Player Matchup

Thanatos
Thanatos
Bambamspaghett
Thanatos
Level 154
God Stats
1W - 1L
1,799 SR
Queue Stats
101W - 109L
1,484 Elo+
Party 2
Sylvanus
Sylvanus
Cromulentt
Sylvanus
Level 146
God Stats
2W - 1L
1,835 SR
Queue Stats
79W - 63L
1,589 Elo+
Party 3
King Arthur
King Arthur
NatsuzDragneeL
King Arthur
Level 257
God Stats
4W - 3L
1,675 SR
Queue Stats
151W - 191L
1,508 Elo+
Solo
Rama
Rama
Simpl3Frog
Rama
Level 99
God Stats
1W - 3L
1,416 SR
Queue Stats
64W - 53L
1,590 Elo+
Party 3
Janus
Janus
SoftPreτzel
Janus
Level 83
God Stats
1W - 3L
1,561 SR
Queue Stats
74W - 83L
1,512 Elo+
Party 2
Team Averages
Level 148
1,657 SR
1,536 Elo+

VS

Team Averages
Level 170
1,634 SR
1,588 Elo+
Sylvanus
Sylvanus
DemiGodAugus
Sylvanus
Level 204
God Stats
7W - 3L
1,699 SR
Queue Stats
130W - 98L
1,643 Elo+
Solo
Bastet
Bastet
FearmeFOOL
Bastet
Level 183
God Stats
2W - 0L
1,698 SR
Queue Stats
158W - 133L
1,562 Elo+
Party 1
Yu Huang
Yu Huang
KagetanexHiruko
Yu Huang
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 123L
1,561 Elo+
Party 1
Xbalanque
Xbalanque
Krispy Ice101
Xbalanque
Level 184
God Stats
15W - 5L
1,773 SR
Queue Stats
161W - 136L
1,563 Elo+
Party 1
Thor
Thor
Matthui
Thor
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 33L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
0 / 5 / 2
5,935
457
2,316
14,821
5,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Cromulentt
Sylvanus
10
2 / 1 / 0
6,239
480
6,939
10,652
7,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
NatsuzDragneeL
King Arthur
12
3 / 2 / 1
7,648
588
11,419
13,014
13,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 4 / 2
7,007
539
3,618
8,489
2,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 0
7,688
591
5,519
6,816
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DemiGodAugus
Sylvanus
11
1 / 0 / 9
6,840
526
5,432
12,994
9,634
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
FearmeFOOL
Bastet
14
5 / 3 / 5
7,385
568
11,245
13,370
5,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yu Huang
13
1 / 0 / 2
6,985
537
5,283
4,383
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Krispy Ice101
Xbalanque
13
4 / 2 / 3
7,490
576
6,331
7,628
3,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
Matthui
Thor
13
2 / 3 / 2
6,847
527
5,284
12,503
7,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
8
Kills
13
13
Deaths
8
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
5
2
0.2
L
Sylvanus
Cromulentt
Sylvanus
2
1
0
2
W
Sylvanus
DemiGodAugus
Sylvanus
1
0
9
5.5
W
Bastet
FearmeFOOL
Bastet
5
3
5
2.5
W
Yu Huang
1
0
2
2
W
Xbalanque
Krispy Ice101
Xbalanque
4
2
3
2.75
W
Thor
Matthui
Thor
2
3
2
1
L
King Arthur
NatsuzDragneeL
King Arthur
3
2
1
1.75
L
1
4
2
0.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,811
Damage
33,575
53,792
Taken
50,878
31,733
Mitigated
27,855
20,627
Healing
24,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
2,316
595
0
9,675
14,821
5,783
0
1,717
13,063
0
40,601
L
Sylvanus
Cromulentt
Sylvanus
6,939
2,795
1,748
4,030
10,652
7,125
0
4,292
6,360
25,609
7,573
W
Sylvanus
DemiGodAugus
Sylvanus
5,432
1,426
4,278
5,883
12,994
9,634
22
4,402
8,438
25,864
0
W
Bastet
FearmeFOOL
Bastet
11,245
4,772
0
6,736
13,370
5,613
12
3,021
10,201
0
55,166
W
Yu Huang
5,283
1,142
0
1,592
4,383
1,921
0
2,280
1,919
59,986
0
W
Xbalanque
Krispy Ice101
Xbalanque
6,331
1,801
0
630
7,628
3,167
20
1,106
6,522
0
62,177
W
Thor
Matthui
Thor
5,284
652
0
5,031
12,503
7,520
0
519
11,956
0
43,473
L
King Arthur
NatsuzDragneeL
King Arthur
11,419
1,457
0
2,135
13,014
13,100
0
559
11,660
709
61,945
L
3,618
2,763
0
1,254
8,489
2,874
0
2,045
6,444
0
39,044
L
5,519
226
0
1,785
6,816
2,851
0
2,102
4,714
74,927
1,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,517
Gold Earned
35,547
443
Minions Killed
383
0
Camps Cleared
0
1,268,383
Distance Traveled
1,252,120
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,935
457
66
5
0
259,045
0
L
Sylvanus
6,239
480
59
5
0
265,391
0
W
Sylvanus
6,840
526
26
2
0
273,994
3
W
Bastet
7,385
568
72
6
0
280,908
2
W
Yu Huang
6,985
537
111
9
0
238,486
0
W
Xbalanque
7,490
576
100
8
0
229,417
2
W
Thor
6,847
527
74
6
0
229,315
0
L
King Arthur
7,648
588
91
7
0
217,550
0
L
Rama
7,007
539
78
6
0
230,906
0
L
Janus
7,688
591
149
11
0
295,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role