Player Matchup

Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AdrestianAyden
Ishtar
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,358 Elo+
Party 1
Sun Wukong
Sun Wukong
Malcomex
Sun Wukong
Level 15
God Stats
1W - 1L
1,444 SR
Queue Stats
3W - 7L
1,395 Elo+
Party 1
Thanatos
Thanatos
OneNamedNatsu
Thanatos
Level 17
God Stats
3W - 4L
1,476 SR
Queue Stats
3W - 7L
1,358 Elo+
Party 1
Cabrakan
Cabrakan
echomp3
Cabrakan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,386 Elo+
Party 1
Team Averages
Level 40
1,484 SR
1,400 Elo+

VS

Team Averages
Level 136
1,444 SR
1,505 Elo+
Da Ji
Da Ji
 
Da Ji
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Jumar98
Danzaburou
Level 64
God Stats
15W - 11L
1,374 SR
Queue Stats
125W - 127L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Middiff5460
Morgan Le Fay
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 123L
1,526 Elo+
Solo
Chaac
Chaac
TheLJK
Chaac
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 174L
1,549 Elo+
Solo
Cabrakan
Cabrakan
WittyCalf259097
Cabrakan
Level 127
God Stats
7W - 15L
1,346 SR
Queue Stats
190W - 172L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 2 / 1
5,763
576
5,519
6,315
3,354
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 6 / 1
4,090
409
1,207
7,209
2,554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Malcomex
Sun Wukong
8
0 / 1 / 0
4,664
466
1,862
6,175
3,728
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
OneNamedNatsu
Thanatos
8
1 / 4 / 1
4,749
475
2,799
10,522
3,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
echomp3
Cabrakan
8
2 / 1 / 1
5,286
529
4,228
8,333
8,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
1 / 0 / 1
6,372
637
3,330
4,047
2,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Danzaburou
Jumar98
Danzaburou
11
8 / 2 / 2
6,994
699
8,598
8,244
3,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
Middiff5460
Morgan Le Fay
13
1 / 1 / 0
6,743
674
2,701
5,090
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
TheLJK
Chaac
10
3 / 0 / 4
5,676
568
6,476
6,896
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
9
1 / 2 / 6
5,916
592
2,825
8,055
8,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
14
14
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
2
1
1.25
W
Da Ji
 
Da Ji
1
0
1
1.5
L
0
6
1
0.08
W
Danzaburou
Jumar98
Danzaburou
8
2
2
4.5
L
Sun Wukong
Malcomex
Sun Wukong
0
1
0
0
W
Morgan Le Fay
Middiff5460
Morgan Le Fay
1
1
0
1
L
Thanatos
OneNamedNatsu
Thanatos
1
4
1
0.38
W
Chaac
TheLJK
Chaac
3
0
4
5
W
Cabrakan
1
2
6
2
L
Cabrakan
echomp3
Cabrakan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,615
Damage
23,930
38,554
Taken
32,332
21,342
Mitigated
19,411
11,391
Healing
12,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,519
275
0
1,648
6,315
3,354
0
3,127
3,188
44,153
2,457
W
Da Ji
 
Da Ji
3,330
659
0
971
4,047
2,487
709
0
4,047
0
37,777
L
1,207
903
0
487
7,209
2,554
0
477
6,732
0
15,502
W
Danzaburou
Jumar98
Danzaburou
8,598
5,058
0
3,667
8,244
3,046
0
3,375
4,869
0
47,680
L
Sun Wukong
Malcomex
Sun Wukong
1,862
334
0
1,027
6,175
3,728
0
137
6,038
0
20,893
W
Morgan Le Fay
Middiff5460
Morgan Le Fay
2,701
155
0
944
5,090
1,789
0
1,426
3,664
57,061
1,111
L
Thanatos
OneNamedNatsu
Thanatos
2,799
855
0
6,577
10,522
3,592
0
699
9,823
0
25,829
W
Chaac
TheLJK
Chaac
6,476
1,335
0
4,323
6,896
3,984
0
1,153
5,743
0
34,634
W
Cabrakan
2,825
517
255
2,023
8,055
8,105
0
2,966
5,089
15,881
0
L
Cabrakan
echomp3
Cabrakan
4,228
650
0
1,652
8,333
8,114
0
1,086
7,247
20,420
1,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,552
Gold Earned
31,701
218
Minions Killed
310
0
Camps Cleared
0
937,282
Distance Traveled
932,705
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,763
576
78
8
0
190,273
2
W
Da Ji
6,372
637
67
7
0
183,697
3
L
Ishtar
4,090
409
28
3
0
184,474
0
W
Danzaburou
6,994
699
58
6
0
158,044
0
L
Sun Wukong
4,664
466
38
4
0
202,290
0
W
Morgan Le Fay
6,743
674
110
11
0
191,502
0
L
Thanatos
4,749
475
46
5
0
176,140
0
W
Chaac
5,676
568
52
5
0
217,226
0
W
Cabrakan
5,916
592
23
2
0
182,236
2
L
Cabrakan
5,286
529
28
3
0
184,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role