Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MANNUCCUDDA
Bacchus
Level 153
God Stats
1W - 3L
1,407 SR
Queue Stats
143W - 111L
1,501 Elo+
Party 1
Ishtar
Ishtar
paranoidz
Ishtar
Level 143
God Stats
28W - 26L
1,592 SR
Queue Stats
231W - 255L
1,461 Elo+
Solo
Team Averages
Level 133
1,500 SR
1,492 Elo+

VS

Team Averages
Level 129
1,626 SR
1,449 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CocodriloLoco
Rama
Level 156
God Stats
3W - 2L
1,603 SR
Queue Stats
82W - 69L
1,544 Elo+
Solo
Vamana
Vamana
N4chø
Vamana
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 20L
1,276 Elo+
Solo
Ares
Ares
Salas00
Ares
Level 152
God Stats
1W - 0L
1,961 SR
Queue Stats
58W - 65L
1,510 Elo+
Solo
Poseidon
Poseidon
guinho-hiagamie
Poseidon
Level 38
God Stats
5W - 3L
1,567 SR
Queue Stats
141W - 157L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
1 / 1 / 0
3,722
744
1,962
2,502
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
 
Erlang Shen
7
1 / 1 / 0
3,541
708
1,826
4,345
1,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fenrir
 
Fenrir
4
0 / 1 / 1
2,994
599
921
2,800
817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
MANNUCCUDDA
Bacchus
5
0 / 2 / 0
3,106
621
1,312
3,836
2,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
paranoidz
Ishtar
5
0 / 2 / 0
2,931
586
1,051
2,383
721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
6
1 / 0 / 3
3,786
757
2,227
3,828
1,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 0 / 2
3,830
766
2,262
1,754
566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vamana
N4chø
Vamana
7
1 / 1 / 0
3,805
761
1,497
2,937
1,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
Salas00
Ares
6
1 / 0 / 3
3,943
789
2,134
3,591
1,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
7
2 / 1 / 0
3,861
772
1,201
2,270
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
7
7
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
0
1
L
Erlang Shen
 
Erlang Shen
1
1
0
1
L
Fenrir
 
Fenrir
0
1
1
0.5
W
Tsukuyomi
 
Tsukuyomi
1
0
3
2.5
W
2
0
2
3
L
Bacchus
MANNUCCUDDA
Bacchus
0
2
0
0
W
Vamana
N4chø
Vamana
1
1
0
1
W
Ares
Salas00
Ares
1
0
3
2.5
W
Poseidon
2
1
0
2
L
Ishtar
paranoidz
Ishtar
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,072
Damage
9,321
15,866
Taken
14,380
7,129
Mitigated
6,113
5,519
Healing
5,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,962
514
0
625
2,502
729
0
994
1,508
19,578
629
L
Erlang Shen
 
Erlang Shen
1,826
1,093
0
2,514
4,345
1,997
0
505
3,840
0
22,542
L
Fenrir
 
Fenrir
921
224
0
802
2,800
817
0
0
2,800
0
8,332
W
Tsukuyomi
 
Tsukuyomi
2,227
796
0
1,241
3,828
1,221
0
754
3,074
0
14,433
W
2,262
1,832
0
733
1,754
566
0
788
966
0
20,428
L
Bacchus
MANNUCCUDDA
Bacchus
1,312
132
0
1,363
3,836
2,865
0
694
3,142
6,641
912
W
Vamana
N4chø
Vamana
1,497
658
0
824
2,937
1,767
0
84
2,853
0
18,831
W
Ares
Salas00
Ares
2,134
397
0
1,456
3,591
1,930
0
625
2,966
11,634
0
W
Poseidon
1,201
266
0
905
2,270
629
0
1,017
1,253
15,451
1,328
L
Ishtar
paranoidz
Ishtar
1,051
529
0
215
2,383
721
0
1,077
1,306
0
12,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,294
Gold Earned
19,225
134
Minions Killed
140
0
Camps Cleared
0
504,719
Distance Traveled
536,794
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,722
744
40
8
0
101,584
0
L
Erlang Shen
3,541
708
41
8
0
123,744
0
L
Fenrir
2,994
599
17
3
0
70,028
0
W
Tsukuyomi
3,786
757
28
6
0
124,039
1
W
Rama
3,830
766
44
9
0
93,678
0
L
Bacchus
3,106
621
11
2
0
109,985
0
W
Vamana
3,805
761
36
7
0
98,141
0
W
Ares
3,943
789
6
1
0
107,609
2
W
Poseidon
3,861
772
26
5
0
113,327
3
L
Ishtar
2,931
586
25
5
0
99,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role