Player Matchup

Horus
Horus
CrankedMeat
Horus
Level 128
God Stats
13W - 8L
1,595 SR
Queue Stats
164W - 162L
1,564 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CrankedTea
Morgan Le Fay
Level 80
God Stats
10W - 3L
1,628 SR
Queue Stats
189W - 176L
1,553 Elo+
Party 1
Martichoras
Martichoras
stokedtea
Martichoras
Level 149
God Stats
2W - 0L
1,777 SR
Queue Stats
223W - 211L
1,574 Elo+
Party 1
Team Averages
Level 119
1,667 SR
1,564 Elo+

VS

Team Averages
Level 139
1,614 SR
1,578 Elo+
Danzaburou
Danzaburou
MicktotheWood
Danzaburou
Level 106
God Stats
34W - 16L
1,649 SR
Queue Stats
38W - 22L
1,581 Elo+
Solo
The Morrigan
The Morrigan
no_disassembIe
The Morrigan
Level 154
God Stats
7W - 4L
1,538 SR
Queue Stats
97W - 90L
1,577 Elo+
Party 2
Cerberus
Cerberus
ulogila
Cerberus
Level 158
God Stats
8W - 10L
1,655 SR
Queue Stats
97W - 89L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 7
9,778
752
7,328
14,738
11,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
CrankedTea
Morgan Le Fay
15
1 / 3 / 8
9,265
713
11,423
7,586
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Martichoras
stokedtea
Martichoras
16
6 / 2 / 4
10,567
813
10,444
10,103
4,800
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MicktotheWood
Danzaburou
14
1 / 3 / 1
8,962
689
8,715
12,902
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
no_disassembIe
The Morrigan
15
1 / 3 / 3
9,153
704
8,975
6,370
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
ulogila
Cerberus
13
2 / 4 / 2
8,588
661
8,454
16,580
15,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
10
Kills
4
5
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
Morgan Le Fay
CrankedTea
Morgan Le Fay
1
3
8
1.67
L
Danzaburou
MicktotheWood
Danzaburou
1
3
1
0.5
L
The Morrigan
no_disassembIe
The Morrigan
1
3
3
0.83
W
Martichoras
stokedtea
Martichoras
6
2
4
4
L
Cerberus
ulogila
Cerberus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,195
Damage
26,144
32,427
Taken
35,852
19,397
Mitigated
23,195
6,840
Healing
5,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,328
3,074
716
3,458
14,738
11,441
209
5,984
7,746
0
19,302
W
Morgan Le Fay
CrankedTea
Morgan Le Fay
11,423
487
0
460
7,586
3,156
329
3,801
3,412
33,664
0
L
Danzaburou
MicktotheWood
Danzaburou
8,715
3,021
0
2,604
12,902
4,469
0
3,518
9,078
0
40,180
L
The Morrigan
no_disassembIe
The Morrigan
8,975
657
0
458
6,370
2,893
0
1,720
4,446
41,225
3,349
W
Martichoras
stokedtea
Martichoras
10,444
3,728
0
2,206
10,103
4,800
644
4,508
5,151
0
53,694
L
Cerberus
ulogila
Cerberus
8,454
120
0
2,592
16,580
15,833
0
5,138
10,788
19,336
1,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,610
Gold Earned
26,703
165
Minions Killed
177
0
Camps Cleared
0
753,524
Distance Traveled
669,908
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,778
752
32
2
0
267,349
1
W
Morgan Le Fay
9,265
713
56
4
0
251,118
0
L
Danzaburou
8,962
689
62
5
0
222,349
6
L
The Morrigan
9,153
704
81
6
0
234,176
0
W
Martichoras
10,567
813
77
6
0
235,057
0
L
Cerberus
8,588
661
34
3
0
213,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role