Player Matchup

Geb
Geb
 
Geb
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
ArnoLeafe
Thoth
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 70L
1,358 Elo+
Party 1
Tyr
Tyr
DarkWolfsAsylum
Tyr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,423 Elo+
Party 1
Horus
Horus
KENY1620
Horus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 72L
1,525 Elo+
Solo
Bacchus
Bacchus
ShabbsMcRhino
Bacchus
Level 38
God Stats
0W - 2L
1,093 SR
Queue Stats
73W - 83L
1,306 Elo+
Party 1
Team Averages
Level 100
1,419 SR
1,422 Elo+

VS

Team Averages
Level 95
1,532 SR
1,506 Elo+
Chang'e
Chang'e
FtpJavi
Chang'e
Level 54
God Stats
2W - 0L
1,772 SR
Queue Stats
33W - 42L
1,440 Elo+
Solo
Ymir
Ymir
Illusions Idk
Ymir
Level 149
God Stats
3W - 1L
1,728 SR
Queue Stats
135W - 137L
1,545 Elo+
Solo
Chronos
Chronos
KingLouieee2330
Chronos
Level 86
God Stats
2W - 1L
1,546 SR
Queue Stats
103W - 101L
1,505 Elo+
Solo
Medusa
Medusa
LiL Dragger
Medusa
Level 118
God Stats
3W - 4L
1,113 SR
Queue Stats
525W - 525L
1,528 Elo+
Party 2
Ares
Ares
TheCrazyZach
Ares
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
302W - 303L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 3 / 7
7,502
682
9,159
12,678
15,026
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
ArnoLeafe
Thoth
16
6 / 2 / 3
9,029
821
11,968
7,964
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 5 / 8
7,700
700
15,603
13,796
13,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
KENY1620
Horus
10
0 / 3 / 3
6,459
587
3,435
9,073
7,399
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bacchus
14
1 / 5 / 6
7,517
683
6,357
12,279
10,431
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FtpJavi
Chang'e
15
3 / 2 / 8
9,024
820
4,524
9,014
5,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 11
9,451
859
8,256
15,653
17,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 1 / 7
9,130
830
13,550
13,506
7,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
16
5 / 2 / 8
9,409
855
12,900
9,871
6,347
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 10
8,877
807
7,050
13,022
16,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
61
9
Kills
17
18
Deaths
9
27
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
7
1.5
L
Thoth
ArnoLeafe
Thoth
6
2
3
3.75
L
1
5
8
1
W
Chang'e
FtpJavi
Chang'e
3
2
8
3.5
W
3
1
11
8.5
L
Horus
KENY1620
Horus
0
3
3
0.5
W
4
1
7
7.5
W
Medusa
5
2
8
4.5
L
Bacchus
1
5
6
0.8
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,522
Damage
46,280
55,790
Taken
61,066
50,767
Mitigated
53,384
15,327
Healing
25,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,159
330
1,875
2,223
12,678
15,026
0
8,498
4,180
16,159
0
L
Thoth
ArnoLeafe
Thoth
11,968
281
369
1,516
7,964
4,131
0
3,781
4,183
33,360
0
L
15,603
682
0
609
13,796
13,780
0
8,591
5,205
0
24,193
W
Chang'e
FtpJavi
Chang'e
4,524
638
12,298
3,868
9,014
5,345
33
4,601
4,413
7,824
267
W
8,256
646
1,062
2,022
15,653
17,933
0
6,973
8,680
18,824
972
L
Horus
KENY1620
Horus
3,435
1,130
3,594
2,670
9,073
7,399
0
4,062
5,011
0
6,266
W
13,550
5,728
2,756
2,320
13,506
7,585
1,135
6,378
7,128
29,465
0
W
Medusa
12,900
4,374
0
750
9,871
6,347
724
3,854
6,017
0
35,297
L
Bacchus
6,357
349
812
1,659
12,279
10,431
0
7,925
4,354
11,747
0
W
7,050
695
66
833
13,022
16,174
44
5,678
7,344
10,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,207
Gold Earned
45,891
90
Minions Killed
132
0
Camps Cleared
0
936,045
Distance Traveled
1,060,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,502
682
8
1
0
195,657
0
L
Thoth
9,029
821
42
4
0
200,820
0
L
Tyr
7,700
700
17
2
0
225,262
0
W
Chang'e
9,024
820
9
1
0
224,083
0
W
Ymir
9,451
859
19
2
0
207,125
0
L
Horus
6,459
587
7
1
0
130,241
0
W
Chronos
9,130
830
38
3
0
200,966
0
W
Medusa
9,409
855
54
5
0
215,429
0
L
Bacchus
7,517
683
16
1
0
184,065
0
W
Ares
8,877
807
12
1
0
212,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role