Player Matchup

Medusa
Medusa
 
Medusa
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Kitsunebr6807
Baron Samedi
Level 45
God Stats
6W - 3L
1,672 SR
Queue Stats
46W - 52L
1,449 Elo+
Solo
Ymir
Ymir
NoahWallen
Ymir
Level 22
God Stats
2W - 3L
1,405 SR
Queue Stats
4W - 12L
1,321 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OskaraRobaruu
Tsukuyomi
Level 166
God Stats
6W - 6L
1,511 SR
Queue Stats
291W - 228L
1,680 Elo+
Solo
Team Averages
Level 106
1,518 SR
1,490 Elo+

VS

Team Averages
Level 176
1,488 SR
1,576 Elo+
Bellona
Bellona
 
Bellona
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Bαhα
Heimdallr
Level 250
God Stats
2W - 13L
1,212 SR
Queue Stats
758W - 364L
1,719 Elo+
Party 2
Bakasura
Bakasura
Garou8244
Bakasura
Level 146
God Stats
2W - 3L
1,320 SR
Queue Stats
32W - 39L
1,441 Elo+
Solo
Ganesha
Ganesha
Kllyx
Ganesha
Level 154
God Stats
33W - 35L
1,473 SR
Queue Stats
667W - 736L
1,496 Elo+
Solo
Nox
Nox
StuneiAgoraMata
Nox
Level 155
God Stats
50W - 24L
1,935 SR
Queue Stats
327W - 132L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
4 / 0 / 0
6,771
1,354
4,030
2,804
1,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
 
Athena
10
0 / 0 / 4
5,959
1,192
2,566
2,874
3,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Kitsunebr6807
Baron Samedi
10
0 / 0 / 4
5,440
1,088
2,648
892
521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 1
5,543
1,109
960
4,748
2,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
OskaraRobaruu
Tsukuyomi
10
0 / 0 / 4
5,717
1,143
2,604
2,077
837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

410

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 1 / 0
5,184
1,037
2,312
5,482
5,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Bαhα
Heimdallr
10
1 / 1 / 0
5,810
1,162
4,699
2,743
1,141
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Garou8244
Bakasura
9
0 / 1 / 1
5,089
1,018
831
1,937
864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Kllyx
Ganesha
9
0 / 0 / 1
4,900
980
0
0
0
10
0 / 1 / 1
5,373
1,075
2,349
3,960
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
4
Kills
1
1
Deaths
4
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
0
4
W
Athena
 
Athena
0
0
4
2
L
Bellona
 
Bellona
0
1
0
0
L
Heimdallr
Bαhα
Heimdallr
1
1
0
1
L
Bakasura
Garou8244
Bakasura
0
1
1
0.5
W
Baron Samedi
Kitsunebr6807
Baron Samedi
0
0
4
2
L
Ganesha
Kllyx
Ganesha
0
0
1
0.5
W
0
1
1
0.5
W
Tsukuyomi
OskaraRobaruu
Tsukuyomi
0
0
4
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,808
Damage
10,191
13,395
Taken
14,122
8,878
Mitigated
8,989
2,440
Healing
607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,030
1,659
0
59
2,804
1,057
0
164
2,523
0
22,244
W
Athena
 
Athena
2,566
570
0
689
2,874
3,624
0
649
2,200
4,988
1,192
L
Bellona
 
Bellona
2,312
616
0
112
5,482
5,274
0
2,133
3,349
0
6,467
L
Heimdallr
Bαhα
Heimdallr
4,699
3,152
0
142
2,743
1,141
0
1,139
1,604
0
23,309
L
Bakasura
Garou8244
Bakasura
831
589
0
101
1,937
864
0
688
1,249
0
2,978
W
Baron Samedi
Kitsunebr6807
Baron Samedi
2,648
62
467
291
892
521
0
47
845
8,539
0
L
Ganesha
Kllyx
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
960
320
634
218
4,748
2,839
0
1,261
2,581
5,680
56
W
Tsukuyomi
OskaraRobaruu
Tsukuyomi
2,604
537
0
82
2,077
837
0
228
1,824
0
16,291
L
2,349
421
0
252
3,960
1,710
0
1,734
2,226
9,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,430
Gold Earned
26,356
115
Minions Killed
83
7
Camps Cleared
3
550,870
Distance Traveled
273,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,771
1,354
46
9
2
100,961
0
W
Athena
5,959
1,192
6
1
1
104,066
0
L
Bellona
5,184
1,037
6
1
0
84,523
0
L
Heimdallr
5,810
1,162
64
13
1
83,863
0
L
Bakasura
5,089
1,018
3
1
2
25,994
0
W
Baron Samedi
5,440
1,088
17
3
2
91,405
0
L
Ganesha
4,900
980
0
0
0
0
0
W
Ymir
5,543
1,109
12
2
0
110,305
0
W
Tsukuyomi
5,717
1,143
34
7
2
144,133
0
L
Nox
5,373
1,075
10
2
0
79,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role