Player Matchup

Mulan
Mulan
MossAndStone
Mulan
Level 160
God Stats
3W - 2L
1,494 SR
Queue Stats
41W - 30L
1,635 Elo+
Solo
Xbalanque
Xbalanque
misbehavior
Xbalanque
Level 108
God Stats
4W - 2L
1,643 SR
Queue Stats
9W - 4L
1,919 Elo+
Solo
Ao Kuang
Ao Kuang
shadow9u8
Ao Kuang
Level 127
God Stats
4W - 3L
1,807 SR
Queue Stats
74W - 79L
1,428 Elo+
Solo
Team Averages
Level 132
1,648 SR
1,661 Elo+

VS

Team Averages
Level 135
1,500 SR
1,551 Elo+
Ravana
Ravana
ClappnCheeks710
Ravana
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,555 Elo+
Party 1
He Bo
He Bo
HUNT L1VES
He Bo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,599 Elo+
Solo
Cabrakan
Cabrakan
Rawthentic710
Cabrakan
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 10
8,397
840
8,449
9,468
7,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
misbehavior
Xbalanque
14
8 / 0 / 7
8,981
898
12,487
9,635
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
shadow9u8
Ao Kuang
13
3 / 2 / 11
8,073
807
3,943
9,347
4,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,939
594
5,089
7,351
4,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
10
1 / 7 / 0
6,509
651
4,107
9,815
3,270
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
Rawthentic710
Cabrakan
10
1 / 4 / 1
6,214
621
5,092
13,370
15,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
15
Kills
2
2
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
He Bo
1
7
0
0.14
W
4
0
10
9
L
Cabrakan
Rawthentic710
Cabrakan
1
4
1
0.38
W
Xbalanque
misbehavior
Xbalanque
8
0
7
11.5
W
Ao Kuang
shadow9u8
Ao Kuang
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,879
Damage
14,288
28,450
Taken
30,536
15,476
Mitigated
23,238
11,188
Healing
3,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,089
660
0
1,266
7,351
4,133
0
904
6,415
0
10,565
L
He Bo
4,107
145
0
950
9,815
3,270
0
753
9,012
20,981
460
W
8,449
1,290
487
3,061
9,468
7,582
126
3,185
5,757
0
28,816
L
Cabrakan
Rawthentic710
Cabrakan
5,092
338
0
1,060
13,370
15,835
0
1,959
11,351
17,788
0
W
Xbalanque
misbehavior
Xbalanque
12,487
5,920
0
4,581
9,635
3,786
1,714
2,559
6,756
0
45,174
W
Ao Kuang
shadow9u8
Ao Kuang
3,943
1,232
0
3,059
9,347
4,108
525
2,711
6,307
25,129
4,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,451
Gold Earned
18,662
151
Minions Killed
82
0
Camps Cleared
0
567,065
Distance Traveled
397,853
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,939
594
24
2
0
122,990
0
L
He Bo
6,509
651
39
4
0
140,351
0
W
Mulan
8,397
840
37
4
0
192,946
0
L
Cabrakan
6,214
621
19
2
0
134,512
0
W
Xbalanque
8,981
898
72
7
0
184,771
0
W
Ao Kuang
8,073
807
42
4
0
189,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role