Player Matchup

Raijin
Raijin
Clown4Hire
Raijin
Level 50
God Stats
3W - 1L
1,723 SR
Queue Stats
18W - 11L
1,596 Elo+
Party 2
Vamana
Vamana
PerishWithRome
Vamana
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,596 Elo+
Party 2
Ne Zha
Ne Zha
Scorpress
Ne Zha
Level 66
God Stats
12W - 17L
1,484 SR
Queue Stats
44W - 47L
1,475 Elo+
Solo
Team Averages
Level 66
1,569 SR
1,556 Elo+

VS

Team Averages
Level 91
1,517 SR
1,421 Elo+
Thoth
Thoth
NovaAD3
Thoth
Level 156
God Stats
1W - 1L
1,412 SR
Queue Stats
12W - 7L
1,550 Elo+
Party 1
Danzaburou
Danzaburou
ninjathgoat
Danzaburou
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 8L
1,228 Elo+
Party 1
Vamana
Vamana
omg_itskevin
Vamana
Level 72
God Stats
13W - 18L
1,638 SR
Queue Stats
63W - 63L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Clown4Hire
Raijin
14
1 / 4 / 6
9,681
645
7,913
12,134
4,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
4 / 3 / 1
10,652
710
11,746
16,570
18,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ne Zha
Scorpress
Ne Zha
15
2 / 3 / 4
9,640
643
5,415
9,874
4,523
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
NovaAD3
Thoth
17
3 / 2 / 7
10,959
731
15,669
7,545
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ninjathgoat
Danzaburou
16
3 / 3 / 5
10,748
717
7,310
8,561
3,749
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
17
4 / 2 / 5
10,896
726
10,658
14,221
15,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
7
Kills
10
10
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
Clown4Hire
Raijin
1
4
6
1
W
Thoth
NovaAD3
Thoth
3
2
7
3.25
L
4
3
1
1.5
L
Ne Zha
Scorpress
Ne Zha
2
3
4
1.33
W
Danzaburou
ninjathgoat
Danzaburou
3
3
5
1.83
W
Vamana
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,074
Damage
33,637
38,578
Taken
30,327
27,295
Mitigated
21,541
5,693
Healing
4,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Clown4Hire
Raijin
7,913
352
0
314
12,134
4,298
0
4,768
6,608
36,871
1,102
W
Thoth
NovaAD3
Thoth
15,669
125
0
1,000
7,545
2,776
358
984
6,241
46,641
0
L
11,746
4,881
0
4,751
16,570
18,474
0
4,979
10,340
0
46,988
L
Ne Zha
Scorpress
Ne Zha
5,415
1,201
0
628
9,874
4,523
0
4,468
4,809
0
28,864
W
Danzaburou
ninjathgoat
Danzaburou
7,310
2,805
0
1,830
8,561
3,749
1,818
2,386
5,994
0
40,806
W
Vamana
10,658
4,762
0
2,146
14,221
15,016
232
4,909
8,771
0
44,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,973
Gold Earned
32,603
179
Minions Killed
203
0
Camps Cleared
0
724,009
Distance Traveled
752,634
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,681
645
57
4
0
214,190
0
W
Thoth
10,959
731
83
6
0
268,141
3
L
Vamana
10,652
710
81
5
0
279,036
0
L
Ne Zha
9,640
643
41
3
0
230,783
0
W
Danzaburou
10,748
717
43
3
0
231,207
0
W
Vamana
10,896
726
77
5
0
253,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role