
0
3,412
10,199
3,508
0
7,186
3,013
0
45,427
L
Cerberus
EatonWuff
Cerberus
4,678
138
0
2,720
14,063
15,900
0
7,471
6,497
14,094
0
L
Nu Wa
Perica-_-
Nu Wa
12,864
7,068
0
710
5,171
2,474
1,338
2,069
2,906
46,710
752
L
Heimdallr
SamuraiGordo
Heimdallr
10,612
4,308
0
840
13,318
6,821
0
7,702
5,453
0
26,800
W
5,830
1,953
0
1,672
11,836
14,865
20
5,380
6,456
13,320
0
L
Thanatos
WaffleMan117
Thanatos
4,955
618
0
2,294
11,996
5,781
0
6,467
5,176
0
11,946
L
Ares
escorza
Ares
4,233
440
0
892
13,652
14,433
0
7,410
5,912
9,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,305
Gold Earned
41,833
235
Minions Killed
195
0
Camps Cleared
0
1,218,231
Distance Traveled
1,023,180
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,015
910
23
2
0
271,157
0
W
Ah Puch
9,454
859
74
7
0
225,510
0
W
Baron Samedi
9,347
850
44
4
0
238,086
0
W
Nut
8,780
798
76
7
0
209,886
0
L
Cerberus
8,107
737
28
3
0
207,894
0
L
Nu Wa
9,406
855
92
8
0
202,407
0
L
Heimdallr
8,041
731
50
5
0
190,614
5
W
Kuzenbo
8,709
792
18
2
0
273,592
0
L
Thanatos
8,324
757
17
2
0
204,792
0
L
Ares
7,955
723
8
1
0
217,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role