Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Da_Boosh_7
Achilles
Level 117
God Stats
9W - 1L
1,994 SR
Queue Stats
161W - 150L
1,458 Elo+
Party 3
Nemesis
Nemesis
Dnaplayalotz
Nemesis
Level 71
God Stats
23W - 13L
1,575 SR
Queue Stats
124W - 103L
1,485 Elo+
Party 2
Amaterasu
Amaterasu
Sandy444
Amaterasu
Level 120
God Stats
6W - 1L
1,476 SR
Queue Stats
185W - 167L
1,445 Elo+
Party 2
Sol
Sol
hawkfan500
Sol
Level 122
God Stats
22W - 16L
1,556 SR
Queue Stats
111W - 90L
1,585 Elo+
Party 3
Team Averages
Level 102
1,620 SR
1,495 Elo+

VS

Team Averages
Level 125
1,552 SR
1,445 Elo+
Tiamat
Tiamat
 
Tiamat
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Chancc100
Anubis
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 27L
1,390 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dejobro1
Ah Muzen Cab
Level 144
God Stats
0W - 2L
1,495 SR
Queue Stats
12W - 20L
1,440 Elo+
Party 1
Kuzenbo
Kuzenbo
PhoCough420
Kuzenbo
Level 128
God Stats
1W - 3L
1,725 SR
Queue Stats
7W - 17L
1,348 Elo+
Party 1
Thanatos
Thanatos
Vlover1500
Thanatos
Level 142
God Stats
2W - 3L
1,540 SR
Queue Stats
51W - 60L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
1 / 2 / 0
5,070
563
3,610
5,819
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Da_Boosh_7
Achilles
8
0 / 0 / 1
4,525
503
2,232
4,607
3,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
Dnaplayalotz
Nemesis
11
2 / 1 / 0
5,393
599
2,797
6,995
2,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Sandy444
Amaterasu
11
2 / 0 / 1
6,183
687
4,523
7,633
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 1 / 1
5,594
622
6,896
7,157
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
6
0 / 2 / 0
4,298
478
2,092
4,329
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Chancc100
Anubis
10
0 / 3 / 0
5,470
608
2,510
6,187
2,449
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Dejobro1
Ah Muzen Cab
9
1 / 1 / 1
4,978
553
4,656
4,790
1,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
PhoCough420
Kuzenbo
7
0 / 0 / 0
4,451
495
2,197
7,286
6,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Vlover1500
Thanatos
10
3 / 0 / 1
5,516
613
6,241
8,427
3,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
6
Kills
4
4
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
2
0
0.5
L
Tiamat
 
Tiamat
0
2
0
0
L
Anubis
Chancc100
Anubis
0
3
0
0
W
Achilles
Da_Boosh_7
Achilles
0
0
1
0.5
L
Ah Muzen Cab
Dejobro1
Ah Muzen Cab
1
1
1
1.5
W
Nemesis
Dnaplayalotz
Nemesis
2
1
0
2
L
Kuzenbo
PhoCough420
Kuzenbo
0
0
0
0
W
Amaterasu
Sandy444
Amaterasu
2
0
1
2.5
L
Thanatos
Vlover1500
Thanatos
3
0
1
3.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,058
Damage
17,696
32,211
Taken
31,019
13,087
Mitigated
16,936
13,853
Healing
12,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,610
1,959
27
2,273
5,819
2,014
0
214
5,605
0
30,075
L
Tiamat
 
Tiamat
2,092
217
0
1,236
4,329
2,582
0
2,220
2,043
17,332
337
L
Anubis
Chancc100
Anubis
2,510
99
0
2,516
6,187
2,449
0
0
6,187
38,351
0
W
Achilles
Da_Boosh_7
Achilles
2,232
351
132
1,590
4,607
3,115
0
1,150
3,457
0
20,845
L
Ah Muzen Cab
Dejobro1
Ah Muzen Cab
4,656
958
163
612
4,790
1,648
90
0
4,757
0
41,002
W
Nemesis
Dnaplayalotz
Nemesis
2,797
1,110
0
2,249
6,995
2,552
0
587
6,408
0
43,323
L
Kuzenbo
PhoCough420
Kuzenbo
2,197
819
0
1,986
7,286
6,777
10
1,973
5,092
10,612
1,202
W
Amaterasu
Sandy444
Amaterasu
4,523
1,444
0
2,700
7,633
3,506
0
2,381
5,252
0
41,109
L
Thanatos
Vlover1500
Thanatos
6,241
2,291
0
5,955
8,427
3,480
0
2,623
5,768
0
36,093
W
6,896
3,223
0
4,882
7,157
1,900
0
2,365
4,792
39,502
3,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,765
Gold Earned
24,713
296
Minions Killed
247
0
Camps Cleared
0
931,220
Distance Traveled
835,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,070
563
56
6
0
145,381
0
L
Tiamat
4,298
478
39
4
0
141,366
0
L
Anubis
5,470
608
84
9
0
144,631
0
W
Achilles
4,525
503
28
3
0
183,656
0
L
Ah Muzen Cab
4,978
553
55
6
0
172,105
0
W
Nemesis
5,393
599
72
8
0
239,440
0
L
Kuzenbo
4,451
495
8
1
0
165,558
0
W
Amaterasu
6,183
687
67
7
0
198,683
0
L
Thanatos
5,516
613
61
7
0
211,661
0
W
Sol
5,594
622
73
8
0
164,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role