Player Matchup

Sobek
Sobek
DadSexxxer420
Sobek
Level 139
God Stats
0W - 1L
1,673 SR
Queue Stats
49W - 38L
1,554 Elo+
Party 3
Susano
Susano
II Jaki II
Susano
Level 129
God Stats
16W - 9L
1,682 SR
Queue Stats
49W - 47L
1,500 Elo+
Party 3
Skadi
Skadi
JillValentine74
Skadi
Level 112
God Stats
2W - 3L
1,584 SR
Queue Stats
25W - 23L
1,505 Elo+
Party 3
Olorun
Olorun
Pillar726
Olorun
Level 63
God Stats
7W - 8L
1,468 SR
Queue Stats
8W - 10L
1,428 Elo+
Party 3
Artemis
Artemis
weetsim
Artemis
Level 159
God Stats
1W - 1L
1,752 SR
Queue Stats
94W - 89L
1,573 Elo+
Solo
Team Averages
Level 120
1,632 SR
1,512 Elo+

VS

Team Averages
Level 125
1,493 SR
1,464 Elo+
Bakasura
Bakasura
ChrisMHK
Bakasura
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
330W - 316L
1,439 Elo+
Party 1
Zeus
Zeus
Lilley1213
Zeus
Level 144
God Stats
6W - 3L
1,723 SR
Queue Stats
338W - 348L
1,486 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NaughtyNoob
Cu Chulainn
Level 158
God Stats
4W - 2L
1,297 SR
Queue Stats
94W - 149L
1,440 Elo+
Party 1
Bacchus
Bacchus
TroPicGlitch128
Bacchus
Level 141
God Stats
4W - 7L
1,462 SR
Queue Stats
173W - 168L
1,458 Elo+
Party 2
Skadi
Skadi
yluvithor
Skadi
Level 65
God Stats
11W - 8L
1,483 SR
Queue Stats
98W - 116L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
8,731
514
7,540
19,135
21,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
II Jaki II
Susano
15
3 / 5 / 0
8,583
505
8,811
17,533
8,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
2 / 5 / 1
7,944
467
5,622
13,086
4,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Pillar726
Olorun
14
1 / 7 / 4
8,715
513
8,202
18,762
12,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
weetsim
Artemis
14
2 / 3 / 0
8,549
503
6,925
9,881
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChrisMHK
Bakasura
19
8 / 2 / 8
11,123
654
15,614
21,804
13,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 2 / 4
10,168
598
9,693
7,286
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
NaughtyNoob
Cu Chulainn
17
4 / 3 / 4
10,821
637
14,757
19,291
13,114
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 2 / 10
8,909
524
7,566
12,274
14,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Skadi
yluvithor
Skadi
15
5 / 2 / 4
9,510
559
8,341
10,854
3,946
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
10
Kills
22
22
Deaths
11
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ChrisMHK
Bakasura
8
2
8
6
L
2
2
4
2
L
Susano
II Jaki II
Susano
3
5
0
0.6
L
2
5
1
0.5
W
4
2
4
3
W
Cu Chulainn
NaughtyNoob
Cu Chulainn
4
3
4
2
L
Olorun
Pillar726
Olorun
1
7
4
0.43
W
1
2
10
3
L
Artemis
weetsim
Artemis
2
3
0
0.67
W
Skadi
yluvithor
Skadi
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,100
Damage
55,971
78,397
Taken
71,509
51,725
Mitigated
47,313
20,069
Healing
28,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ChrisMHK
Bakasura
15,614
10,224
0
12,288
21,804
13,412
1,395
1,850
19,954
0
92,127
L
7,540
435
0
6,873
19,135
21,819
0
6,241
12,335
36,819
1,205
L
Susano
II Jaki II
Susano
8,811
1,466
0
4,816
17,533
8,643
0
2,746
13,629
0
70,490
L
5,622
1,523
0
1,753
13,086
4,699
0
4,953
7,181
0
47,422
W
9,693
1,099
0
1,301
7,286
2,560
224
1,325
5,961
77,767
1,515
W
Cu Chulainn
NaughtyNoob
Cu Chulainn
14,757
4,652
0
9,299
19,291
13,114
0
6,941
12,350
877
97,310
L
Olorun
Pillar726
Olorun
8,202
4,091
212
3,483
18,762
12,085
0
1,110
17,045
68,781
0
W
7,566
541
0
2,025
12,274
14,281
0
4,354
7,920
27,160
2,054
L
Artemis
weetsim
Artemis
6,925
2,426
0
2,932
9,881
4,479
380
1,817
7,784
0
66,530
W
Skadi
yluvithor
Skadi
8,341
3,711
0
3,714
10,854
3,946
0
1,495
9,359
0
63,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,522
Gold Earned
50,531
454
Minions Killed
578
0
Camps Cleared
0
1,596,645
Distance Traveled
1,855,193
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,123
654
162
10
0
441,282
0
L
Sobek
8,731
514
58
3
0
379,742
1
L
Susano
8,583
505
117
7
0
379,357
3
L
Skadi
7,944
467
79
5
0
244,702
2
W
Zeus
10,168
598
145
9
0
317,496
2
W
Cu Chulainn
10,821
637
143
8
0
377,392
0
L
Olorun
8,715
513
103
6
0
297,868
0
W
Bacchus
8,909
524
35
2
0
364,762
7
L
Artemis
8,549
503
97
6
0
294,976
0
W
Skadi
9,510
559
93
5
0
354,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role