Player Matchup

Shiva
Shiva
DiffuseMaple910
Shiva
Level 107
God Stats
2W - 0L
1,737 SR
Queue Stats
104W - 102L
1,587 Elo+
Party 1
Odin
Odin
Lubuku
Odin
Level 124
God Stats
2W - 0L
1,744 SR
Queue Stats
85W - 71L
1,631 Elo+
Party 1
Janus
Janus
NutShuffler
Janus
Level 156
God Stats
3W - 1L
1,695 SR
Queue Stats
96W - 68L
1,576 Elo+
Solo
Osiris
Osiris
Patr1ckCh3wing
Osiris
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 6L
1,782 Elo+
Solo
Chernobog
Chernobog
SandyBuffalo0
Chernobog
Level 158
God Stats
1W - 2L
1,297 SR
Queue Stats
144W - 134L
1,626 Elo+
Party 1
Team Averages
Level 140
1,594 SR
1,640 Elo+

VS

Team Averages
Level 109
1,443 SR
1,537 Elo+
Tiamat
Tiamat
 
Tiamat
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BuddhaJ55
Poseidon
Level 78
God Stats
1W - 1L
1,700 SR
Queue Stats
149W - 156L
1,557 Elo+
Solo
Agni
Agni
Ferayfa123
Agni
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 116L
1,579 Elo+
Solo
Martichoras
Martichoras
IV ShockZz VI
Martichoras
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,556 Elo+
Solo
Thor
Thor
Pawninat0r
Thor
Level 124
God Stats
1W - 7L
1,013 SR
Queue Stats
162W - 155L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 12
8,086
809
5,592
9,568
9,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Odin
Lubuku
Odin
15
4 / 1 / 11
8,581
858
5,474
11,536
12,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

15
4 / 1 / 8
9,228
923
7,291
7,924
3,351
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 4 / 10
8,004
800
10,775
16,849
14,445
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
SandyBuffalo0
Chernobog
15
6 / 1 / 8
8,905
891
6,501
8,519
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
5 / 4 / 1
7,928
793
11,815
8,049
5,277
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Poseidon
BuddhaJ55
Poseidon
9
0 / 2 / 2
6,066
607
1,047
2,669
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
0 / 4 / 3
7,073
707
7,184
8,596
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
IV ShockZz VI
Martichoras
14
1 / 3 / 1
7,251
725
5,414
9,595
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

12
1 / 4 / 3
6,990
699
7,393
8,670
3,702
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
17
Kills
7
9
Deaths
17
49
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
4
1
1.38
L
Poseidon
BuddhaJ55
Poseidon
0
2
2
0.5
W
2
2
12
4
L
0
4
3
0.38
L
Martichoras
IV ShockZz VI
Martichoras
1
3
1
0.5
W
Odin
Lubuku
Odin
4
1
11
9.5
W
4
1
8
8
W
1
4
10
1.5
L
1
4
3
0.63
W
Chernobog
SandyBuffalo0
Chernobog
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,633
Damage
32,853
54,396
Taken
37,579
43,861
Mitigated
17,997
24,653
Healing
9,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,815
641
1,065
840
8,049
5,277
0
1,104
6,546
15,272
0
L
Poseidon
BuddhaJ55
Poseidon
1,047
297
672
152
2,669
902
0
921
1,630
4,747
0
W
5,592
225
2,492
1,527
9,568
9,272
642
4,396
4,817
0
10,384
L
7,184
493
0
1,926
8,596
3,342
0
522
7,592
16,213
0
L
Martichoras
IV ShockZz VI
Martichoras
5,414
1,653
241
2,597
9,595
4,774
0
1,935
7,051
0
21,047
W
Odin
Lubuku
Odin
5,474
401
1,112
3,699
11,536
12,705
900
3,660
7,717
0
9,035
W
7,291
59
1,379
2,174
7,924
3,351
748
1,977
5,815
29,641
694
W
10,775
2,443
896
4,514
16,849
14,445
283
5,997
10,448
0
15,163
L
7,393
60
285
1,733
8,670
3,702
0
2,705
5,670
0
13,345
W
Chernobog
SandyBuffalo0
Chernobog
6,501
2,594
2,953
3,907
8,519
4,088
4,107
2,897
5,553
0
18,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,804
Gold Earned
35,308
114
Minions Killed
91
0
Camps Cleared
0
973,376
Distance Traveled
746,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,928
793
10
1
0
186,494
0
L
Poseidon
6,066
607
2
0
0
53,278
0
W
Shiva
8,086
809
6
1
0
179,651
0
L
Agni
7,073
707
29
3
0
184,426
0
L
Martichoras
7,251
725
35
4
0
160,034
0
W
Odin
8,581
858
10
1
0
231,663
0
W
Janus
9,228
923
61
6
0
212,615
0
W
Osiris
8,004
800
9
1
0
177,400
0
L
Thor
6,990
699
15
2
0
162,106
0
W
Chernobog
8,905
891
28
3
0
172,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role