Player Matchup

Hades
Hades
Gold II
 
Hades
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold II
CЯackerKiller
Set
Gold II
Level 93
God Stats
1W - 1L
1,787 SR
Queue Stats
55W - 49L
1,824 MMR
Party 1
Neith
Neith
Platinum IV
IamElii
Neith
Platinum IV
Level 144
God Stats
7W - 9L
1,072 SR
Queue Stats
228W - 220L
1,659 MMR
Solo
Sobek
Sobek
Gold IV
TCARR
Sobek
Gold IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,466 MMR
Party 1
Kali
Kali
Silver I
mayolover23
Kali
Silver I
Level 57
God Stats
6W - 2L
1,805 SR
Queue Stats
247W - 241L
1,655 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,533 SR
1,621 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,546 SR
1,654 MMR
Scylla
Scylla
Gold IV
BeLegenW84itDary
Scylla
Gold IV
Level 128
God Stats
1W - 2L
1,065 SR
Queue Stats
54W - 56L
1,525 MMR
Party 2
Cernunnos
Cernunnos
Gold IV
Circadia
Cernunnos
Gold IV
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,694 MMR
Solo
Bacchus
Bacchus
Gold III
Tastierwings117
Bacchus
Gold III
Level 123
God Stats
19W - 13L
1,659 SR
Queue Stats
22W - 22L
1,646 MMR
Solo
Nemesis
Nemesis
Silver I
mykymas
Nemesis
Silver I
Level 149
God Stats
1W - 1L
1,713 SR
Queue Stats
10W - 3L
1,639 MMR
Solo
Mulan
Mulan
Platinum V
sheenthedream
Mulan
Platinum V
Level 78
God Stats
1W - 0L
1,791 SR
Queue Stats
44W - 42L
1,765 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
1 / 3 / 0
5,768
481
3,735
8,836
4,620
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 0 / 0
7,104
592
6,137
9,087
5,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Neith
IamElii
Neith
12
1 / 0 / 1
6,694
558
6,739
9,860
3,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
TCARR
Sobek
8
0 / 3 / 0
5,440
453
2,959
10,606
8,627
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 1 / 0
5,248
437
2,793
8,498
2,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
OsirisAwilixUllrBellona

VS

Bans
ThanatosAgniVamanaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,129
511
3,347
5,187
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Circadia
Cernunnos
12
2 / 1 / 0
7,137
595
7,817
8,971
3,984
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 2
6,253
521
5,550
8,071
9,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
mykymas
Nemesis
12
1 / 1 / 2
6,075
506
5,089
8,670
3,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 1 / 3
7,125
594
7,852
10,286
6,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
5
Kills
7
7
Deaths
5
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
3
0
0.33
W
2
1
1
2.5
W
Cernunnos
Circadia
Cernunnos
2
1
0
2
L
2
0
0
2
L
Neith
IamElii
Neith
1
0
1
1.5
L
Sobek
TCARR
Sobek
0
3
0
0
W
0
1
2
1
L
1
1
0
1
W
Nemesis
mykymas
Nemesis
1
1
2
2
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,363
Damage
29,655
46,887
Taken
41,185
25,530
Mitigated
25,413
16,473
Healing
15,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
3,735
359
0
3,575
8,836
4,620
0
62
8,774
33,024
1,084
W
3,347
388
0
1,167
5,187
1,681
0
572
4,615
48,170
0
W
Cernunnos
Circadia
Cernunnos
7,817
5,471
0
4,196
8,971
3,984
0
392
8,579
0
58,711
L
6,137
2,668
0
1,938
9,087
5,752
0
3,748
5,339
0
67,919
L
Neith
IamElii
Neith
6,739
1,812
0
4,409
9,860
3,578
0
1,023
8,837
0
62,672
L
Sobek
TCARR
Sobek
2,959
316
0
2,870
10,606
8,627
0
2,682
7,924
14,366
0
W
5,550
1,054
0
1,817
8,071
9,090
0
933
7,138
24,458
0
L
2,793
1,014
0
3,681
8,498
2,953
0
1,382
7,116
0
27,368
W
Nemesis
mykymas
Nemesis
5,089
2,022
0
1,074
8,670
3,887
32
883
7,787
0
52,256
W
7,852
2,469
0
7,352
10,286
6,771
41
3,768
6,518
0
53,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,254
Gold Earned
32,719
330
Minions Killed
374
0
Camps Cleared
0
1,223,343
Distance Traveled
1,294,151
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,768
481
50
4
0
140,046
2
W
Scylla
6,129
511
72
6
0
257,449
1
W
Cernunnos
7,137
595
102
9
0
238,154
0
L
Set
7,104
592
130
11
0
281,781
0
L
Neith
6,694
558
103
9
0
228,182
3
L
Sobek
5,440
453
13
1
0
269,450
3
W
Bacchus
6,253
521
27
2
0
279,039
5
L
Kali
5,248
437
34
3
0
303,884
0
W
Nemesis
6,075
506
86
7
0
298,384
1
W
Mulan
7,125
594
87
7
0
221,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role