Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
BestFafnir
Cerberus
Level 151
God Stats
22W - 17L
1,256 SR
Queue Stats
547W - 505L
1,558 Elo+
Party 1
Bellona
Bellona
Blackavius
Bellona
Level 17
God Stats
23W - 29L
1,196 SR
Queue Stats
407W - 385L
1,576 Elo+
Party 1
Rama
Rama
FinnNW
Rama
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 18L
1,453 Elo+
Solo
Serqet
Serqet
RespekThe3rd
Serqet
Level 8
God Stats
29W - 15L
1,740 SR
Queue Stats
51W - 26L
1,734 Elo+
Party 1
Team Averages
Level 65
1,438 SR
1,564 Elo+

VS

Team Averages
Level 44
1,568 SR
1,574 Elo+
Odin
Odin
 
Odin
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Adrox1234
Ne Zha
Level 25
God Stats
1W - 1L
1,708 SR
Queue Stats
13W - 9L
1,560 Elo+
Party 2
Ra
Ra
Dyen8
Ra
Level 32
God Stats
2W - 1L
1,761 SR
Queue Stats
39W - 46L
1,975 Elo+
Party 2
Chaac
Chaac
GabboDiaz
Chaac
Level 18
God Stats
45W - 84L
1,371 SR
Queue Stats
54W - 105L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 0 / 3
5,645
941
2,755
4,435
1,387
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
BestFafnir
Cerberus
12
3 / 1 / 2
6,296
1,049
3,759
4,694
2,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Blackavius
Bellona
12
2 / 0 / 2
6,131
1,022
2,612
3,843
3,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
FinnNW
Rama
11
0 / 1 / 6
5,743
957
1,066
3,129
1,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
11
1 / 0 / 2
5,742
957
2,488
5,064
2,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 0 / 2
5,439
907
1,973
4,453
3,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
 
Artemis
11
0 / 2 / 1
5,346
891
4,317
3,627
1,158
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Adrox1234
Ne Zha
11
1 / 2 / 1
5,454
909
5,522
4,453
1,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
13
1 / 2 / 1
6,093
1,016
3,390
3,009
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
GabboDiaz
Chaac
8
0 / 0 / 0
4,788
798
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
6
Kills
2
2
Deaths
6
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
3
1.5
L
Odin
 
Odin
0
0
2
1
L
Artemis
 
Artemis
0
2
1
0.25
L
Ne Zha
Adrox1234
Ne Zha
1
2
1
0.75
W
Cerberus
BestFafnir
Cerberus
3
1
2
4
W
Bellona
Blackavius
Bellona
2
0
2
3
L
Ra
1
2
1
0.75
W
Rama
FinnNW
Rama
0
1
6
3
L
Chaac
GabboDiaz
Chaac
0
0
0
0
W
Serqet
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,680
Damage
15,202
21,165
Taken
15,542
10,713
Mitigated
6,937
6,726
Healing
1,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,755
105
998
2,179
4,435
1,387
152
768
3,667
17,911
1,330
L
Odin
 
Odin
1,973
502
0
563
4,453
3,387
0
1,605
2,374
0
10,023
L
Artemis
 
Artemis
4,317
1,011
0
120
3,627
1,158
378
2,359
1,223
0
15,169
L
Ne Zha
Adrox1234
Ne Zha
5,522
0
0
449
4,453
1,577
0
1,276
3,052
0
14,988
W
Cerberus
BestFafnir
Cerberus
3,759
34
788
1,061
4,694
2,999
35
401
4,293
7,648
0
W
Bellona
Blackavius
Bellona
2,612
158
0
845
3,843
3,087
0
773
3,070
0
10,050
L
Ra
3,390
181
127
491
3,009
815
0
1,093
1,686
20,173
0
W
Rama
FinnNW
Rama
1,066
934
0
355
3,129
1,159
92
510
2,619
0
13,376
L
Chaac
GabboDiaz
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
2,488
402
0
500
5,064
2,081
0
938
4,126
0
14,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,557
Gold Earned
27,120
150
Minions Killed
110
0
Camps Cleared
0
736,765
Distance Traveled
571,333
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,645
941
62
10
0
143,672
0
L
Odin
5,439
907
25
4
0
154,827
0
L
Artemis
5,346
891
17
3
0
120,440
0
L
Ne Zha
5,454
909
9
2
0
155,107
1
W
Cerberus
6,296
1,049
10
2
0
147,688
1
W
Bellona
6,131
1,022
24
4
0
145,221
1
L
Ra
6,093
1,016
59
10
0
140,959
0
W
Rama
5,743
957
24
4
0
142,708
1
L
Chaac
4,788
798
0
0
0
0
0
W
Serqet
5,742
957
30
5
0
157,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role