Player Matchup

Mulan
Mulan
ArchdragonPrime
Mulan
Level 117
God Stats
1W - 2L
1,814 SR
Queue Stats
92W - 86L
1,523 Elo+
Party 1
Guan Yu
Guan Yu
TLee
Guan Yu
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,682 Elo+
Party 3
Chronos
Chronos
TheGibster
Chronos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,682 Elo+
Party 3
Mercury
Mercury
Windymach
Mercury
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
315W - 307L
1,517 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lxlKyomilxl
Morgan Le Fay
Level 111
God Stats
150W - 135L
1,547 SR
Queue Stats
355W - 362L
1,492 Elo+
Solo
Team Averages
Level 131
1,572 SR
1,579 Elo+

VS

Team Averages
Level 102
1,511 SR
1,487 Elo+
Mercury
Mercury
GearGeass
Mercury
Level 103
God Stats
1W - 0L
1,635 SR
Queue Stats
4W - 2L
1,580 Elo+
Solo
Chang'e
Chang'e
KanjiScript
Chang'e
Level 118
God Stats
416W - 405L
1,517 SR
Queue Stats
545W - 613L
1,441 Elo+
Party 2
Hercules
Hercules
KisMyPhoenix
Hercules
Level 89
God Stats
20W - 31L
1,319 SR
Queue Stats
265W - 292L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
Xycene
Cthulhu
Level 100
God Stats
4W - 5L
1,460 SR
Queue Stats
341W - 392L
1,446 Elo+
Party 2
Anubis
Anubis
fx1striker
Anubis
Level 99
God Stats
50W - 46L
1,623 SR
Queue Stats
909W - 960L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
8,034
1,004
7,744
11,829
9,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
TLee
Guan Yu
13
0 / 1 / 2
7,997
1,000
8,452
12,161
11,363
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
TheGibster
Chronos
13
0 / 1 / 1
7,342
918
2,057
2,165
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Windymach
Mercury
13
0 / 8 / 2
7,775
972
6,693
15,351
5,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
lxlKyomilxl
Morgan Le Fay
14
3 / 0 / 0
9,266
1,158
12,320
3,550
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Team 1 Tickets

241

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GearGeass
Mercury
14
3 / 2 / 6
8,802
1,100
5,048
10,651
3,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
KanjiScript
Chang'e
15
4 / 0 / 10
9,345
1,168
13,386
7,174
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hercules
KisMyPhoenix
Hercules
15
5 / 0 / 8
8,830
1,104
6,820
12,024
13,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Xycene
Cthulhu
14
0 / 0 / 12
8,550
1,069
11,046
7,477
7,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
fx1striker
Anubis
14
2 / 1 / 6
8,407
1,051
4,502
4,331
2,258
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
3
Kills
14
14
Deaths
3
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Mercury
GearGeass
Mercury
3
2
6
3
W
Chang'e
KanjiScript
Chang'e
4
0
10
9
W
Hercules
KisMyPhoenix
Hercules
5
0
8
9
L
Guan Yu
TLee
Guan Yu
0
1
2
1
L
Chronos
TheGibster
Chronos
0
1
1
0.5
L
Mercury
Windymach
Mercury
0
8
2
0.13
W
Cthulhu
Xycene
Cthulhu
0
0
12
6
W
Anubis
fx1striker
Anubis
2
1
6
5
L
Morgan Le Fay
lxlKyomilxl
Morgan Le Fay
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,266
Damage
40,802
45,056
Taken
41,657
28,666
Mitigated
29,367
3,059
Healing
13,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,744
829
0
1,360
11,829
9,499
0
6,474
4,811
0
22,412
W
Mercury
GearGeass
Mercury
5,048
2,089
0
616
10,651
3,627
0
3,514
6,765
0
25,947
W
Chang'e
KanjiScript
Chang'e
13,386
1,266
4,646
3,165
7,174
2,486
0
1,509
5,471
28,488
0
W
Hercules
KisMyPhoenix
Hercules
6,820
1,330
0
3,991
12,024
13,480
0
3,399
7,838
0
12,813
L
Guan Yu
TLee
Guan Yu
8,452
633
497
868
12,161
11,363
0
7,707
3,958
0
22,576
L
Chronos
TheGibster
Chronos
2,057
525
0
67
2,165
659
0
1,485
574
5,877
0
L
Mercury
Windymach
Mercury
6,693
4,362
0
34
15,351
5,781
0
8,258
6,741
0
11,853
W
Cthulhu
Xycene
Cthulhu
11,046
1,066
550
0
7,477
7,516
0
2,229
4,946
23,365
1,297
W
Anubis
fx1striker
Anubis
4,502
260
0
129
4,331
2,258
0
2,434
1,677
8,430
0
L
Morgan Le Fay
lxlKyomilxl
Morgan Le Fay
12,320
1,322
0
233
3,550
1,364
0
2,360
1,044
32,273
140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,414
Gold Earned
43,934
144
Minions Killed
152
5
Camps Cleared
6
740,025
Distance Traveled
905,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,034
1,004
32
4
2
148,198
0
W
Mercury
8,802
1,100
57
7
4
184,519
0
W
Chang'e
9,345
1,168
47
6
0
181,618
0
W
Hercules
8,830
1,104
7
1
0
182,801
0
L
Guan Yu
7,997
1,000
29
4
0
190,425
0
L
Chronos
7,342
918
14
2
2
52,285
0
L
Mercury
7,775
972
10
1
1
169,671
0
W
Cthulhu
8,550
1,069
32
4
1
190,342
0
W
Anubis
8,407
1,051
9
1
1
166,116
0
L
Morgan Le Fay
9,266
1,158
59
7
0
179,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role