Player Matchup

Zhong Kui
Zhong Kui
ScOp--Heatwave
Zhong Kui
Level 29
God Stats
1W - 1L
1,633 SR
Queue Stats
23W - 27L
1,448 Elo+
Party 3
Thanatos
Thanatos
ScOp--Thunder
Thanatos
Level 89
God Stats
3W - 7L
1,414 SR
Queue Stats
41W - 48L
1,473 Elo+
Party 3
Mulan
Mulan
UckfayOuyay
Mulan
Level 43
God Stats
12W - 8L
1,871 SR
Queue Stats
65W - 57L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
brief-mercy
Kuzenbo
Level 129
God Stats
2W - 2L
1,425 SR
Queue Stats
143W - 143L
1,491 Elo+
Party 1
Apollo
Apollo
madman6069
Apollo
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 80L
1,636 Elo+
Party 1
Team Averages
Level 76
1,569 SR
1,503 Elo+

VS

Team Averages
Level 77
1,539 SR
1,353 Elo+
Kuzenbo
Kuzenbo
Acexx67
Kuzenbo
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,207 Elo+
Party 2
Cupid
Cupid
DEV-Fayth
Cupid
Level 40
God Stats
37W - 32L
1,438 SR
Queue Stats
164W - 174L
1,343 Elo+
Solo
Susano
Susano
Sho7gun
Susano
Level 86
God Stats
63W - 35L
1,721 SR
Queue Stats
346W - 320L
1,508 Elo+
Solo
Anubis
Anubis
UnicornZombie81
Anubis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,451 Elo+
Solo
King Arthur
King Arthur
xXAzuriteXx
King Arthur
Level 84
God Stats
3W - 1L
1,536 SR
Queue Stats
49W - 49L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ScOp--Heatwave
Zhong Kui
8
0 / 5 / 1
7,335
333
2,213
8,080
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
ScOp--Thunder
Thanatos
10
2 / 4 / 2
7,940
361
4,812
13,071
5,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 5 / 1
8,438
384
9,781
22,371
12,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
brief-mercy
Kuzenbo
16
1 / 5 / 5
10,528
479
11,234
23,585
29,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apollo
madman6069
Apollo
16
5 / 13 / 0
10,538
479
15,426
26,978
11,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Acexx67
Kuzenbo
17
4 / 3 / 10
11,183
508
5,014
18,093
21,636
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
DEV-Fayth
Cupid
20
7 / 3 / 4
14,371
653
13,769
18,160
8,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Sho7gun
Susano
18
10 / 3 / 9
12,743
579
14,157
21,074
9,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

19
6 / 0 / 10
13,470
612
18,697
18,673
10,171
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
xXAzuriteXx
King Arthur
20
4 / 1 / 7
13,259
603
19,441
26,845
30,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
9
Kills
31
32
Deaths
10
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Acexx67
Kuzenbo
4
3
10
3
W
Cupid
DEV-Fayth
Cupid
7
3
4
3
L
Zhong Kui
ScOp--Heatwave
Zhong Kui
0
5
1
0.1
L
Thanatos
ScOp--Thunder
Thanatos
2
4
2
0.75
W
Susano
Sho7gun
Susano
10
3
9
4.83
L
1
5
1
0.3
W
6
0
10
11
L
Kuzenbo
brief-mercy
Kuzenbo
1
5
5
0.7
L
Apollo
madman6069
Apollo
5
13
0
0.38
W
King Arthur
xXAzuriteXx
King Arthur
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,466
Damage
71,078
94,085
Taken
102,845
63,649
Mitigated
79,687
22,341
Healing
38,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Acexx67
Kuzenbo
5,014
1,836
0
4,331
18,093
21,636
1,243
2,797
14,837
36,572
0
W
Cupid
DEV-Fayth
Cupid
13,769
9,534
1,428
6,380
18,160
8,385
5,187
3,085
15,075
0
170,797
L
Zhong Kui
ScOp--Heatwave
Zhong Kui
2,213
190
0
906
8,080
4,473
0
3,116
4,964
18,581
0
L
Thanatos
ScOp--Thunder
Thanatos
4,812
1,244
0
6,160
13,071
5,363
0
1,673
11,398
0
34,721
W
Susano
Sho7gun
Susano
14,157
3,493
0
6,502
21,074
9,246
1,089
4,867
16,207
0
79,939
L
9,781
1,649
0
4,660
22,371
12,975
0
3,948
18,423
0
43,641
W
18,697
1,345
0
13,399
18,673
10,171
4,119
5,465
13,208
140,247
2,540
L
Kuzenbo
brief-mercy
Kuzenbo
11,234
2,656
0
5,519
23,585
29,075
0
8,439
15,146
35,870
0
L
Apollo
madman6069
Apollo
15,426
11,027
0
5,096
26,978
11,763
1,167
6,442
20,536
0
90,697
W
King Arthur
xXAzuriteXx
King Arthur
19,441
3,789
0
6,934
26,845
30,249
1,061
3,229
23,616
0
105,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,779
Gold Earned
65,026
341
Minions Killed
668
0
Camps Cleared
0
1,311,124
Distance Traveled
2,107,212
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,183
508
45
2
0
428,347
0
W
Cupid
14,371
653
200
9
0
396,735
0
L
Zhong Kui
7,335
333
35
2
0
141,733
2
L
Thanatos
7,940
361
57
3
0
199,751
0
W
Susano
12,743
579
105
5
0
463,544
0
L
Mulan
8,438
384
71
3
0
224,929
0
W
Anubis
13,470
612
190
9
0
399,341
0
L
Kuzenbo
10,528
479
43
2
0
381,031
3
L
Apollo
10,538
479
135
6
0
363,680
0
W
King Arthur
13,259
603
128
6
0
419,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role