Player Matchup

Amaterasu
Amaterasu
AdrestianAyden
Amaterasu
Level 15
God Stats
1W - 5L
1,309 SR
Queue Stats
3W - 7L
1,389 Elo+
Party 2
Sobek
Sobek
Malcomex
Sobek
Level 15
God Stats
0W - 3L
1,366 SR
Queue Stats
3W - 7L
1,426 Elo+
Party 2
Thanatos
Thanatos
OneNamedNatsu
Thanatos
Level 17
God Stats
3W - 4L
1,523 SR
Queue Stats
3W - 7L
1,389 Elo+
Party 2
Scylla
Scylla
echomp3
Scylla
Level 47
God Stats
0W - 2L
1,509 SR
Queue Stats
4W - 8L
1,411 Elo+
Party 2
Artemis
Artemis
itstristen26
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 20
1,441 SR
1,423 Elo+

VS

Team Averages
Level 126
1,563 SR
1,531 Elo+
Kuzenbo
Kuzenbo
ClasssyButNasty
Kuzenbo
Level 162
God Stats
3W - 3L
1,807 SR
Queue Stats
224W - 230L
1,529 Elo+
Party 3
Kukulkan
Kukulkan
GiraffeAnatomy
Kukulkan
Level 146
God Stats
2W - 0L
1,769 SR
Queue Stats
9W - 10L
1,503 Elo+
Party 1
Neith
Neith
Rjazz15
Neith
Level 69
God Stats
21W - 12L
1,745 SR
Queue Stats
56W - 56L
1,641 Elo+
Party 3
Guan Yu
Guan Yu
TRexWithALongArm
Guan Yu
Level 125
God Stats
2W - 1L
1,248 SR
Queue Stats
151W - 141L
1,478 Elo+
Solo
Thanatos
Thanatos
WillStrip4Gems
Thanatos
Level 128
God Stats
2W - 1L
1,246 SR
Queue Stats
19W - 16L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AdrestianAyden
Amaterasu
9
0 / 3 / 1
5,511
501
4,294
9,918
7,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Malcomex
Sobek
7
0 / 2 / 1
4,354
396
2,697
8,319
4,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
OneNamedNatsu
Thanatos
10
3 / 3 / 1
5,725
520
4,376
10,256
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
echomp3
Scylla
11
2 / 3 / 0
6,046
550
2,586
4,685
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
itstristen26
Artemis
7
0 / 4 / 0
4,270
388
3,188
6,893
2,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
6,289
572
3,845
7,241
5,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
12
1 / 2 / 3
7,072
643
2,433
4,667
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Rjazz15
Neith
9
5 / 1 / 3
6,410
583
8,066
5,711
1,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 1 / 1
6,424
584
3,816
7,516
5,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
16
7 / 0 / 1
7,971
725
5,049
12,122
5,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
14
15
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AdrestianAyden
Amaterasu
0
3
1
0.17
W
1
1
3
2.5
W
Kukulkan
1
2
3
1.25
L
Sobek
Malcomex
Sobek
0
2
1
0.25
L
Thanatos
OneNamedNatsu
Thanatos
3
3
1
1.17
W
Neith
Rjazz15
Neith
5
1
3
6.5
W
0
1
1
0.5
W
Thanatos
7
0
1
7.5
L
Scylla
echomp3
Scylla
2
3
0
0.67
L
Artemis
itstristen26
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,141
Damage
23,209
40,071
Taken
37,257
19,783
Mitigated
19,375
10,138
Healing
21,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AdrestianAyden
Amaterasu
4,294
2,352
0
2,100
9,918
7,490
0
0
9,918
0
31,488
W
3,845
1,922
93
2,106
7,241
5,533
202
1,287
5,499
17,291
0
W
Kukulkan
2,433
427
0
500
4,667
1,629
239
1,610
2,751
49,123
1,443
L
Sobek
Malcomex
Sobek
2,697
229
0
1,088
8,319
4,950
0
1,129
7,190
12,105
345
L
Thanatos
OneNamedNatsu
Thanatos
4,376
1,179
0
6,264
10,256
3,894
0
1,760
8,496
0
28,838
W
Neith
Rjazz15
Neith
8,066
2,277
234
1,438
5,711
1,718
1,009
642
4,829
0
39,396
W
3,816
1,039
0
3,859
7,516
5,227
370
0
7,516
0
43,574
W
Thanatos
5,049
1,398
0
13,737
12,122
5,268
0
520
11,522
0
84,687
L
Scylla
echomp3
Scylla
2,586
199
0
337
4,685
1,447
0
2,168
2,517
38,070
809
L
Artemis
itstristen26
Artemis
3,188
1,707
0
349
6,893
2,002
1
1,152
5,741
0
14,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,906
Gold Earned
34,166
223
Minions Killed
377
0
Camps Cleared
0
1,035,471
Distance Traveled
1,013,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,511
501
53
5
0
209,593
0
W
Kuzenbo
6,289
572
11
1
0
180,409
0
W
Kukulkan
7,072
643
102
9
0
209,280
0
L
Sobek
4,354
396
21
2
0
204,104
0
L
Thanatos
5,725
520
45
4
0
221,659
0
W
Neith
6,410
583
61
6
0
170,779
0
W
Guan Yu
6,424
584
74
7
0
205,495
0
W
Thanatos
7,971
725
129
12
0
247,199
0
L
Scylla
6,046
550
81
7
0
218,598
0
L
Artemis
4,270
388
23
2
0
181,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role