Player Matchup

Atlas
Atlas
R00kin
Atlas
Level 20
God Stats
2W - 0L
1,614 SR
Queue Stats
18W - 24L
1,410 Elo+
Party 1
Chernobog
Chernobog
ajleo1998
Chernobog
Level 15
God Stats
3W - 1L
1,698 SR
Queue Stats
10W - 8L
1,554 Elo+
Party 1
Hercules
Hercules
hunterd27
Hercules
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 35L
1,375 Elo+
Party 1
Thanatos
Thanatos
jackamoke
Thanatos
Level 85
God Stats
6W - 1L
1,261 SR
Queue Stats
24W - 39L
1,377 Elo+
Party 1
Anubis
Anubis
natedogs
Anubis
Level 41
God Stats
2W - 2L
1,331 SR
Queue Stats
3W - 3L
1,504 Elo+
Party 1
Team Averages
Level 54
1,481 SR
1,444 Elo+

VS

Team Averages
Level 139
1,653 SR
1,557 Elo+
Chang'e
Chang'e
 
Chang'e
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Crowbirdw
Zeus
Level 144
God Stats
4W - 1L
1,945 SR
Queue Stats
38W - 38L
1,486 Elo+
Solo
Awilix
Awilix
Noohal
Awilix
Level 124
God Stats
0W - 1L
1,740 SR
Queue Stats
12W - 6L
1,741 Elo+
Solo
Chaac
Chaac
Sc0utM4n
Chaac
Level 145
God Stats
12W - 13L
1,581 SR
Queue Stats
438W - 417L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
R00kin
Atlas
9
0 / 1 / 5
5,197
520
3,121
9,633
5,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
ajleo1998
Chernobog
10
5 / 1 / 1
6,194
619
4,090
5,280
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
hunterd27
Hercules
10
0 / 0 / 0
4,679
468
2,431
8,067
7,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
jackamoke
Thanatos
11
3 / 0 / 3
5,750
575
3,928
7,572
3,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Anubis
natedogs
Anubis
10
1 / 2 / 2
5,179
518
3,644
5,391
2,493
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
2 / 3 / 0
5,585
559
4,395
7,996
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
 
Sobek
8
0 / 1 / 1
4,979
498
1,375
5,655
4,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
9
0 / 4 / 0
4,774
477
4,252
6,669
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
Noohal
Awilix
10
2 / 1 / 0
5,235
524
3,372
6,730
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Sc0utM4n
Chaac
11
0 / 0 / 0
6,297
630
4,940
5,902
3,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
4
4
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
0
0.67
L
Sobek
 
Sobek
0
1
1
0.5
L
Zeus
0
4
0
0
L
Awilix
Noohal
Awilix
2
1
0
2
W
Atlas
R00kin
Atlas
0
1
5
2.5
L
Chaac
Sc0utM4n
Chaac
0
0
0
0
W
Chernobog
ajleo1998
Chernobog
5
1
1
5.5
W
Hercules
hunterd27
Hercules
0
0
0
0
W
Thanatos
jackamoke
Thanatos
3
0
3
4.5
W
Anubis
natedogs
Anubis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,214
Damage
18,334
35,943
Taken
32,952
20,669
Mitigated
14,835
16,523
Healing
8,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,395
243
160
1,795
7,996
1,867
0
3,470
4,526
33,635
719
L
Sobek
 
Sobek
1,375
148
0
2,110
5,655
4,621
0
445
5,124
10,448
0
L
Zeus
4,252
777
0
750
6,669
1,911
0
2,067
4,602
36,763
0
L
Awilix
Noohal
Awilix
3,372
1,686
0
760
6,730
2,599
0
267
6,463
0
34,709
W
Atlas
R00kin
Atlas
3,121
841
0
2,826
9,633
5,946
0
2,857
6,464
18,008
3,038
L
Chaac
Sc0utM4n
Chaac
4,940
1,044
0
2,780
5,902
3,837
0
0
5,668
0
53,629
W
Chernobog
ajleo1998
Chernobog
4,090
2,436
0
1,064
5,280
1,644
245
2,270
2,674
0
35,574
W
Hercules
hunterd27
Hercules
2,431
993
0
5,448
8,067
7,365
0
34
8,033
0
27,924
W
Thanatos
jackamoke
Thanatos
3,928
990
0
5,481
7,572
3,221
0
655
6,847
0
38,502
W
Anubis
natedogs
Anubis
3,644
254
0
1,704
5,391
2,493
0
2,954
1,965
32,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,999
Gold Earned
26,870
253
Minions Killed
293
0
Camps Cleared
0
964,950
Distance Traveled
1,061,802
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,585
559
64
6
0
198,593
6
L
Sobek
4,979
498
15
2
0
219,045
0
L
Zeus
4,774
477
65
7
0
175,338
0
L
Awilix
5,235
524
56
6
0
264,719
0
W
Atlas
5,197
520
29
3
0
208,933
1
L
Chaac
6,297
630
93
9
0
204,107
2
W
Chernobog
6,194
619
66
7
0
163,150
0
W
Hercules
4,679
468
38
4
0
199,277
0
W
Thanatos
5,750
575
68
7
0
216,965
1
W
Anubis
5,179
518
52
5
0
176,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role