Player Matchup

Xing Tian
Xing Tian
Gold IV
BDK-SorcyetH
Xing Tian
Gold IV
Level 157
God Stats
10W - 11L
1,464 SR
Queue Stats
111W - 118L
1,405 MMR
Solo
Anubis
Anubis
Gold V
Eastside92
Anubis
Gold V
Level 105
God Stats
4W - 10L
1,442 SR
Queue Stats
62W - 54L
1,375 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
NotoriousBUD82
Gilgamesh
Gold IV
Level 229
God Stats
4W - 5L
1,437 SR
Queue Stats
264W - 271L
1,395 MMR
Solo
Ishtar
Ishtar
Bronze III
RawDogginRando
Ishtar
Bronze III
Level 40
God Stats
5W - 5L
1,414 SR
Queue Stats
8W - 14L
1,400 MMR
Solo
Bastet
Bastet
Gold V
s4va4ge
Bastet
Gold V
Level 155
God Stats
17W - 21L
1,558 SR
Queue Stats
131W - 140L
1,389 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,463 SR
1,393 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,567 SR
1,419 MMR
King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold II
Marvēls
Chaac
Gold II
Level 199
God Stats
1W - 2L
1,740 SR
Queue Stats
121W - 122L
1,400 MMR
Solo
Janus
Janus
Silver III
TheNamesPre
Janus
Silver III
Level 83
God Stats
1W - 3L
1,405 SR
Queue Stats
9W - 13L
1,386 MMR
Solo
Hachiman
Hachiman
Silver I
jmeg00
Hachiman
Silver I
Level 132
God Stats
2W - 1L
1,690 SR
Queue Stats
14W - 18L
1,453 MMR
Party 1
Bacchus
Bacchus
Silver IV
pat18899
Bacchus
Silver IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,358 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BDK-SorcyetH
Xing Tian
4
0 / 1 / 0
3,028
606
1,457
3,319
2,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Eastside92
Anubis
7
0 / 0 / 0
3,786
757
874
2,278
918
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gilgamesh
NotoriousBUD82
Gilgamesh
7
0 / 0 / 0
3,916
783
692
2,000
886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 1 / 0
3,686
737
641
2,439
801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
s4va4ge
Bastet
6
0 / 0 / 1
3,394
679
2,277
3,622
1,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
Ao KuangPersephoneArachneAwilix

VS

Bans
BellonaKuzenboThanatosAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
1
0 / 0 / 0
2,483
497
0
0
0
Chaac
Marvēls
Chaac
8
2 / 0 / 0
3,815
763
1,448
4,189
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,399
680
1,274
2,200
432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hachiman
jmeg00
Hachiman
6
0 / 1 / 1
3,177
635
2,072
3,151
896
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
pat18899
Bacchus
5
0 / 0 / 1
3,491
698
1,639
2,640
1,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
W
Xing Tian
BDK-SorcyetH
Xing Tian
0
1
0
0
W
Anubis
Eastside92
Anubis
0
0
0
0
L
Chaac
Marvēls
Chaac
2
0
0
2
W
Gilgamesh
NotoriousBUD82
Gilgamesh
0
0
0
0
W
1
1
0
1
L
0
0
0
0
L
Hachiman
jmeg00
Hachiman
0
1
1
0.5
L
Bacchus
pat18899
Bacchus
0
0
1
0.5
W
Bastet
s4va4ge
Bastet
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,941
Damage
6,433
13,658
Taken
12,180
5,726
Mitigated
5,094
5,980
Healing
5,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
BDK-SorcyetH
Xing Tian
1,457
0
0
888
3,319
2,107
0
1,039
2,280
4,210
916
W
Anubis
Eastside92
Anubis
874
0
0
1,562
2,278
918
0
395
1,797
24,138
0
L
Chaac
Marvēls
Chaac
1,448
197
0
2,340
4,189
1,845
0
199
3,949
0
20,621
W
Gilgamesh
NotoriousBUD82
Gilgamesh
692
114
0
698
2,000
886
0
262
1,698
0
18,302
W
641
262
0
837
2,439
801
0
435
2,004
0
18,077
L
1,274
34
0
730
2,200
432
0
734
1,466
15,459
836
L
Hachiman
jmeg00
Hachiman
2,072
1,494
0
1,302
3,151
896
0
902
2,249
0
18,494
L
Bacchus
pat18899
Bacchus
1,639
355
0
1,263
2,640
1,921
0
214
2,426
8,682
0
W
Bastet
s4va4ge
Bastet
2,277
581
0
1,995
3,622
1,014
0
576
2,966
0
12,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,810
Gold Earned
16,365
153
Minions Killed
118
0
Camps Cleared
0
514,840
Distance Traveled
437,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
2,483
497
0
0
0
0
0
W
Xing Tian
3,028
606
10
2
0
74,185
0
W
Anubis
3,786
757
52
10
0
105,915
0
L
Chaac
3,815
763
42
8
0
131,556
0
W
Gilgamesh
3,916
783
35
7
0
94,021
0
W
Ishtar
3,686
737
33
7
0
94,856
0
L
Janus
3,399
680
31
6
0
103,713
0
L
Hachiman
3,177
635
36
7
0
96,140
0
L
Bacchus
3,491
698
9
2
0
105,816
0
W
Bastet
3,394
679
23
5
0
145,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role