Player Matchup

Izanami
Izanami
Silver IV
 
Izanami
Silver IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver IV
DDS SoulHacker
Ares
Silver IV
Level 115
God Stats
16W - 7L
1,775 SR
Queue Stats
184W - 208L
718 MMR
Solo
Nemesis
Nemesis
Silver I
Eyyy4Effort
Nemesis
Silver I
Level 88
God Stats
51W - 34L
1,770 SR
Queue Stats
252W - 285L
1,107 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
LekyGhark
Cu Chulainn
Silver I
Level 129
God Stats
22W - 20L
1,542 SR
Queue Stats
193W - 216L
1,105 MMR
Solo
Ra
Ra
Silver III
X_Sanemi_
Ra
Silver III
Level 141
God Stats
2W - 6L
1,228 SR
Queue Stats
397W - 409L
857 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,563 SR
1,057 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,495 SR
1,239 MMR
Agni
Agni
Silver V
 
Agni
Silver V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver IV
 
King Arthur
Silver IV
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver I
DropTooMuch
Kali
Silver I
Level 62
God Stats
3W - 4L
1,626 SR
Queue Stats
26W - 35L
1,192 MMR
Party 1
Yemoja
Yemoja
Silver III
DuSable
Yemoja
Silver III
Level 184
God Stats
4W - 9L
1,354 SR
Queue Stats
64W - 82L
1,049 MMR
Solo
Neith
Neith
Silver III
Yogurtnanners
Neith
Silver III
Level 60
God Stats
6W - 11L
1,496 SR
Queue Stats
29W - 49L
953 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 0 / 2
7,883
606
6,953
7,859
3,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
2 / 0 / 4
7,632
587
5,281
9,692
9,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Eyyy4Effort
Nemesis
14
8 / 0 / 1
8,210
632
7,706
11,155
5,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
LekyGhark
Cu Chulainn
14
1 / 0 / 4
8,311
639
9,399
8,395
6,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 4
7,070
544
8,189
9,348
3,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThanatosTsukuyomiCthulhuAwilix

VS

Bans
ArachneSun WukongHeraOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 2 / 0
6,601
508
4,901
7,262
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
 
King Arthur
10
0 / 6 / 0
5,916
455
4,878
15,232
8,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
5,916
455
7,016
14,095
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
DuSable
Yemoja
9
0 / 2 / 0
6,023
463
4,048
10,087
6,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
6,208
478
6,399
9,782
3,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
14
Kills
0
0
Deaths
14
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
2
3
L
Agni
 
Agni
0
2
0
0
L
King Arthur
 
King Arthur
0
6
0
0
W
2
0
4
4
L
0
1
0
0
L
Yemoja
DuSable
Yemoja
0
2
0
0
W
Nemesis
Eyyy4Effort
Nemesis
8
0
1
8.5
W
Cu Chulainn
LekyGhark
Cu Chulainn
1
0
4
3
W
1
0
4
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,528
Damage
27,242
46,449
Taken
56,458
27,878
Mitigated
26,477
15,680
Healing
16,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,953
4,092
0
2,689
7,859
3,310
631
1,724
6,135
0
70,817
L
Agni
 
Agni
4,901
543
0
829
7,262
2,189
132
2,119
4,867
52,996
288
L
King Arthur
 
King Arthur
4,878
1,230
0
2,105
15,232
8,740
0
2,980
11,328
0
33,390
W
5,281
587
0
1,826
9,692
9,019
98
3,028
6,664
20,685
1,166
L
7,016
3,178
0
7,341
14,095
5,582
0
744
13,017
0
49,222
L
Yemoja
DuSable
Yemoja
4,048
899
2,200
2,043
10,087
6,147
0
3,142
6,763
25,272
0
W
Nemesis
Eyyy4Effort
Nemesis
7,706
2,791
0
1,504
11,155
5,295
0
911
10,125
0
61,113
W
Cu Chulainn
LekyGhark
Cu Chulainn
9,399
1,147
0
4,098
8,395
6,446
0
100
7,727
4,908
58,001
W
8,189
726
792
4,771
9,348
3,808
0
3,462
5,841
48,358
1,141
L
6,399
1,378
0
1,522
9,782
3,819
165
3,978
5,643
0
50,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,106
Gold Earned
30,664
409
Minions Killed
353
0
Camps Cleared
0
1,375,677
Distance Traveled
1,271,186
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,883
606
119
9
0
242,089
4
L
Agni
6,601
508
104
8
0
248,857
1
L
King Arthur
5,916
455
53
4
0
239,871
1
W
Ares
7,632
587
27
2
0
286,260
2
L
Kali
5,916
455
77
6
0
294,823
0
L
Yemoja
6,023
463
40
3
0
238,957
6
W
Nemesis
8,210
632
85
7
0
297,598
2
W
Cu Chulainn
8,311
639
101
8
0
271,042
0
W
Ra
7,070
544
77
6
0
278,688
0
L
Neith
6,208
478
79
6
0
248,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role