Player Matchup

Agni
Agni
Badiuss
Agni
Level 81
God Stats
7W - 4L
1,654 SR
Queue Stats
30W - 40L
1,513 Elo+
Party 2
Bacchus
Bacchus
Juliao1022
Bacchus
Level 60
God Stats
4W - 14L
1,389 SR
Queue Stats
8W - 21L
1,382 Elo+
Party 2
Thor
Thor
Patties1
Thor
Level 65
God Stats
1W - 3L
1,498 SR
Queue Stats
48W - 26L
1,616 Elo+
Solo
Ah Puch
Ah Puch
mynaimdaim
Ah Puch
Level 121
God Stats
0W - 1L
1,749 SR
Queue Stats
87W - 57L
1,581 Elo+
Solo
Izanami
Izanami
sabrack
Izanami
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,515 Elo+
Party 2
Team Averages
Level 78
1,558 SR
1,521 Elo+

VS

Team Averages
Level 80
1,473 SR
1,559 Elo+
Arachne
Arachne
Arkenstien
Arachne
Level 104
God Stats
3W - 4L
1,420 SR
Queue Stats
88W - 106L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
LudoClub
Danzaburou
Level 21
God Stats
16W - 8L
1,520 SR
Queue Stats
32W - 16L
1,679 Elo+
Party 3
Thoth
Thoth
UnholyAbductor
Thoth
Level 85
God Stats
7W - 5L
1,530 SR
Queue Stats
65W - 83L
1,486 Elo+
Party 1
Neith
Neith
uSEd69
Neith
Level 108
God Stats
10W - 14L
1,354 SR
Queue Stats
90W - 98L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
xPIKISx
Zhong Kui
Level 84
God Stats
2W - 1L
1,541 SR
Queue Stats
34W - 18L
1,652 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Badiuss
Agni
12
0 / 2 / 1
6,627
473
7,252
9,333
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Juliao1022
Bacchus
9
0 / 4 / 0
5,690
406
2,421
9,890
7,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
13
2 / 3 / 1
7,407
529
5,167
12,307
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ah Puch
mynaimdaim
Ah Puch
14
1 / 4 / 0
7,520
537
5,483
11,620
7,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
sabrack
Izanami
12
1 / 6 / 0
6,643
475
6,058
14,608
5,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arkenstien
Arachne
14
3 / 1 / 2
7,802
557
4,076
12,117
5,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
LudoClub
Danzaburou
14
5 / 1 / 6
9,085
649
8,490
9,577
3,540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 5
8,225
588
5,858
6,265
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
uSEd69
Neith
14
5 / 1 / 2
8,564
612
8,493
8,955
3,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
xPIKISx
Zhong Kui
15
5 / 0 / 6
9,778
698
11,853
11,981
9,967
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
4
Kills
19
19
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
Arkenstien
Arachne
3
1
2
4
L
Agni
Badiuss
Agni
0
2
1
0.25
L
Bacchus
Juliao1022
Bacchus
0
4
0
0
W
Danzaburou
LudoClub
Danzaburou
5
1
6
8
L
Thor
2
3
1
0.83
W
1
1
5
3.5
L
Ah Puch
mynaimdaim
Ah Puch
1
4
0
0.25
L
Izanami
sabrack
Izanami
1
6
0
0.17
W
Neith
uSEd69
Neith
5
1
2
6
W
Zhong Kui
xPIKISx
Zhong Kui
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,381
Damage
38,770
57,758
Taken
48,895
27,748
Mitigated
24,823
14,707
Healing
17,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Arkenstien
Arachne
4,076
2,984
0
4,088
12,117
5,459
92
3,471
8,646
0
57,858
L
Agni
Badiuss
Agni
7,252
301
0
1,060
9,333
2,542
0
4,540
4,301
48,983
1,241
L
Bacchus
Juliao1022
Bacchus
2,421
275
0
1,531
9,890
7,047
0
2,561
7,256
13,245
265
W
Danzaburou
LudoClub
Danzaburou
8,490
4,738
0
3,479
9,577
3,540
710
2,453
7,124
0
62,576
L
Thor
5,167
1,455
0
4,729
12,307
5,100
0
1,737
10,490
0
59,159
W
5,858
145
0
950
6,265
2,471
0
4,698
1,567
54,734
1,367
L
Ah Puch
mynaimdaim
Ah Puch
5,483
365
0
4,070
11,620
7,888
0
6,273
5,313
52,756
0
L
Izanami
sabrack
Izanami
6,058
3,893
169
3,148
14,608
5,171
0
1,755
12,853
0
55,025
W
Neith
uSEd69
Neith
8,493
4,381
0
1,353
8,955
3,386
488
896
8,059
0
58,673
W
Zhong Kui
xPIKISx
Zhong Kui
11,853
2,665
0
7,743
11,981
9,967
372
4,302
7,679
73,065
3,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,887
Gold Earned
43,454
419
Minions Killed
493
0
Camps Cleared
0
1,373,226
Distance Traveled
1,417,767
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,802
557
83
6
0
316,906
0
L
Agni
6,627
473
95
7
0
290,230
4
L
Bacchus
5,690
406
18
1
0
276,419
5
W
Danzaburou
9,085
649
98
7
0
298,316
4
L
Thor
7,407
529
118
8
0
303,539
0
W
Thoth
8,225
588
97
7
0
282,557
0
L
Ah Puch
7,520
537
102
7
0
265,563
0
L
Izanami
6,643
475
86
6
0
237,475
0
W
Neith
8,564
612
88
6
0
256,509
0
W
Zhong Kui
9,778
698
127
9
0
263,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role