Player Matchup

Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
Andietop
Sylvanus
Gold IV
Level 65
God Stats
1W - 1L
1,920 SR
Queue Stats
51W - 54L
1,339 MMR
Solo
Chang'e
Chang'e
Gold III
Beenhed
Chang'e
Gold III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 256L
1,419 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
NotZayybo
Ne Zha
Gold IV
Level 137
God Stats
7W - 8L
1,435 SR
Queue Stats
129W - 132L
1,344 MMR
Solo
Rama
Rama
Bronze III
Thebestloki123
Rama
Bronze III
Level 104
God Stats
17W - 6L
1,840 SR
Queue Stats
43W - 46L
1,340 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,639 SR
1,389 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,731 SR
1,341 MMR
Zeus
Zeus
Gold III
ChaBoyGarry
Zeus
Gold III
Level 124
God Stats
42W - 32L
1,558 SR
Queue Stats
82W - 78L
1,429 MMR
Party 2
Awilix
Awilix
Gold V
ChaBoyJack
Awilix
Gold V
Level 104
God Stats
4W - 1L
1,810 SR
Queue Stats
82W - 81L
1,299 MMR
Party 2
Ares
Ares
Gold V
ThrottleThumbs
Ares
Gold V
Level 69
God Stats
8W - 1L
1,699 SR
Queue Stats
42W - 47L
1,338 MMR
Solo
Neith
Neith
Gold IV
Vearz_Vanny
Neith
Gold IV
Level 190
God Stats
27W - 20L
1,635 SR
Queue Stats
375W - 375L
1,315 MMR
Solo
Osiris
Osiris
Silver II
navbiss
Osiris
Silver II
Level 84
God Stats
5W - 2L
1,954 SR
Queue Stats
46W - 53L
1,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 0 / 0
5,311
664
528
2,156
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Andietop
Sylvanus
9
1 / 1 / 3
4,791
599
4,770
7,637
5,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Beenhed
Chang'e
8
0 / 3 / 0
4,579
572
3,019
7,362
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
NotZayybo
Ne Zha
7
1 / 3 / 1
4,106
513
1,212
6,219
2,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 2 / 2
4,723
590
4,373
6,365
2,081
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
Sun WukongThanatosThothBellonaHachiman

VS

Bans
Ao KuangPoseidonAthenaBacchusFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,845
731
1,314
1,023
320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
ChaBoyJack
Awilix
10
6 / 0 / 1
5,915
739
3,695
5,480
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 1
4,772
597
2,354
7,106
3,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 1
4,762
595
6,226
5,341
1,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Osiris
navbiss
Osiris
10
2 / 0 / 0
5,586
698
4,906
8,305
4,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
4
Kills
9
9
Deaths
4
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
L
Sylvanus
Andietop
Sylvanus
1
1
3
2.5
L
Chang'e
Beenhed
Chang'e
0
3
0
0
W
0
0
1
0.5
W
Awilix
ChaBoyJack
Awilix
6
0
1
6.5
L
Ne Zha
NotZayybo
Ne Zha
1
3
1
0.5
L
2
2
2
1.5
W
0
2
1
0.25
W
1
2
1
0.75
W
Osiris
navbiss
Osiris
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,902
Damage
18,495
29,739
Taken
27,255
12,612
Mitigated
12,287
7,738
Healing
11,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
528
0
0
536
2,156
702
0
898
1,258
39,881
0
L
Sylvanus
Andietop
Sylvanus
4,770
2,191
491
2,279
7,637
5,047
0
1,682
5,955
20,956
8,866
L
Chang'e
Beenhed
Chang'e
3,019
441
0
1,666
7,362
2,605
0
0
7,362
27,842
0
W
1,314
54
0
677
1,023
320
0
347
676
47,414
559
W
Awilix
ChaBoyJack
Awilix
3,695
1,447
0
2,480
5,480
1,921
0
662
4,818
0
33,015
L
Ne Zha
NotZayybo
Ne Zha
1,212
455
0
668
6,219
2,177
0
229
5,990
0
22,038
L
4,373
3,613
0
2,098
6,365
2,081
0
859
5,506
0
30,795
W
2,354
70
0
1,692
7,106
3,549
0
1,829
5,277
11,251
0
W
6,226
2,365
0
1,513
5,341
1,763
0
1,436
3,905
0
42,462
W
Osiris
navbiss
Osiris
4,906
1,196
0
4,825
8,305
4,734
0
3,019
5,286
0
36,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,510
Gold Earned
26,880
268
Minions Killed
301
0
Camps Cleared
0
800,621
Distance Traveled
921,033
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,311
664
85
11
0
150,556
2
L
Sylvanus
4,791
599
38
5
0
169,980
3
L
Chang'e
4,579
572
47
6
0
167,554
1
W
Zeus
5,845
731
99
12
0
154,806
4
W
Awilix
5,915
739
51
6
0
220,360
1
L
Ne Zha
4,106
513
32
4
0
139,307
0
L
Rama
4,723
590
66
8
0
173,224
0
W
Ares
4,772
597
13
2
0
195,736
6
W
Neith
4,762
595
75
9
0
157,748
0
W
Osiris
5,586
698
63
8
0
192,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role