Player Matchup

Morgan Le Fay
Morgan Le Fay
Frenzied Fae
Morgan Le Fay
Level 103
God Stats
0W - 2L
1,318 SR
Queue Stats
24W - 28L
1,395 Elo+
Party 1
Atlas
Atlas
GleamKhaos
Atlas
Level 52
God Stats
13W - 8L
1,594 SR
Queue Stats
14W - 17L
1,359 Elo+
Party 1
Thanatos
Thanatos
SadpolIyon
Thanatos
Level 63
God Stats
10W - 4L
1,681 SR
Queue Stats
24W - 14L
1,575 Elo+
Party 1
Team Averages
Level 73
1,531 SR
1,443 Elo+

VS

Team Averages
Level 112
1,565 SR
1,471 Elo+
Cthulhu
Cthulhu
PBMDraco
Cthulhu
Level 122
God Stats
9W - 1L
1,730 SR
Queue Stats
29W - 37L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
UmbraLepus
Danzaburou
Level 89
God Stats
17W - 19L
1,464 SR
Queue Stats
79W - 83L
1,396 Elo+
Party 2
Athena
Athena
stereocheetah54
Athena
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 73L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Frenzied Fae
Morgan Le Fay
15
1 / 4 / 7
9,434
674
9,562
12,261
5,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
15
1 / 6 / 7
9,381
670
5,352
19,250
10,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
SadpolIyon
Thanatos
15
8 / 3 / 0
10,316
737
11,733
14,722
6,429
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PBMDraco
Cthulhu
16
5 / 2 / 5
10,759
769
13,543
12,845
10,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Danzaburou
UmbraLepus
Danzaburou
14
2 / 3 / 7
9,972
712
8,742
10,428
4,439
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 5 / 7
10,233
731
9,470
18,881
19,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
10
Kills
10
13
Deaths
10
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Frenzied Fae
Morgan Le Fay
1
4
7
1.13
L
Atlas
1
6
7
0.75
W
Cthulhu
PBMDraco
Cthulhu
5
2
5
3.75
L
Thanatos
SadpolIyon
Thanatos
8
3
0
2.67
W
Danzaburou
UmbraLepus
Danzaburou
2
3
7
1.83
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,647
Damage
31,755
46,233
Taken
42,154
22,594
Mitigated
34,793
9,368
Healing
11,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Frenzied Fae
Morgan Le Fay
9,562
2,074
0
175
12,261
5,470
763
5,574
6,368
28,594
0
L
Atlas
5,352
1,946
369
810
19,250
10,695
758
8,921
9,621
18,008
831
W
Cthulhu
PBMDraco
Cthulhu
13,543
601
768
2,951
12,845
10,622
303
4,593
8,252
47,155
0
L
Thanatos
SadpolIyon
Thanatos
11,733
1,110
0
8,014
14,722
6,429
882
7,209
7,195
0
30,780
W
Danzaburou
UmbraLepus
Danzaburou
8,742
3,998
0
3,680
10,428
4,439
2,064
4,779
5,649
0
33,195
W
9,470
2,987
0
4,340
18,881
19,732
234
5,617
13,264
27,284
58

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,131
Gold Earned
30,964
101
Minions Killed
141
0
Camps Cleared
0
785,281
Distance Traveled
749,090
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,434
674
31
2
0
269,162
0
L
Atlas
9,381
670
27
2
0
237,736
0
W
Cthulhu
10,759
769
66
5
0
253,681
0
L
Thanatos
10,316
737
43
3
0
278,383
0
W
Danzaburou
9,972
712
49
4
0
235,036
0
W
Athena
10,233
731
26
2
0
260,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role