Player Matchup

Erlang Shen
Erlang Shen
Defez777
Erlang Shen
Level 103
God Stats
5W - 7L
1,481 SR
Queue Stats
105W - 130L
1,461 Elo+
Party 2
Ullr
Ullr
MawisG
Ullr
Level 138
God Stats
0W - 3L
1,251 SR
Queue Stats
20W - 15L
1,607 Elo+
Party 2
Sol
Sol
TLxGKroos
Sol
Level 48
God Stats
3W - 13L
1,310 SR
Queue Stats
90W - 124L
1,395 Elo+
Party 2
Kukulkan
Kukulkan
WolfOBDC
Kukulkan
Level 180
God Stats
2W - 6L
1,294 SR
Queue Stats
75W - 88L
1,499 Elo+
Party 2
Ymir
Ymir
visio200nario
Ymir
Level 39
God Stats
3W - 4L
1,717 SR
Queue Stats
33W - 47L
1,498 Elo+
Solo
Team Averages
Level 102
1,411 SR
1,492 Elo+

VS

Team Averages
Level 116
1,558 SR
1,531 Elo+
Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BwUb_MoDz
Ullr
Level 47
God Stats
3W - 1L
1,702 SR
Queue Stats
4W - 3L
1,703 Elo+
Solo
Da Ji
Da Ji
ChicoGamerH0t7u7
Da Ji
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 135L
1,507 Elo+
Party 1
Pele
Pele
Mustasurma
Pele
Level 159
God Stats
6W - 5L
1,542 SR
Queue Stats
560W - 536L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
iliam082-_-
Baron Samedi
Level 79
God Stats
9W - 5L
1,545 SR
Queue Stats
187W - 179L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Defez777
Erlang Shen
6
0 / 1 / 1
3,574
596
1,044
5,141
2,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Ullr
MawisG
Ullr
2
0 / 1 / 0
2,876
479
380
1,505
398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 0
4,348
725
2,929
4,926
1,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
WolfOBDC
Kukulkan
9
2 / 0 / 0
4,771
795
1,500
1,906
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 1 / 0
3,784
631
883
5,370
2,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
1 / 1 / 0
4,682
780
3,079
3,288
946
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
7
2 / 1 / 0
4,438
740
2,523
4,959
1,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 0 / 3
3,796
633
1,637
3,154
1,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 0 / 0
4,334
722
2,039
4,317
1,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
iliam082-_-
Baron Samedi
6
0 / 0 / 2
4,057
676
1,548
1,818
1,129
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
5
5
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
1
0
1
W
Ullr
2
1
0
2
W
0
0
3
1.5
L
Erlang Shen
Defez777
Erlang Shen
0
1
1
0.5
L
Ullr
MawisG
Ullr
0
1
0
0
W
2
0
0
2
L
0
2
0
0
L
Kukulkan
WolfOBDC
Kukulkan
2
0
0
2
W
Baron Samedi
iliam082-_-
Baron Samedi
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,736
Damage
10,826
18,848
Taken
17,536
7,672
Mitigated
6,219
6,154
Healing
6,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,079
375
0
1,520
3,288
946
0
554
2,734
32,734
389
W
Ullr
2,523
1,138
0
1,101
4,959
1,584
56
1,327
3,632
0
27,787
W
1,637
242
0
419
3,154
1,212
0
550
2,604
0
19,372
L
Erlang Shen
Defez777
Erlang Shen
1,044
556
0
1,376
5,141
2,484
0
2,039
3,102
0
14,763
L
Ullr
MawisG
Ullr
380
106
0
310
1,505
398
0
215
1,290
0
4,287
W
2,039
589
0
1,818
4,317
1,348
0
2,134
2,183
0
22,456
L
2,929
598
0
2,332
4,926
1,290
0
0
4,926
20,743
6,539
L
Kukulkan
WolfOBDC
Kukulkan
1,500
165
0
720
1,906
664
0
1,080
826
29,590
0
W
Baron Samedi
iliam082-_-
Baron Samedi
1,548
174
386
947
1,818
1,129
147
502
1,316
10,350
2,748
L
883
0
0
1,416
5,370
2,836
0
1,153
4,217
10,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,353
Gold Earned
21,307
157
Minions Killed
217
0
Camps Cleared
0
514,724
Distance Traveled
650,691
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,682
780
83
14
0
126,043
0
W
Ullr
4,438
740
48
8
0
108,215
0
W
Da Ji
3,796
633
26
4
0
156,514
0
L
Erlang Shen
3,574
596
30
5
0
148,208
0
L
Ullr
2,876
479
9
2
0
26,522
0
W
Pele
4,334
722
41
7
0
142,940
1
L
Sol
4,348
725
52
9
0
107,784
0
L
Kukulkan
4,771
795
55
9
0
131,694
0
W
Baron Samedi
4,057
676
19
3
0
116,979
0
L
Ymir
3,784
631
11
2
0
100,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role