Player Matchup

Ares
Ares
Brendanssj5-bbon
Ares
Level 127
God Stats
3W - 3L
1,604 SR
Queue Stats
172W - 152L
1,570 Elo+
Party 2
Nut
Nut
Klutzymage420
Nut
Level 159
God Stats
153W - 111L
1,621 SR
Queue Stats
378W - 343L
1,532 Elo+
Solo
Erlang Shen
Erlang Shen
Masrock22
Erlang Shen
Level 124
God Stats
6W - 11L
1,867 SR
Queue Stats
158W - 149L
1,606 Elo+
Party 2
Arachne
Arachne
ScooterSTK
Arachne
Level 123
God Stats
5W - 9L
1,604 SR
Queue Stats
188W - 158L
1,605 Elo+
Party 2
Raijin
Raijin
Shad0w_ReNder09
Raijin
Level 129
God Stats
6W - 10L
1,522 SR
Queue Stats
298W - 252L
1,545 Elo+
Solo
Team Averages
Level 132
1,644 SR
1,572 Elo+

VS

Team Averages
Level 102
1,587 SR
1,547 Elo+
Morgan Le Fay
Morgan Le Fay
CrimZenCATI
Morgan Le Fay
Level 128
God Stats
3W - 1L
1,487 SR
Queue Stats
302W - 273L
1,494 Elo+
Solo
Mercury
Mercury
HonouredOak
Mercury
Level 136
God Stats
7W - 4L
1,702 SR
Queue Stats
106W - 103L
1,538 Elo+
Party 1
Bacchus
Bacchus
HonouredSpruce
Bacchus
Level 118
God Stats
9W - 5L
1,643 SR
Queue Stats
62W - 56L
1,562 Elo+
Party 1
Erlang Shen
Erlang Shen
UndeadSparky
Erlang Shen
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,612 Elo+
Solo
Medusa
Medusa
mrobi14
Medusa
Level 61
God Stats
48W - 41L
1,602 SR
Queue Stats
143W - 143L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,129
513
3,896
9,463
7,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 0 / 1
4,661
466
1,329
3,884
2,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Erlang Shen
Masrock22
Erlang Shen
10
2 / 3 / 0
5,991
599
5,741
11,178
6,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
ScooterSTK
Arachne
9
0 / 3 / 1
4,679
468
3,561
8,903
3,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 1 / 0
5,111
511
2,519
6,077
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CrimZenCATI
Morgan Le Fay
12
1 / 0 / 0
6,513
651
3,177
3,260
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
HonouredOak
Mercury
12
3 / 0 / 3
6,051
605
5,090
7,514
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 0 / 4
6,170
617
5,130
7,873
6,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
UndeadSparky
Erlang Shen
10
1 / 2 / 2
6,085
609
5,044
8,921
6,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
mrobi14
Medusa
11
4 / 1 / 3
6,387
639
7,010
7,342
2,897
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
11
11
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Morgan Le Fay
CrimZenCATI
Morgan Le Fay
1
0
0
1
W
Mercury
HonouredOak
Mercury
3
0
3
4.5
W
2
0
4
4
L
0
0
1
0.5
L
Erlang Shen
Masrock22
Erlang Shen
2
3
0
0.67
L
Arachne
ScooterSTK
Arachne
0
3
1
0.17
L
0
1
0
0
W
Erlang Shen
UndeadSparky
Erlang Shen
1
2
2
1
W
Medusa
mrobi14
Medusa
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,046
Damage
25,451
39,505
Taken
34,910
22,523
Mitigated
19,580
11,093
Healing
14,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,896
548
0
1,641
9,463
7,892
0
1,785
7,678
17,427
0
W
Morgan Le Fay
CrimZenCATI
Morgan Le Fay
3,177
174
0
1,394
3,260
1,154
520
1,466
1,514
43,031
2,552
W
Mercury
HonouredOak
Mercury
5,090
3,131
0
3,095
7,514
2,833
294
1,265
6,153
0
53,303
W
5,130
699
1,265
2,288
7,873
6,015
93
1,399
6,474
25,060
0
L
1,329
514
238
281
3,884
2,663
0
814
2,952
0
26,676
L
Erlang Shen
Masrock22
Erlang Shen
5,741
4,176
0
4,673
11,178
6,527
0
0
11,178
0
40,049
L
Arachne
ScooterSTK
Arachne
3,561
2,753
0
2,260
8,903
3,383
0
2,885
6,018
0
23,433
L
2,519
40
0
2,000
6,077
2,058
0
2,387
3,438
32,427
839
W
Erlang Shen
UndeadSparky
Erlang Shen
5,044
2,786
0
3,609
8,921
6,681
0
0
8,921
0
38,770
W
Medusa
mrobi14
Medusa
7,010
3,565
0
2,369
7,342
2,897
320
1,812
5,530
0
44,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,571
Gold Earned
31,206
259
Minions Killed
357
0
Camps Cleared
0
960,316
Distance Traveled
1,072,861
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,129
513
21
2
0
176,093
4
W
Morgan Le Fay
6,513
651
89
9
0
204,684
1
W
Mercury
6,051
605
90
9
0
271,293
0
W
Bacchus
6,170
617
39
4
0
239,240
1
L
Nut
4,661
466
40
4
0
218,837
0
L
Erlang Shen
5,991
599
70
7
0
177,240
0
L
Arachne
4,679
468
48
5
0
201,895
0
L
Raijin
5,111
511
80
8
0
186,251
0
W
Erlang Shen
6,085
609
67
7
0
168,295
0
W
Medusa
6,387
639
72
7
0
189,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role