Player Matchup

Pele
Pele
CrippledNARWHAL
Pele
Level 107
God Stats
4W - 4L
1,300 SR
Queue Stats
258W - 258L
1,459 Elo+
Party 3
Raijin
Raijin
Jaedus
Raijin
Level 103
God Stats
7W - 7L
1,495 SR
Queue Stats
18W - 27L
1,391 Elo+
Party 3
Hades
Hades
MrFranchFries
Hades
Level 73
God Stats
43W - 33L
1,466 SR
Queue Stats
80W - 91L
1,371 Elo+
Party 1
Izanami
Izanami
jigamar1
Izanami
Level 68
God Stats
2W - 0L
1,692 SR
Queue Stats
22W - 31L
1,329 Elo+
Party 1
Athena
Athena
x3lol24354
Athena
Level 126
God Stats
2W - 2L
1,353 SR
Queue Stats
32W - 38L
1,373 Elo+
Party 1
Team Averages
Level 95
1,461 SR
1,385 Elo+

VS

Team Averages
Level 81
1,543 SR
1,401 Elo+
Mulan
Mulan
Bswis
Mulan
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 64L
1,410 Elo+
Party 2
Kukulkan
Kukulkan
LetsDiddle
Kukulkan
Level 85
God Stats
12W - 23L
1,533 SR
Queue Stats
128W - 134L
1,366 Elo+
Party 2
Danzaburou
Danzaburou
Trapsensei93
Danzaburou
Level 88
God Stats
23W - 29L
1,471 SR
Queue Stats
138W - 140L
1,396 Elo+
Party 2
Cliodhna
Cliodhna
UnicornSwagX
Cliodhna
Level 81
God Stats
4W - 3L
1,383 SR
Queue Stats
18W - 22L
1,403 Elo+
Solo
Cerberus
Cerberus
oregn
Cerberus
Level 89
God Stats
5W - 3L
1,830 SR
Queue Stats
32W - 26L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 1
7,854
655
6,249
7,980
3,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
Jaedus
Raijin
11
0 / 1 / 2
6,087
507
3,875
4,366
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 1
6,200
517
4,218
11,032
4,985
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Izanami
jigamar1
Izanami
10
1 / 2 / 0
5,851
488
4,244
6,148
2,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
x3lol24354
Athena
10
0 / 1 / 1
5,974
498
4,082
9,689
8,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bswis
Mulan
11
3 / 3 / 0
6,770
564
6,993
10,037
6,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
LetsDiddle
Kukulkan
11
1 / 3 / 0
6,170
514
722
6,035
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Trapsensei93
Danzaburou
11
1 / 0 / 2
6,294
525
6,652
6,439
2,404
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
UnicornSwagX
Cliodhna
12
0 / 1 / 3
6,043
504
2,403
8,304
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
oregn
Cerberus
7
2 / 1 / 1
5,553
463
3,572
9,188
4,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
8
Kills
7
7
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
Bswis
Mulan
3
3
0
1
W
6
0
1
6.5
W
Raijin
Jaedus
Raijin
0
1
2
1
L
Kukulkan
LetsDiddle
Kukulkan
1
3
0
0.33
W
1
3
1
0.5
L
Danzaburou
Trapsensei93
Danzaburou
1
0
2
2
L
Cliodhna
UnicornSwagX
Cliodhna
0
1
3
1.5
W
Izanami
jigamar1
Izanami
1
2
0
0.5
L
Cerberus
oregn
Cerberus
2
1
1
2.5
W
Athena
x3lol24354
Athena
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,668
Damage
20,342
39,215
Taken
40,003
21,121
Mitigated
18,461
13,921
Healing
15,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Bswis
Mulan
6,993
1,964
0
1,848
10,037
6,418
0
4,547
5,446
0
43,152
W
6,249
2,363
0
3,971
7,980
3,682
0
328
7,652
0
65,460
W
Raijin
Jaedus
Raijin
3,875
430
0
1,138
4,366
1,477
105
722
3,644
35,820
3,101
L
Kukulkan
LetsDiddle
Kukulkan
722
173
0
525
6,035
2,163
0
2,562
3,141
38,427
0
W
4,218
366
165
4,594
11,032
4,985
280
0
10,436
34,378
0
L
Danzaburou
Trapsensei93
Danzaburou
6,652
1,668
236
2,824
6,439
2,404
0
1,445
4,994
0
43,104
L
Cliodhna
UnicornSwagX
Cliodhna
2,403
22
0
5,232
8,304
3,070
0
693
7,567
0
50,779
W
Izanami
jigamar1
Izanami
4,244
2,746
0
1,364
6,148
2,130
350
1,410
4,738
0
43,882
L
Cerberus
oregn
Cerberus
3,572
266
208
4,358
9,188
4,406
0
2,337
6,813
15,603
0
W
Athena
x3lol24354
Athena
4,082
1,317
0
2,689
9,689
8,847
0
1,932
7,757
24,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,966
Gold Earned
30,830
346
Minions Killed
303
0
Camps Cleared
0
1,153,649
Distance Traveled
1,009,562
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,770
564
61
5
0
199,078
2
W
Pele
7,854
655
101
8
0
271,914
0
W
Raijin
6,087
507
60
5
0
198,997
0
L
Kukulkan
6,170
514
63
5
0
209,724
0
W
Hades
6,200
517
63
5
0
196,208
0
L
Danzaburou
6,294
525
70
6
0
216,495
0
L
Cliodhna
6,043
504
89
7
0
247,200
2
W
Izanami
5,851
488
91
8
0
215,212
0
L
Cerberus
5,553
463
20
2
0
137,065
1
W
Athena
5,974
498
31
3
0
271,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role